

Chrysolite
José Manuel Conesa Hernández · 2024 · RPG, Action, Adventure, Souls-like, Dungeon Crawler
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About Chrysolite
A strange knight sat in front of a fire, darkness surrounding him. His sword stuck in the ground, covered in dried blood. He warns you against going any further, but the intrigue of what lies beyond far surpasses the instinct of self preservation.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Chrysolite is a straightforward retro platformer with charming pixel art and satisfying boss fights that reward pattern recognition, though it suffers from janky controls and an extremely short campaign that doesn't justify its $15 price tag. Players appreciate the nostalgic feel and solid level design, but most agree the game is better suited as a budget title or bundle inclusion rather than a full-price purchase.
Chrysolite feels more like a competent student project than anything else, and it's OK to decent by those standards. Hopefully the dev can leverage this into a good career. That said $15 is definitely way too much for a game this short, but it's worth a try if it's $5 or less or you got it in a bundle. * Tags don't make sense at time of writing. This is a basic platformer with a single permanent powerup (a ranged attack), a handful of temporary ones (potions of healing/dash/jump/slow), and save points at the start of each level. No RPG or souls-like mechanics to speak of. * Controls are janky and awkward but not quite to the point of frustration. * Story is extremely barebones but serviceable. * Utterly basic moveset, but that's fine for a game this short. * Extremely short runtime to the point that a refund speedrun is on the table for even mediocre skills in 2d platforming, but for this sort of project any longer could have become tedious. * Almost no bugs, which is particularly impressive from this sort of project - the only ones I found were achievement related. [spoiler]I got the crush achievement while I was halfway across the level from the princess, and I'…4 found this helpful
A retro experience with some cool artworks for the story. The jumping gets some getting used to at first, but after a few tries you'll figure it out. The boss fights are cool and everything explodes when it dies. You get a projectile weapon in the later half which helps defeat some of the tougher enemies a lot easier even though it's a tad slower than your sword. The final boss is difficult and follows a specific pattern so you can figure out how to dodge it pretty simply, although it does do a lot of damage. I had fun and hope to see more from this franchise :D2 found this helpful
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