

Clad in Iron: Sakhalin 1904
Totem Games · November 5, 2018 · Strategy, Simulation, Naval, Naval Combat
Buy Clad in Iron: Sakhalin 1904 from YUPLAY at $2.92 — the cheapest of 6 stores we compare.
Where to buy Clad in Iron: Sakhalin 1904 — official stores
Cheapest Clad in Iron: Sakhalin 1904 keys — keyshops
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Clad in Iron: Sakhalin 1904 price by region
Clad in Iron: Sakhalin 1904 costs £2.03 in the United Kingdom, €2.31 in Europe (EUR), $2.92 in the United States, $2.92 in Georgia (USD), CA$4.15 in Canada, NZ$6.19 in New Zealand, A$7.19 in Australia, R$9.49 in Brazil and zł12.78 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £2.03 −80% | £3.89 | £2.03 | 7 | |
| €2.31 −80% | €4.19 | €2.31 | 7 | |
| $2.92 −80% | $4.99 | $2.92 | 6 | |
| $2.92 −77% | $12.49 | $2.92 | 6 | |
| CA$4.15 −80% | CA$5.79 | CA$4.15 | 9 | |
| NZ$6.19 −80% | NZ$6.19 | — | 8 | |
| A$7.19 −80% | A$7.19 | — | 8 | |
| R$9.49 −80% | R$9.49 | — | 8 | |
| zł12.78 −80% | zł17.99 | zł12.78 | 8 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Clad in Iron: Sakhalin 1904
Historical Events:
In the 19th century, Russia and Japan began to develop wild, but rich in natural resources on the shores of the Sea of Okhotsk. By 1875, the island of Hokkaido and the Kuril Islands were under Japanese rule, and Sakhalin Island and the Kamchatka Peninsula were part of the Russian Empire.
In early 1904, Japan and Russia launched a war for domination in the Far East. The main events in this war took place in Manchuria and around the Russian naval base in China in the city of Port Arthur. But even in the Sea of Okhotsk, the opponents were ready to fight.
Will Russia be able to protect Sakhalin Island from the Japanese invasion? Will Japan lose the Kurile Islands? It depends only on you!
Gameplay Description:
Manage your fleet and army, hunt the enemy's fleet, hide your weak squadrons in protected ports until reinforcements arrive, blockade enemy trade routes, amphibious assaults and harbour sieges, struggle for dominance over the seas in turned-based strategy mode - all of these actions are possible in CLAD in IRON: Sakhalin 1904.
The real time tactical battle (simulation) mode allows you to set up battles and squadron groups with their formations and management using realistic ship models and characteristics as well as advanced ballistics and weapon models. Choose your ships, increase the experience of your crews and send your squadron into the high seas. Command a battle formation and experience the power of iron and steam in a turned-based maritime strategy mode while fighting battles with a tactical real time naval simulation game.
Raise anchor and get CLAD in IRON: Sakhalin 1904 NOW!
ATTENTION! In the game there is no interactive training, only a textual manual.
Clad in Iron: Sakhalin 1904 — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is an outstanding naval simulator covering an historical conflict. My playing hours are actually much higher than shown, as I typically keep Steam in Offline mode and my play hours are therefore not logged. And believe me, you can get lost for many hours in the Totem Games titles. Totem Games started out as a group of naval history enthusiasts who decided to create games. However, they didn't know how. Undaunted, they plunged ahead anyway and created, "Ironclads: American Civil War". That first title, while playable, was not stellar. But the fact that they created a playable game at all, having just begun and not being game developers, is pretty amazing. After that first title, each new release became better and better as they went on. This is their newest series, and the "Clad in Iron" series is their greatest achievement to date, though, "Ironclads 3" is in development, and I eagerly await its release. Totem Games is still made up of volunteer hobbyists, and the money that they receive from the sale of their games is used to purchase books, drawings, and other reference materials to further their knowledge of naval history and improve their games. The game-play in the, "…3 found this helpful
This game is a vast improvement on earlier titles from the same studio. The campaign structure is interesting, and you don't have limitless ships as you did in earlier titles. The graphics are improved as well, and are pretty good, if not exactly cutting edge. Battles seem to flow better with an improved damage model, although the increased destructive potential of the weaponry in this game is probably a factor. If you're a naval combat fan, this is absolutely worth the money, even at full price.3 found this helpful
One of the few games that depicts the naval aspect of Russo-Japanese War (The only other games that I could think of is Ultimate Admiral Dreadnought and Distant Guns, of which DG is not on steam). In this game you could play as the detachment of either Imperial Japanese Navy and Imperial Russian Navy which is set in Sakhalin. You won't be seeing the Battle of Tsushima and Battle of Port Arthur in this game. Your ship are also limited, the biggest ship is Armored Cruiser for Japan and Protected Cruiser for Russia. The mission is to destroy the enemy fleet and occupies the port of the victory condition. Is the game hard? Not really. Is it full of action? No, it's a naval sim there's bound to be a lot of waiting (but you do get timeskip). The cannon is also inaccurate and requires you to almost get to point blank range to the enemy fleet. The only thing that prevents that is the several torpedo boats and TBDs you and your opponent has. When the cannon and/or the torpedo hits, it usually hits hard (especially those big cannon in cruiser). TLDR; Interested about the naval war in the Russo-Japanese War and willing to wait a long time for the ship to get into contact? If yes, you could …1 found this helpful
This is a a highly detailed simulation. So thorough, it ought to be mentioned, that your ships may explode without warning or reason. An occurrence entirely in keeping with the realities of 1904. Best of luck.1 found this helpful
Even though it's clear that the project was made by enthusiasts, the game is worth your attention and is made to a fairly high standard. (9/10) [h1]Advantages:[/h1] ✅ Setting – The game takes place in 1904 during the conflict between the Japanese and Russian Empires, competing for dominance in the Far East. ✅ Campaign – The game features a large campaign with the option to play as either side. It includes Sakhalin, Vladivostok, and the Kuril Islands, all of which you will have to fight for. There are also trade routes that deliver resources to your nation. You'll need to use all available resources wisely to dominate both at sea and on land. Send too few ships to protect your trade routes, and they may be destroyed by enemy battleships, cutting off your supplies. Take all your ships out of port, and the enemy may land troops and capture an important naval base. ✅ Ships – There's a wide variety of warships available, from long-range battleships to medium-sized cruisers and small torpedo boats. Massive dreadnoughts feature turrets with a 270-degree firing arc, while battlecruisers are faster but generally less powerful. Torpedo boats are fragile and can be destroyed quickly, but …1 found this helpful
Would be fun if it didnt crash every half an hour
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