

Spellsword Cards: Demontide
One Up Plus Entertainment · March 8, 2019 · Roguelike Deckbuilder, Indie, Card Game, Strategy, Adventure
Buy Spellsword Cards: Demontide from Steam at $2.27 — the cheapest of 2 stores we compare.
Where to buy Spellsword Cards: Demontide — official stores
Spellsword Cards: Demontide price by region
Spellsword Cards: Demontide costs £1.89 in the United Kingdom, €2.23 in Europe (EUR), $2.27 in the United States, $2.27 in Georgia (USD), CA$2.96 in Canada, A$3.34 in Australia, NZ$3.41 in New Zealand, R$7.78 in Brazil and zł10.45 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.89 −62% | £1.89 | £2.94 | 3 | |
| €2.23 −62% | €2.23 | €3.30 | 3 | |
| $2.27 −62% | $2.27 | — | 2 | |
| $2.27 −62% | $2.27 | — | 1 | |
| CA$2.96 −62% | CA$2.96 | — | 2 | |
| A$3.34 −62% | A$3.34 | — | 2 | |
| NZ$3.41 −62% | NZ$3.41 | — | 1 | |
| R$7.78 −62% | R$7.78 | — | 1 | |
| zł10.45 −62% | zł10.45 | zł18.25 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Spellsword Cards: Demontide
With 7 main classes to mix and match with, you can easily customize your own hero and deck to suit your individual play style. Adventure through a diverse world with heaps of quests and encounters. Hundreds of cards to acquire via loot or stores and unique crafting recipes for legendary cards that are lost artifacts.
- OPEN QUEST PvE RPG + CHAMPION'S ARENA MODE + GAUNTLET ROGUELIKE DECKBUILDER MODE
- 500+ COLLECTIBLE CARDS (earned through gameplay only)
- 40+ BOSSES TO DEFEAT (along with hundreds of battles)
- UNIQUE MULTI-CLASSING SYSTEM (Mix and match between Warrior, Mage, Priest, Rogue, Necromancer, Ninja and Monk)

QUEST AND EXPLORE
A rich and deep storyline pervades an expansive world ready for any and all adventurers to seek their fair share of bounty and power. Ancient tombs and rich politics in a fantasy world will capture your imagination, all the while the strategy card game will keep you on your toes.

DEADLY ENCOUNTERS
Each encounter brings you one step closer to solving the mysteries surrounding your heritage. Learn the secret your master died trying to protect. Earn the respect of the state and other kingdoms one battle at time. Discover hundreds of cards of untold power, undiscovered in the lore books of old.
Meet powerful foes such as Dragons, Demons and Devils. Also find a complete bestiary of trolls, ogres, vampires, knights, orcs, goblins, giant bats and insects and more!

UNIQUE CLASS LEVELLING AND DECK BUILDING SYSTEM
Each skill and level choice you make determines how your strategy unfolds. With immense scope for developing your own unique play style, everyone can enjoy what Spellsword Cards: Demontide has to offer.

COMMUNITY
This is a community led game. Come inside to find details on how you can contribute and get cool tips and hints for secret unlocks inside!
Spellsword Cards: Demontide — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Spellsword Cards: Demontide, developed and published by One Up Plus Entertainment, is a fantasy deckbuilding RPG that confidently steps beyond the conventions of most card-based games. Instead of building its identity around competitive multiplayer or endless seasonal updates, it delivers a self-contained adventure focused on exploration, character growth, and strategic customization. From the opening moments, it becomes clear that the game is less interested in being a streamlined card battler and more interested in offering an expansive role-playing experience where cards simply happen to be the primary means of combat. Set in a world threatened by dark forces and ancient mysteries, the game follows a hero seeking answers about their origins while unraveling the fate of a fallen mentor. The story itself embraces classic fantasy themes, sending players across villages, dungeons, and dangerous territories populated by a surprisingly broad assortment of enemies. From goblins and vampires to demons, dragons, and towering monsters, the campaign maintains a sense of adventure throughout its many encounters. While the narrative rarely reaches the heights of genre-defining RPGs, it prov…1 found this helpful
This game is fun for people enjoying card battles. While it doesn't shine among other similar games it still requires you to think and change your deck for some specific battles. The other interesting thing is the provided classes each with their own bonuses and sometimes different playstyle. All this was about the campaign btw. The gauntlet mode looks interesting at first but once you realize what it is you'll get bored easily. I haven't even tried most of the classes there. Anyway, I spent quite some time with this game which is to show that it has some value.
[h1]The Good[/h1] [list] [*] [b]Artwork looks decent.[/b] [*] [b]Intriguing, but simple gameplay.[/b] The game has some good ideas but feels familiar if you're use to collectable card games. [/list] [h1]The Bad[/h1] [list] [*] [b]Slow gameplay.[/b] Everything feels sluggish. Leveling is slow, moving around the world is cumbersome, and the UI is clunky. Every interaction feels like it requires one to two unnecessary clicks. [*] [b]Unbalanced matches.[/b] Rounds are really swingy and highly dependent on your draw. [*] [b]Not beginner friendly.[/b] Being highly dependent on luck requires careful deck building. It's all about tipping the chaos in your favor. [/list] [h1]Final Thoughts[/h1] [b]Spellsword Cards is not recommended.[/b] The game has too many faults and not enough polish to net any kind of joy.
So I played through THIS UNFINISHED GAME, got annoyed, tortured myself through this rubbish. There's no other way to describe it, because it's just incredibly stupid. I don't even know why you put new images on it. I don't think it even mentions at the beginning that the procedures are so insane. Instead of meeting in the tavern like before, making way for the other monsters on the way, at the beginning after the tutorial, the people from the tavern suddenly meet in the middle of the forest, then they piss off again, I flatten these goblins, and then go to the tavern, where I fight them again. Then the map is full, and at some point the game just stops. I think to myself, what's going on? I calculated that I would have to grind for about 15 hours to get to the next level. I thought you had to get to the next level somehow to continue. No, I look in the forum, and there's actually someone who tells them how nice it is that they've updated it, since the game is still unfinished. And then, not only did they put the game into EA instead of finishing it, no, they're selling a game where the campaign is unfinished, and then they build in a Slay the Spire mode. So listen here, lads, you'r…
My initial impression of this game was mediocre, but the more I play it, the more I enjoy it. It's clearly inspired by Hearthstone, and while it has less mechanical complexity or content than Hearthstone, Demontide more than makes up for this by offering supreme flexibility and not being pay-to-win, making it the better of the two. Like Hearthstone, it offers multiple game modes, but my favorite by far is the campaign mode, so that's what I'l be describing. Instead of having one hero power, you can equip up to 3. Instead of choosing one class for your character, you can increase your level in any class each time you gain a character level, unlocking unique class cards, up to a maximum of 8 levels. That said, there are some downsides that need to be mentioned. While there are unlimited randomly generated enemies to fight, the hand-crafted story content is incomplete with no indication that it's still being worked on. Similarly, it looks like each class had 8 levels planned, but only 5 or 6 implemented. The existing content is worth more than the purchase price by a wide margin, but it's still disappointing to know that there was more planned that we can't experience. I'd be…
If it wasnt abandoned I would recommend it, I really like what there is a lot. I like that you can redo battles, that you can lose but keep going, I like the quests and the multi classing....but there seems to be a missing chapter 2 no updates in years so i guess its dead. The link to the games website doesnt go anywhere either.
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