Meridian: New World

Meridian: New World

Elder Games · September 26, 2014 · Strategy, RTS, Indie, Sci-fi, Singleplayer

Buy Meridian: New World from Gameseal at $1.02 — the cheapest of 10 stores we compare.

PC
Mixed48% · 52943Metacritic
Best price 42 Good deal
$1.02-83%
lowest tracked $0.43
Gameseal Buy at Gameseal

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Where to buy Meridian: New World — official stores

Gamesplanet
Standard Edition · Steam
-14%
$6.01
$6.99
Buy
GamersGate
GamersGate
Standard Edition · Steam
-10%
$6.29
$6.99
Buy
Steam
Steam
Standard Edition · Steam
$6.99
Buy
Humble Store
Humble Store
Standard Edition · Steam
$6.99
Buy

Cheapest Meridian: New World keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

YUPLAY
Standard Edition · Steam
-87%
$1.04
$7.83
Buy
Driffle INC
Standard Edition · Steam
$1.14
Buy
Gameseal
Standard Edition · Steam
$1.02
Buy
Eneba
Standard Edition · Steam
$1.10
Buy
Loaded
Standard Edition · Steam
-80%
$1.29
$6.59
Buy
CJS CD Keys
CJS CD Keys
Standard Edition · Steam
$1.65
Buy

Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.

Meridian: New World price by region

Meridian: New World costs £0.68 in the United Kingdom, €0.78 in Europe (EUR), $1.02 in the United States, $1.02 in Georgia (USD), CA$1.48 in Canada, zł4.32 in Poland, R$5.83 in Brazil, A$8.14 in Australia and NZ$10.14 in New Zealand right now.

Cheapest Meridian: New World offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £0.68 −84% £4.29 £0.68 8
Europe (EUR) €0.78 −87% €5.99 €0.78 11
United Statesyour region $1.02 −83% $6.01 $1.02 10
Georgia (USD) $1.02 −78% $4.69 $1.02 10
Canada CA$1.48 −82% CA$8.08 CA$1.48 8
Poland zł4.32 −81% zł22.17 zł4.32 9
Brazil R$5.83 −75% R$23.50 R$5.83 8
Australia A$8.14 −14% A$8.14 — 7
New Zealand NZ$10.14 −14% NZ$10.14 — 7

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Meridian: New World


An accomplished, old-school, indie, futuristic Sci-fi RTS with RPG elements!!



Play as Daniel Hanson, commander of the first expedition to planet Meridian and uncover the dark secrets it holds! Shape the world around you with every decision you make and through every dialogue with your crew. Meridian: New World offers countless options to devise your own strategy, including various equipment options for your units and special abilities for you to rely upon. Use your abilities anywhere on the battlefield and turn the tide of battle by weakening the enemy troops. Alternatively take the covert approach and sabotage the enemy power supply to shut down their production. You can rely entirely on researching superior weapons or special abilities. Or you can risk building a large economy, constructing a massive army from your enormous resources. The strategy you use and how many troops you sacrifice to reach your goal will influence the attitude of your crew towards you. Are you ready to shape the history of galactic colonization?

http://store.steampowered.com/app/312330

Brought to you as the brainchild of Ede Tarsoly - the sole man behind Elder Games - Meridian: New World was mostly received with disbelief and awe at the fact that it's a one-man production. While it remains true that Ede is the source of every detail of the game, some assets were created by his friends Balázs Bodnár, Tamás Gyermán and Gábor Menyhárt, who are credited with their contribution.

Engaging and original story with varied missions
  • A single player game
  • Polished, dynamic and fluid unit control
  • Beautiful graphics; realistic environments
  • Amazing immersive music


Steam Workshop



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Meridian: New World — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

DLC & expansions

🎁 Complete the collection

Base game + 1 of 1 DLC at today's best prices.

$8.01
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Meridian: New World is a single-developer RTS with solid mechanics and StarCraft-inspired combat that some players find enjoyable, but it suffers from significant technical issues including Windows 11 compatibility problems, game-breaking bugs, and poor unit AI pathfinding that makes campaigns frustratingly difficult. Players praise the core design and respect the indie effort, though many report the game is effectively abandoned with unresolved launch issues, incomplete translations, and mission design problems that make progression impossible.

Recommended Apr 26, 2024
Iv noticed alot of negative comments which i dont think it deserves, i havent fully played through it but have played i honestly didnt mind it, Being a newbie indie dev myself using unreal 5 i have respect for the devs who actually make games that arent shovelware as i know first hand it isnt as easy as people think, and i believe respect is due for the hard work involved. Especially considering its one person making it and not some AAA company which has a ton of cash to spend on assets.
5 found this helpful
Not recommended Aug 1, 2026
Game no longer works in windows 11, fixes suggested are not a workaround. It was a good game but the devs dont seem interested in the launch issue. Some fixes tried but all failed with the same error posted. I would suggest the game is abandoned which is a shame, it was a decent rts.
1 found this helpful
Not recommended Jun 22, 2026
Subpar RTS. By no means am I particularly immaculate at any strategy game, but I can usually limp across the finish line at most at the bare minimum. This game, at least story wise, is so incredibly unfair in its design that it punishes you most steps of the way. Want to route a destination for your units? Watch as they fumble through in the most un-optimal pathing often veering off of it to who-knows-where. Do you want your units to just sit tight? You’ll be damned sure they will follow an enemy unit who so much as grazes their vision to the ends of the planet. Maybe you just need a bit of extra time to set up before you can launch a proper offense/defense… well the enemy just somehow had pristine control and amassed 3x the forces you ever could. This doesn’t even regard the forced minigames in some sections that require you to build a turret defense against waves of enemies with limited and hardly recoverable resources, or sneak through an enemy base with a unit that does not want to follow the most simple pathing you set. Eventually I had to give up as the frustrations were not worth whatever uninspired story the game was trying to tell. At best the game does okay in any one ca…
1 found this helpful
Recommended Jan 27, 2025
Runs great, good menus, combat reminiscent of StarCraft. Balance and timing of events is great so far. Immersive top-down command area replaces text menus. Definitely worth the price of a cheeseburger.
1 found this helpful
Not recommended Feb 4, 2025
Missions couldn't be cleared due to the fact, that required buidings aren't even available. Although not all texts are translated.
Not recommended Oct 11, 2024
Message: Exception of type 'System.OutOfMemoryException' was thrown. Target Site: Void AllocateArrayAndReadFile(System.String, Void**, UInt32*) Data: System.Collections.ListDictionaryInternal Stack Trace: at Microsoft.Xna.Framework.Audio.UnsafeNativeMethods.AllocateArrayAndReadFile(String filename, Void** ppData, UInt32* pdwBufferSize) at Microsoft.Xna.Framework.Audio.UnsafeNativeMethods.WaveBank.CreateHandle(UInt32 hEngine, String string, Int32 length, IntPtr& pCleanup) at Microsoft.Xna.Framework.Audio.WaveBank..ctor(AudioEngine audioEngine, String nonStreamingWaveBankFilename) at Engine.Audio.MusicCollection.Create(String MusicName, Int32 CollectionLength) at Engine.Audio.AudioSystem.InitializeMusicLibrary(String MusicType, Int32 MusicAmount) at Meridian___New_World.Main.LoadGame() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading…

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