

Eaten Alive
Space Cat Studios · 2015 · Indie, Zombies, Pixel Graphics, Female Protagonist, Survival
PC
Mixed41% · 338 📉 Recent reviews down 28%
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Screenshots
About Eaten Alive
✦ AI summary
Explore post-apocalyptic Boston in a point-and-click adventure where every choice matters and death is permanent—no saves, no second chances. Scavenge for survival, interact with other survivors, hunt for vinyl records, and play mini-games while dodging the threats that lurk in this hostile wasteland.
Don't get Eaten Alive!
The Steam version of the game comes with the Original Soundtrack included.
Check out the soundtrack and other work by Felix Arifin here:
https://felixarifin.bandcamp.com/album/eaten-alive-official-soundtrack

- Explore downtown Boston and the surrounding areas six years after the apocalypse.
- Point and Click your way through multiple areas including - The city, abandoned buildings, parks, the cemetery, pitch black sewers, the library, the medical research facility and more.
- Stay alive or you're dead for good. Eaten Alive uses a perma-death system, there's no loading or saving. You have one life.
- Decide your own fate, make choices and try to stay alive.
- Find and help other survivors, loot them, kill them or just insult them, it's your choice!
- Find and collect records, use them at the jukebox and enjoy original music.
- Eaten Alive has an awesome original soundtrack composed by the super dude Felix Arifin.
- Join Jim Sterling in his apartment and play video games(mini-games)
- Enjoy 3 awesome mini-games.
The Steam version of the game comes with the Original Soundtrack included.
Check out the soundtrack and other work by Felix Arifin here:
https://felixarifin.bandcamp.com/album/eaten-alive-official-soundtrack
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Only true friends give such good games, I still remember them with warmth.6 found this helpful
I rather be skinned alive then play this game ever again.5 found this helpful
10/10 will die again and start over
So bad
It’s kind of sad what happened to this game. Looking at the developer’s responses to feedback, it’s a little heartening to see how a few of the game’s features, like the quicksave and the dodge mechanic, were borne out of constructive criticism. I put heavy emphasis on “[b]kind of[/b]” because I don’t think this was ever destined to be a good game. These bandage fixes won’t save you very often when you’re clicking constantly to drag yourself through the maps. At least one glitch that the dev posts claimed to have fixed, walking on walls, is still in the game’s current version. What it ultimately boils down to is that this game is a point-and-click adventure with clichéd writing, base RPGMaker assets, and zero puzzle solving. You have to walk to one area and find an item to use in another area, which you then use in another area. I found only two item chains, which are irritating for completely different reasons. The first item chain to help you escape from the starting area requires you use a power cord to use a computer to read the passcode for the breaker. You can’t look at the computer unless you look at the breaker, and you can’t notice the cord unless you look at the …
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