

Death Ray Manta SE
The Future Of Videogames · 2015 · Action, Indie, Twin Stick Shooter, Colorful, Shoot 'Em Up
PC
Very Positive87% · 68 📉 Recent reviews down 78%
Compare prices in Official Stores
Compare prices in Keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.
Screenshots
About Death Ray Manta SE
Death Ray Manta has lasers in his head
He blew up his house, now he lives in space instead.
Two sticks, one fish, some flashing lights. Death Ray Manta is, quite definitely, a videogame in the purest sense. Rejigged, rebuilt, remastered for Steam in the year of our Molyneux 2015.
Death Ray Manta is a short form top down arena shooter where you blow up enemies using colourful laserbeams. You spawn in the centre of the screen, moments later the screen is filled with mines, robots, rabbits and lasers from beyond the stars. Collect space gems for a bonus and shoot everything else that you can in order to flash lights at yourself. Aim for your own personal high score. How far into fish space can you get?
32 screens of increasingly colourful and crazy laser firing mayhem from the brains behind (amongst other things) Squid Yes, Not So Octopus, SYNSO 2 and the challenge mode in Waves. Also, he's that hairy dude off the internet. You know the one.
Death Ray Manta is made with the fine assistance of Mike Daw who provided the legwarmer chic tunes and Andy White, who helped out under the hood and kept me sane. Cover art by the legendary Ste Pickford.
"Absolutely Brilliant!" - Rob Fearon
He blew up his house, now he lives in space instead.
DEATH RAY MANTA
Two sticks, one fish, some flashing lights. Death Ray Manta is, quite definitely, a videogame in the purest sense. Rejigged, rebuilt, remastered for Steam in the year of our Molyneux 2015.
Death Ray Manta is a short form top down arena shooter where you blow up enemies using colourful laserbeams. You spawn in the centre of the screen, moments later the screen is filled with mines, robots, rabbits and lasers from beyond the stars. Collect space gems for a bonus and shoot everything else that you can in order to flash lights at yourself. Aim for your own personal high score. How far into fish space can you get?
32 screens of increasingly colourful and crazy laser firing mayhem from the brains behind (amongst other things) Squid Yes, Not So Octopus, SYNSO 2 and the challenge mode in Waves. Also, he's that hairy dude off the internet. You know the one.
Death Ray Manta is made with the fine assistance of Mike Daw who provided the legwarmer chic tunes and Andy White, who helped out under the hood and kept me sane. Cover art by the legendary Ste Pickford.
"Absolutely Brilliant!" - Rob Fearon
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game has so much visual clutter that it's just going to give you a aneurysm if you try to get a proper high score trying to decipher what will kill you and what won't at a fast enough rate. They should have added more T-Rexes and less flashing lights.12 found this helpful
Zero options at all. Game launches at the same dB as a jet plane, in full screen, with absolutely no control customization. There is no menu, you just launch into an LSD overload and hope for the best. I don't even remember why or how this is in my library, but I would not recommend this even if it was free.1 found this helpful
This takes me back to my youth. Minteresque visuals coupled with frenetic action, and no 'participation awards'. It's one life and you are back to the start. I'm not particularly good at it (High Score of 36, perfect completion is 64) but it's a magnificent sensory overload and it gets a run from time to time.
A bloomin' brilliant little game. Some recent reviews seem to misunderstand what this is - it's arcade fun in a very pure form: no hand-holding, just straight in to the game with 1 life, no online features, eyeball melting neon effects and an awesome retro synthwave soundtrack. It's designed for short blasts of fun (your eyeballs probably would not take long sessions!). It took me a couple of sessions to work out the rules which (I think) are: - Shoot / avoid enemies and their projectiles - Collect the shiny object - Shoot / avoid the obstacles (triangles - I thought these were collectables and I died more than once) Each stage is really quick to run through and you're straight into the next one - it's a hectic pace and there is a LOT happening on your screen. It's not a long game, but it will take you a while, and many deaths, to get through the stages. If you like Geometry Wars style games, if you like psychedelic games (like any number of Llamasoft games) - then I'm sure you'll enjoy this. I played this with a massive grin on my face throughout - it's so fun and uplifting. Only things I noted that could be improved: - It would be good to have the option to start another r…
runs great on deck
I'd like to recommend this because it looks a lot like Robotron, but done up in a style that's a combination of Amiga demo scene and Jeff Minter. Unfortunately, it only has a demo's worth of content and even though it's not expensive, I think there are other games in a similar price range that offer more. While it does play like Robotron in some ways, it's much more manic, there are no civilians to rescue (though there is a collectable in each stage) and not every single enemy has to be eliminated to progress. There's a set number of levels and there is no random generation or placement, so they are laid out the same each time. While there is a scoring system, it's minimal and there aren't any online leaderboards or even achievements, though there oddly are trading cards. It's definitely challenging, but I got through all the levels in less than an hour and other than doing a run where you don't miss any collectables, there's really nothing else to do here. It's not bad, it's just so light on content that it feels like a demo for a bigger game that doesn't exist. If you want modern Robotron, spend the extra coin on Nex Machina or just wait for one of the times it's on sale for p…
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











