

East Wood Carnival
Elam Isaacs · 2024 · Singleplayer, Indie, Horror, Free to Play, Pixel Graphics
PC
This game is free to play. Get it on Steam →
Screenshots
About East Wood Carnival
EPISODE 1: EAST WOOD CARNIVAL (Remake Coming Soon) A PlayStation One styled horror game made by a sixth grader. Your car runs out of gas on your way to an abandoned carnival now infested with danger at every corner. You have no friends, no hope, and are all alone in your endeavor for escape. This is a linear horror experience in which you will solve basic puzzles to escape the carnival, but don't forget that you are not alone. Keep a keen eye out for danger, it just might save your life. As you desperately try to escape you might just wonder why you wanted to come here in the first place. So are you up for the challenge?
WATCH YOUR BACK
At every corner there is danger, so be careful.
SOLVE PUZZLES
Flip levers to open doors and power up objects to progress.
WATCH YOUR BACK
At every corner there is danger, so be careful.
SOLVE PUZZLES
Flip levers to open doors and power up objects to progress.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1] To be honest? Pretty bad, but it could be worse. [/h1]10 found this helpful
I think that this game has potential. There are a few things, though, that I think yo8u need to work on, add, and change. To start this off, you need to add an fps and gpu limiter. I was playing this on my pc and I hit 900fps with 99% of my gpu being used, which just doesn't need to happen. You definatly need to work on the level design. There were several times when I tried to go through and obvious opening and couldn't. You also need to work of the flash light. I would run into a wall and everything would go black. Also, the exit thing on the paper was hidden while I was in full screen, which caused me to have to leave the game out of confusion and look at the tutorial video. Another thing that I thought needed to be developed more was the story, it really didn't make much sense. Though all of this seems critical, I can see the vision and definatly liked what it could have been. For a sixth grader, I am greatly impressed and encourage you to keep making games like this, and one day they'll be awesome. This game just needed a lot more work with it.
Not bad. Not amazing but its free so what do you expect, it was a project? My only real complaint is that it doesn't tell you what keybinds are being used and a in game manual for that would have been good. Not sure about river ripper, without an objective or storyline its a bit bewildering.
Kind of silly but I likeyy
A puppet combo 80s slasher inspired game made by a sixth grader, that's what "PSX HORROR" essentially is. While there are some bugs and tons of room for improvement I believe that Elam Isaacs can develop even more polished out games as time goes on. I'd like to see the evolution of both him as a developer and his developing skills.
no make me jump sacred
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