

Contingency Creatures
Brian Ito-Kiley · 2022 · Strategy, Turn-Based Tactics, PvP, Turn-Based Strategy, 2D
PC
8 user reviews63% · 8
This game is free to play. Get it on Steam →
Screenshots
About Contingency Creatures
(Note: This game is currently an Open Beta release. Additional functionality will be implemented in the future. Also, current functionality may be altered or removed with or without notice.)
A PvP indie pixel-art monster battler with a unique approach to turn-based combat. Choose your moves 3 turns ahead... and create a "Plan B" for if things go wrong! Will you wield your contingency plans to create ambiguous multi-layered strategies, or to fortify a brute-force offense?
Choose from a diverse pool of Creatures, each with their own unique attacks and animations, to build a team that suits your preferences. Then go head-to-head against other players online.
This game's system is unique in that players must publicly declare their moves up to 3 turns in advance. However, what a player says they're going to do might not match their real intentions -- with "Contingency Plans," a player can make secret modifications to their publicly-stated orders that only take effect if certain conditions are met! The key to victory is to thwart the opponent's publicly-declared moves while trying not to inadvertently trigger their Contingency Plans.
A PvP indie pixel-art monster battler with a unique approach to turn-based combat. Choose your moves 3 turns ahead... and create a "Plan B" for if things go wrong! Will you wield your contingency plans to create ambiguous multi-layered strategies, or to fortify a brute-force offense?
Choose from a diverse pool of Creatures, each with their own unique attacks and animations, to build a team that suits your preferences. Then go head-to-head against other players online.
This game's system is unique in that players must publicly declare their moves up to 3 turns in advance. However, what a player says they're going to do might not match their real intentions -- with "Contingency Plans," a player can make secret modifications to their publicly-stated orders that only take effect if certain conditions are met! The key to victory is to thwart the opponent's publicly-declared moves while trying not to inadvertently trigger their Contingency Plans.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1] Azure Dreams [/h1] Hey hey its me, back at it again to draw terrible conclusions to odd games I find. Contingency creatures is all you might want from a unique pokemon-like that deals with equipment. But this type of game doesn't work. It works with pokemon showdown because there is enough choice to make brackets and leagues and meta and anti-meta and etc. This isn't that. There isn't enough game for this to be the unqiue eye grabber that you or I may want ever since you were a kid. A kid who wanted pokemon but your grandparents didn't know the difference in Pokemon, Digimon, and the countless wannabes; And on your birthday you are disappointed by the rip-off you get in a form of a box you know would be the same size as a pokemon game, but then are blown away by the gameplay so much so that you're disappointed when you do finally get a pokemon game, that you never actually beat it. That kid. But this game isn't anything but a pokemon showdown wannabe. And I ain't about all that.
3/10 A turn-based combat game with indirect/predictive control. Pros: - the core idea is actually interesting. Reminds Frozen Synapse (and before that Laser Squad Nemesis) though without the spatial component. It's just attacks. You queue them for 3 turns ahead, and also there are secret "if then" orders. If implemented properly, I guess such game could be a hit even - you can play vs the AI. Obviously there is no one in multiplayer, but at least you can do something offline! So-so: - the 8 bit music reminds old NES games from the late 80s. I understand the dev's intent to have it match the pixelated 52-color gfx but these tracks just don't sound nice Cons: - gfx are terrible. Pixel art can be done well, but this is clearly not the case here. The character sprites are slightly better than the rest but overall it's terrible. - there are explanations in the "how to play" section but they don't clarify much. When you face the actual game, it's unclear what the abilities do, where to drag what, where to click and what each element means. Onboarding would require an interactive tutorial which would tell exactly where to click or what to do. Since the combat system is so unique As i…
[h1]Before I played Contingency Creatures, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Multiplayer does not work yikes
Its fun when you get a general idea of how to play but is really confusing. Me and my friend didn't even understand why we couldn't attack 90% of the until half way through our second match, and sometimes still an attack that I think should go through just doesn't seem to. In general though, a fun game.
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