Ashes of Morgravia

Ashes of Morgravia

background blur. · 2026 · Card Battler, Tactical RPG, Turn-Based Tactics, Roguelite, Tutorial

PC
Mixed67% · 43 📈 Making a comeback 81%
This game is free to play. Get it on Steam →

Screenshots

About Ashes of Morgravia

Ashes of Morgravia is a tactical deckbuilding game set in a grim, decaying world where gods have fallen, and humanity battles to survive in the shadow of their demise.With a unique dual-deck system, strategic card-based combat, and a richly atmospheric dark fantasy setting, Ashes of Morgravia challenges players to navigate the night-shrouded ruins and face relentless, necrotic horrors.

Dual Deck System

Master two unique decks - one for movement and one for combat. Stride through treacherous landscapes and clash with your enemies in a dynamic card-based system.

Animated Cards

Immerse yourself in the world with fully animated cards, bringing every action to life.

Tactical Positioning

Plan your every move. Use cards like Relocate to navigate the battlefield and outwit enemies.

Challenging Enemies

Confront horrifying creatures warped by necrotic energy, each battle pushing you to adapt your strategies.

Customization & Progression 

Gather relics, divine remains, and powerful gear to upgrade your abilities and forge your path through the dark and dangerous world.

Decisions That Matter

Stumble upon the remnants of the past and make choices that will shape your journey and story.

Unique Artstyle

The visual design embodies the duality at the heart of Ashes of Morgravia - sacrum and profanum, light and dark, order and chaos. With a focused palette of gold and blue, the game immerses players in the stark contrasts that define its world, its Godwoken, and their enemies.

Immersive Dark Fantasy World

Journey through the eternal night of Morgravia, where the land is scarred by divine battles and necrotic corruption. Unravel the mysteries of the gods' downfall as you explore a world steeped in lore.

Inspired by the Best of Deckbuilding and Dark Fantasy

If you’ve enjoyed the strategic depth of games that defined the deckbuilding genre or top-down RPG games, Ashes of Morgravia will captivate you with its blend of deckbuilding mechanics and tactical gameplay.Set in a dark fantasy world reminiscent of the titles that inspired the souls-like genre, the game immerses you in a setting where decaying gods loom over a ruined landscape, and the remnants of divine conflict shape every encounter.Explore a world of shattered temples, colossal fallen deities, and grotesque enemies, all while making life-or-death decisions that affect your path.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 24, 2026
Decent tactical deckbuilding RPG. The atmosphere is awesome, the graphics give spine shivers and some of the events make the immersion absolute. Well done! Yet I rarely play games for their atmosphere, also here I came for tactical combat and I wasn't disappointed. You are building 2-sided deck and each time you choose how many of each to draw. There are number of mechanics to choose from, you can try to build around several combos and you constantly update your gear to best fit your chosen strategy. The gear comes in sets too. Although there are not that many cards and different items/equipment I think it is just enough to have fun with the game. It is art in itself to make interesting tactical game with so little! If I had to rate this game, I would give 7/10, losing points for following: - too short (finished in 6 hours) - limited content (more of everything would really shine in this game) - the difficulty (it was relatively easy, I just breezed through all the scenarios without failure and a need to reestablish my deck strategy - or lets face it, Im just too genial to pick the right one from the start :D)
4 found this helpful
Not recommended Jul 10, 2026
The game can be completed in about three to five hours. On top of that, it's very easy and offers little to no challenge. The AI is simply bad. What is especially frustrating is that you can't keep your progress after making the final choices that determine the ending. You don't receive the rewards or experience (XP) you've earned. For such a short and easy experience, I think the price is simply too high.
3 found this helpful
Recommended Jun 29, 2026
I was actually surprised by Ashes of Morgravia. It is not a perfect game, and I can understand some of the complaints in other reviews, but for me the good parts are stronger than the bad ones. The main thing I liked is the combat. It is not just another card game where you only pick attack or block. The hex map, movement cards, and positioning make fights more interesting. You have to think where you stand, what enemies can reach you, and how to use your cards together. The dual deck idea is also cool, because you can control a bit what kind of cards you draw instead of praying to RNG all the time. What I liked even more is the Weave mechanic, which rewards you for using both of those decks. It might be a bit OP right now, which takes me to the next step. Some people say the game is not balanced, and yeah, sometimes you can make a build that becomes very strong. But honestly, for me that was part of the fun. I like when a deckbuilder lets me "break" the game a little - and I admit, sometimes it's a bit more than a little. I saw the devs in the discussion actively talking about the balancing and fixing other issues, so I hope this will be fine-tuned. Anyway, I did not feel like i…
3 found this helpful
Recommended Jun 28, 2026
Quite short, but very well done with excellent game design. Looking forward to seeing what else this dev comes out with.
3 found this helpful
Recommended Jul 1, 2026
I liked the core element of drawing from two decks, ensuring a mix of support/buff and damage-dealing cards in my hand. The itemization mechanics also worked reasonably well, as it was fun to upgrade gear and complete item sets. A playthrough took about 5 hours to complete, with my only defeat being the forced fatality in the tutorial. The game is quite easy once you grasp the essentials (oddly, the most important mechanic (Weave) is not well signposted to the player, although it can be understood from the tool tips). There was one boss I killed so quickly that I never figured out what he was trying to do (building some sort of resource, but to what purpose I never saw as he died before he ever spent it). My other comment is that the card pool is extremely shallow (50 or fewer cards) and very few of the new cards are worth anything (other than Cleansing Fire). While every deckbuilder has its dud cards, almost every card on offer is inferior to what you start with, meaning that there is little joy in discovery when you are offered new cards. But this mattered less to me because of the short playing time and the deeper itemization pool. I'm giving the game a positive review becaus…
2 found this helpful
Not recommended Jul 7, 2026
It's just too basic

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