

Alder's Blood: Definitive Edition
Shockwork Games · 2020 · RPG, Turn-Based Tactics, Dark Fantasy, Lovecraftian, Story Rich
PC
Mixed61% · 207
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About Alder's Blood: Definitive Edition
⚜️ DEFINITIVE UPDATE ⚜️
🔹 3 new enemy types. Prepare to fight swarms of feral bats, witches of the wood, and elder vampires.
🔸 30 new weapons with unique abilities to add to your arsenal.
🔹 Overwatch added to ease up your ambushes. Snipe any foes running into your range.
🔸 Tug of war mechanics. Push a beast into a trap or pull it into the range of ally's overwatch.
🔹 Rebalance of corruption system. Cursed weapons and items give you immense power but at a cost of slowly losing yourself.
🔸 New questline: uncover dark secrets of House Blackwell.
🔹 New hunter skin - hunt in style.
⚜️ GAME FEATURES ⚜️
🔹 Twisted, Lovecraftian atmosphere
🔸 Complex tactical combat
🔹 Rich lore and RPG mechanics
🔸 Diverse crafting: weapons, charms, equipment and consumables
🔹 Squad-based strategy
🔸 Over 70 missions
🔹 Clan management
🔸 Over 10h of main-story gameplay
🔹 Over 40h including side-quests
🔸 Massive world to explore
🔹 Unique mechanic: odor and scent

⚜️ SUMMARY ⚜️
▏ God is dead, and it was us - who killed him.
Without God - the world became twisted and has fallen into chaos. Malevolent essense bleeding from his dead carcass, gives birth to inhuman abominations that roam the land - hunting and devouring anything human.〞
▏ But the God’s death has also sprouted new kind of life: The Hunters.
They look like humans, but they are not. They are so much less, and so much more. The meaning of their life is to vanquish the ever growing Darkness and to protect humanity - at all cost.
▏ Each clan of Hunters has their Chief. You play as one of them. As the Chief - you manage your clan’s camping, shifts, equipment, resources, crafting, trading, travels and most important - the Hunt.
▏ Hunts are main source of field experience for Hunters under your lead, and reward for a successful Hunt - your funding. Extremely difficult and dangerous, as the spawns of Darkness takes various shapes - each one more deadlier than the other.▏ On a Hunt, there is no place for blind bravery or brute force - those will only lead to your end. Instead, the key tactics are stealth, paying attention from where the wind blows, traps, ambushes and swift, accurate strikes. There is no room for mistakes and each - is being paid with life and blood.
▏ Only carefully threading your actions, strategies and wise management of your scarce resources - does give you a chance of survival.
Then something happened.An old friend, but with a stranger’s face.
Blind eyes, that saw something they weren't supposed to.
Silence, replaced by whispers.
Whispers, replaced by screams.
And the curtain of this wounded world
...is about to fall.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Don't see SJWsh1t, good1 found this helpful
Darkest Dungeon meets X-com, wrapped in Bloodborne astethics galore! But remember, fear the VERY stealth HEAVY and hardcore gameplay. This is perfect for those just a little interested in what i wrote. It is exactly as it states! Happy Hunting!1 found this helpful
The game looks good, and the Lovecraftian wild west vibes are great, but the UI is muddled, whether or not bats indicate an actual enemy or just scenery is inconsistent, and the whole experience is a buggy mess. Sometimes it's just animations not triggering correctly, but other times it's an inability to use a weapon even when loaded, and at full stamina. Sometimes buttons just don't work. The experience is really cool, and I'm going to continue to play it, but as much as I am enjoying Alder's Blood; it's difficult to recommend.
After fully completing the game, I can finally provide a proper analysis and recommendation. I won’t go into too much detail about the plot or the overall premise. Watching a short gameplay video will quickly give you an idea of the direction and tone. What is important to understand, however, is the core gameplay philosophy. This is not a game about eliminating every enemy you encounter or fighting your way through every challenge. In fact, attempting to do so will often be heavily punished. Stealth, positioning, and avoidance are the central mechanics. If you dislike sneaking, managing detection, and carefully planning movement, this may not be the right game for you. On the other hand, if you enjoy using traps, gadgets, and environmental manipulation to lure or misdirect enemies, you may find the experience very rewarding. The setting is extremely dark and atmospheric. Early on, the game can feel overwhelming, especially because new players may assume they are expected to defeat most enemies, which is usually not the intended approach. There are many gameplay systems, perhaps even too many. Players have access to charms and gadgets that modify and enhance loadouts, along wit…
Picked it up for the mythos and turn based, but it quickly became boring and repetitive.
A stealth-focused lovecraftian turn-based tactical game with RPG elements. Cool idea, not great execution. The "survival" aspect of managing resources and stuff disappears about 2 missions into the game, as you can grind resources whenever you want, endlessly, which kind of makes any kind of tension or difficulty evaporate. If that aspect had been actually tuned properly to force you to be scraping by, it probably would've had a lot more oomph. It's supposed to be an unwinnable battle against the enemies where you are forced to stealth, but you can actually get strong enough to pretty much wipe the floor with them (but your guys will generally get corrupted over time and lose control, if you do so, which kind of forces you to not engage with enemies whenever you want). Even so, I had fun with it. At least one glitchy achievement that you'll need to install an older version to get, but it should be able to be 100%ed.
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