

EvilTrap: Prologue
Jeff Winner · February 9, 2026 · Horror, Psychological Horror, Psychological, Atmospheric, Demons
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No store is currently selling EvilTrap: Prologue. It released on February 9, 2026 and was developed by Jeff Winner. We keep tracking it across every store we cover, so set an alert below and you will know the moment it is on sale again.
Screenshots
About EvilTrap: Prologue
- An Oppressive Atmosphere: The environment is built to feel heavy and sinister as you explore the village.
- Micro-scares & Jumpscares: Using the same logic from my previous game, Horror Story: Hallowseed, this prologue features a mix of scripted moments and dynamic events to keep you on edge.
- The Constant Fear System: Experience a groundbreaking sensory technology that transcends traditional sound design.
- Physiological Immersion: Unlike standard horror games, EvilTrap utilizes a proprietary system that triggers instinctive biological responses, simulating the feeling of being watched.
- Dynamic Stress Feedback: Feel your own heart rate reflected in the world around you. The environment's "pulse" accelerates as your panic rises, blurring the line between the game and reality.
- Mystery First: I have carefully hidden the plot to avoid spoilers. You will experience a fraction of the mechanics and story, keeping the full nightmare in total secrecy while giving you a glimpse of the entities involved.
- A Focused Experience: A short, intense horror atmosphere designed to be completed in one sitting. Easy and simple, just to give you a free taste of what is to come.
- 100% Solo Dev: No AI-generated content. I code and develop everything myself. This is a one-man project from start to finish.
EvilTrap: Prologue — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
♥♥♥♥ game too black and i dont like.. black1 found this helpful
Okay. I don't like writing a negative review, especially for the free game, but this game fancies itself more as a prologue for a future full-scale installment. So I will treat is as a demo for the future game that should have more or less the same mechanics and design. And let me say, I will not play the full game, if the prologue is something to measure this full game with. So, let's go: 1. Non-existent optimization or settings. There are four "graphics" settings from low to epic. Anything lower than high, disables Lumen, plunging the game into total darkness. Everything higher than medium enables Lumen making stuff visible, but running at around 20 FPS on my machine. I know, Lumen is great, and maybe easy to use, but at least add brightness slider, for all the people who are not blessed with a double RTX 5090 setup. 2. Pathfinding is hell. Every interactable object is highlighted only when you stay really close to it and your reticle is right on the object. The objects themselves... well, if you want to open a door, you need to stay close to it and look DIRECTLY at the door handle. Not the door, just the handle. Considering the darkness level of this game (even with Lumen on).…1 found this helpful
لعبة غبيه ومتاهه زياده وظلام واشتغل مثل قحطه use translete1 found this helpful
Great intro to the series, plus it's FREE ... and it works on Linux.1 found this helpful
It need enhanced settings options, and with no ducking or jumping, it makes me feel confined. it does look and play great. it could use some interesting puzzles, I guess we'll have to wait and see what the finished games turns out like. my demo playthrough: https://youtu.be/LtTf2RFIX4c1 found this helpful
I cannot WAIT for this game to come out in full release! It had me on the edge on my seat and looking forward to the next installment! Such an amazing game for a one man crew to make!!! Keep up the amazing work and I can't wait for the finished product!!! A must try for any horror enthusiast!!1 found this helpful
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