Card Brawl

Card Brawl

MyDreamForever_old · 2019 · Strategy, Indie, Card Game

PC
Mixed67% · 27 📉 Recent reviews down 56%
Best price
$1.99
lowest tracked $0.49
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$1.99
Buy

Screenshots

About Card Brawl

A mix of Сard games and Roguelikes. Fight with monsters, craft your unique deck and kill bosses. Try experimenting with different combinations and strategies to complete all raids. Start monster hunting in this new deckbuilding game!
  • Four main decks of cards.
  • Lots of strong combinations.
  • Opponents, requiring individual approach.
  • Raids with varying difficulty.
  • Pretty graphics and relaxing soundtrack.

Choose your deck



Choose your starting deck with unique cards, improving it throughout the game. Pick up cards that combine with each other best to be able to defeat even the strongest opponents and complete your hunt for monsters. And for hardcore fans there is an empty deck that you will fill from scratch.

Monster Hunting



On the way we will meet a variety of monsters with their own characteristics. To win, use the weaknesses of opponents. Each battle requires its own individual approach, and randomly created game situations will make more than once to think about their actions.

Raids



In the game there are various raids, varying in complexity. Starting from the most simple, gradually we will approach the Great Hunt for monsters, where we can fight with the DARK Paladin, imposed infection on these lands.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jun 17, 2019
[h1]Less spectacular than Solitaire on Windows 95[/h1] Card Brawl is a rogue-lite ([i]?[/i]) battle card game, resembling in some aspects [b]a REALLY cheap knockoff of Slay the Spire[/b]. You start with a preconstructed deck, fight enemies using the card mechanics ([i]e.g. attack with offensive cards, defend with defensive cards[/i]), gain rewards ([i]new cards for your current deck, gold to buy heals or more cards[/i]) and go on to the next fight. Although this can make for an exciting experience with a lot of replay value, it just doesn't for this game. [b]Everything is just too bare and basic[/b]. Your attacks are mostly just attacks, some apply a debuff to the enemy ([i]damage over time or damage reduction[/i]) or allow you to draw more cards, same with defenses. You can buff yourself for more damage output, either for the entire duration of the fight or just one turn. Also you can play cards that only allow you to draw more cards, without any pesky side-effects. And that's it! If you don't like thinking too much in your strategic card battles... why do you play them in the first place? There are different types of enemies, which all work different, but are not very divers…
2 found this helpful
Not recommended Dec 9, 2019
You might be indignant of my non-recommendation based on the number of hours I have played. Those hours came from idling the game on accident. I probably will finish the game just because, but I would never recommend this game to anybody that I liked. It's basically like if slay the spire were *really* really bad.
1 found this helpful
Not recommended Oct 22, 2019
I just uninstalled this game withouth finishing it. I just couldn't get pass the 4'th raid no matter how many times I tried hard. Card Brawl is truly a bad game, and I will tell you why. 1) I really don't like games where you can't save your progress. The game consists of 5 raids (like chapters), each raid has a progressing number of battles ( 8-10-15-15-20). Once you start a raid you either beat all battles and thus finish the raid or your progress in that same raid is lost and you must start all over again. 2) It's the first card game I played in which you cannot build your own deck. At the beginning of each raid you chose from a few uninspiring deck classes which are all very similar and make little or no difference in how you play the game and whether you will have more or less success. So basically you just use the preset boring decks. 3) Each battle you start with only 4 random cards, which is too few, because your success in a battle is based on the very cards you draw in the first couple of turns. Also, the decks are made of too few cards in the beginning of raids (something like 10 cards). After each battle in the raid you get some money so you can buy new cards, bu…
1 found this helpful
Recommended Jul 12, 2019
Maybe it's not roguelike (after restarting there is no difference) it's very simple card game where there is no reshuffle after the last card (not like in the Monster Slayers). You can play with different deck after finish the campaign but you won't. Pros: - Easy to learn, simple card system - Graphics is ok Cons: - I hate the randomization in store when I want to buy a card - I HATE the 'do not take a card' button this is the most annoying part because you lost your money and you don't have new card (WHAT ???) - there is no "normal" options menu - music is not bad but it's very interesting the relaxing music when you are fighting or dying - I can't check my deck when I want to buy a new card - you need some luck to finish the game, not only skills (It's cheap so perhaps some are excusable)
1 found this helpful
Recommended Jul 4, 2019
Card Brawl is a poorly designed Flash game. It's based on a one-time deckbuilder where you add cards to your game. Gameplay-wise, Conclusion, Card Brawl for $0.55? Eh, that's alright. But the animation, the random monsters and the lack of any story makes the game a cheap Flash game. It can get better though. [h1][b]PROS[/b][/h1] 1 [h1][b]CONS[/b][/h1]
1 found this helpful
Not recommended Nov 4, 2019
I can't give this one a thumbs up, but not for the typical reasons. It works just fine, it just lacks the intangible aspect of being 'fun'. The art is okay, the animation, near non-existent, the controls work fine, but the music is that kind that sounds nice at first and is grating on your nerves within a few games. Luckily you can turn it off. Where the game really falls short though is that there isn't really much of a game. I have a deck which you have very little control over, adding cards a little at a time, but with no way to remove a card. Each round you get one more action point, which leaves me with nothing to do much of the time, having no useful cards, or no cards at all pretty often. And there is no story of any kind, your avatar doesn't even seem to have a name. The monster selection is scant, though they do vary to some degree, some heal, the nasty little goblin can back stab, etc. Even the werewolf wasn't really interesting though. It doesn't help that the English is broken in a way that on at least on occasion left me uncertain what was going to happen, not a good thing. I figured it out pretty quick, but even a little uncertainty is off-putting. I think I would …

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