Evangeline™

Evangeline™

Raconteur Games · 2017 · Indie, Walking Simulator, Story Rich, Short

PC
Mostly Negative38% · 26 📈 Making a comeback 50%
Best price
$7.99
lowest tracked $1.03
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$7.99
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Screenshots

About Evangeline™

Evangeline™ is a short narrative game where color guides you through the world. Set in the 1980s, you are thrown into a strangely familiar monochrome neighborhood and must piece together the story as you play.

Inspired by the loss of a loved one, Evangeline™ is about life, love, and loss, and will invite you to connect with those you care about.

Features:


  • Play the definitive edition of Raconteur Games' Evangeline™, featuring post-game extras, developer commentary, VR support and more.
  • Relax in a calming, serene environment. There is no way to fail, die, or run out of time ‒ Evangeline™ lets you play at your own pace.
  • Explore a detailed 1980s neighborhood to discover a life-changing act of love.
  • Experience a stunning world brought to life through the guidance of color.

Fans of games like Dear Esther, Journey, and Gone Home will feel right at home. Whether you want an emotional story that will give you a new perspective on love, or an exciting game mechanic where color guides you, Evangeline™ has something for everyone.

Evangeline™ was designed to be accessible by both hardcore and casual gamers. It has also been tailored to be enjoyable for most levels of color perception, such that color blind players should be able to enjoy the game no matter their situation.

How to Access VR Mode



To access VR mode in Evangeline:

1. Open your game library
2. Right click on Evangeline and hit Properties
3. Click the BETAS tab
4. Click the dropdown
5. Select the "vrbeta" option
6. Hit Close

The VR version will then be downloaded! To switch back to the regular non-VR version, repeat the steps above and opt out of the vrbeta option.

DLC & expansions

🎁 Complete the collection

Base game + 1 of 1 DLC at today's best prices.

$12.98
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Feb 9, 2019
[quote][url=https://store.steampowered.com/curator/9686972/]Follow "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] This game is split into two parts: the "actual" game, and then the actual game. The first part is divided into 6 days. In each day, you do one simple task (take out the garbage, bring in the mail, etc) and then walk down the street and look at a vase for some reason. Unfortunately, this part is broken. My first time doing day 2, I spent 20 minutes trying to figure out where to put the garbage can before restarting (which starts the game over, as there are no saves). The second time the trigger activated correctly. Even worse, there doesn't seem to be an actual story. There are a few notes and a journal you can find lying around, but they all seem random and irrelevant. The game takes 10 minutes to beat. After the credits, the "real" game begins. Here, you can walk around a house and read actual real-life love notes written by the developers. The ending was cute, and brought a smile and a tear to my face, but unfortunately that's not enough to justify charging $8 for what basically amounts to a blog post. This game wo…
5 found this helpful
Recommended Jun 25, 2020
The game's atmosphere is by far it's strong suit. I find it chilling and comforting which is a strange but very welcome blend. The story, especially as it pertains to the side story happening around you, is touching. To spend most of the game in bleakness, with bleakness happening to others around you, makes the final story beat most touching. To be specific, the fact that one man's petty selfishness hurt the potential love story someone was cultivating, while at the end we see what a true love story can feel like is the perfect contrast. Don't just blow through the game as you're quite able to do, do the side things and take your time to get the full contrasting exposure. It was really cool to see the developer consider colorblindness so much since it was so key to the game, it wasn't hidden away in a menu, it was part of starting the game. I came across only one bug, but I worked around it in 30 seconds. In addition I got stuck on day 2 because it wasn't clear to me what to do, until I realized I was missing the obvious game developer's hint of pay attention to the only movement on your screen (the birds). Disclosure - Friend made this game
3 found this helpful
Not recommended Sep 25, 2018
I saw this awhile a go on reddit before it was finished and had some good expectation of it but unfourtunatlly they were not met. This is a game you can't rush, you need to take it slow and read everything as I did but I felt that the game was way to short and repetitive. Shame.
3 found this helpful
Not recommended Jan 25, 2018
I'm confused. This game feels half-baked, and the keybinds don't work like they're supposed to. The story and gameplay don't make sense. There are people who "get it" - I wish I was one of them.
3 found this helpful
Not recommended Jul 16, 2023
junk
Not recommended Apr 3, 2021
This game is far too aimless for it's own good and the most significant story/emotional beat is comprised of one single segment at the very end of the experience. The rest of the 20-30 minutes you spend will be walking around reading like 10 random notes that tell extremely simple and vague stories that are underdeveloped, uninteresting and completely separate from the ending. The game also has this thing about color, but for the life of me I can't discern what sort of meaning or symbolism they were trying to make because the colors seem to just randomly come and go and don't have any real pattern or development over the course of the game. It's also segmented by days, but none of the days build to anything, none of the side stories lead to any interesting revelations, and well... nothing happens. I understand that there was a personal story behind this and the devs wanted to stress the importance of love (which is a nice sentiment) but that doesn't change the fact that this game is as aimless as they come.

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