

Deckbuilder Fantasy
Dr. Cyril Splutterworth · 2026 · Roguelike Deckbuilder, Card Game, Card Battler, Roguelike, Strategy
Screenshots
About Deckbuilder Fantasy
No two journeys are alike, ensuring that the excitement never ends!
Unlock new cards and discover rare items to assist your future runs.
Immerse yourself in a rich, free-to-play core campaign. New realms can be explored with DLC expansion packs, each with its own unique characters, challenges and rewards.
Will you emerge victorious, or fall victim to the ever-shifting tides of fate? Gather your cards, choose your path, and let battle commence!
DLC & expansions
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This charming card roguelike offers accessible, bite-sized fun with interesting path-choice mechanics and satisfying deck-building moments, but players consistently point out that it's quite short, lacks tutorial guidance, and could use more content depth and replayability to keep players invested beyond a few runs. Control issues and the inability to cancel accidental inputs also frustrate some players, though the game's simplicity and pick-up-and-play nature appeal to those looking for a casual experience.
Horrible just f@$%$@ horrible steam's maybe later button is broken and not letting me put off a review, I apologize to the game auther that this effected but I am going to have to leave a negetive review until I atchually enjoy the game, this is not fair to the auther but I simply won't like a game that I have yet to cview as finished, game is enjoyable but controls are confusing at times and game lacks an ability to cancel an axidental input1 found this helpful
Having messed around with RPGMaker and other solo hobby game dev, I know for sure that this is quite technically impressive. The game itself isn't super balanced, it took me about fifteen minutes to assemble a full infinite, and RPGMaker is NOT built for this kind of game so the UI is atrocious, It might take you a few minutes to figure out what things do, and some of the cards weren't super accurate or didn't give you all the info or don't really work intuitively, but it's a free game that lasts maybe an hour and was still fun so I can forgive a lack of polish. It's worth the hour I spent, easy.
It's a cute (non point and click) roguelike adventure built like a classic turn based RPG. Pros -It's easy to understand -Once you understand how to navigate the game, you can finish a run in one sitting -Light replayability to kill time (probably would be better as a mobile game actually) Cons -Lack of a tutorial leaves you kinda lost at first as far as controls -"Once you understand how to navigate the game..." It's far too short, so your build never... shines I guess. -When I say light replayability, I mean you may play this through a couple of times and then never again as there's no depth in content. TLDR: It's short but fun that you can revisit to feed the itch of playing an incredibly simple roguelike without the terribly difficult scaling in challenges of modern deckbuilding adventures. Have fun!
Great Game. Wish it was longer or with more areas to conquer. ;)
Best game ever hands down.
Lots of fun making broken builds. A bit short at the moment but it's free so nothing to complain about. I hope there are more levels and heroes soon!
Community reviews
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