

EXFIL
Tiny Leviathan · 2024 · Military, Tactical, Co-op, Online Co-Op, Singleplayer
PC
Mixed68% · 298 📉 Recent reviews down 56%
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About EXFIL
EXFIL is a large-scale tactical infantry shooter built around teamwork, communication, and dynamic battlefield operations. Fight through hostile combat zones in PvP, PvPvE, and cooperative Combat Ops scenarios where AI factions clash across the map in real time. Hunt objectives, intercept enemy forces, extract critical intel, or survive long enough to escape the warzone alive.Designed for players who want grounded tactical combat without artificial grind, EXFIL focuses on immersive infantry gameplay, meaningful decision-making, and re-playable combat encounters instead of loot treadmills or hero-style abilities.
No magical abilities.
No endless progression grind.
No gear-score treadmill.Just infantry combat, communication, situational awareness, and tactical decision-making.
EXFIL’s objective-based gameplay is fast-paced and straight to the point, offering infantry combat that balances realism with accessibility. Whether playing solo, teaming up with friends, or squaring off against other players, you’ll experience scenarios that demand tight communication, calculated movement, and sharp tactical skills.It’s not just other players you’ll have to contend with - local forces are organized into squads that dynamically patrol, guard key locations, and actively hunt down threats across the map, keeping every match unpredictable and dangerous.
Additional Features
These include:
- Additional weapons and player utilities including Gas grenades and masks, Shotguns and Thermals
- Picture in picture scope options
- A purchasing system to give you somewhere to spend all that hard earned mission money.
- Performance upgrades and Unreal engine 5.7
- Phase 2 of foliage interaction
- more more more!
Built for Tactical Players
EXFIL removes unnecessary friction and focuses on tactical gameplay first.No character classes.No magical abilities.
No endless progression grind.
No gear-score treadmill.Just infantry combat, communication, situational awareness, and tactical decision-making.
Tactical Game Modes
Combat Ops (PvE / Co-op)
Deploy into active conflict zones where hostile AI factions battle dynamically across the map. Complete randomized objectives, avoid enemy patrols, intercept reinforcements, or exploit the chaos to complete your mission and extract alive.Extraction
Secure intel and escape before rival teams cut off your route. Every engagement matters and only one team may survive the operation.Search and Destroy
Coordinate assaults against defended anti-air systems while opposing forces establish layered defenses and counterattacks.VIP
Track, protect, or eliminate high-value targets in tense objective-driven firefights where positioning and communication decide the outcome.Team Deathmatch
Fast-paced tactical firefights focused on pure infantry combat, map knowledge, and squad coordination.EXFIL’s objective-based gameplay is fast-paced and straight to the point, offering infantry combat that balances realism with accessibility. Whether playing solo, teaming up with friends, or squaring off against other players, you’ll experience scenarios that demand tight communication, calculated movement, and sharp tactical skills.It’s not just other players you’ll have to contend with - local forces are organized into squads that dynamically patrol, guard key locations, and actively hunt down threats across the map, keeping every match unpredictable and dangerous.
Immersive and Dynamic Environments
Fight across seven handcrafted maps featuring dense forests, industrial zones, military camps and tropical jungles. With a 24-hour day/night cycle and fully simulated weather systems, matches are always unpredictable and ever-changing. Sandstorms, fog, and rainstorms will push your adaptability and ‘on-the-fly’ team tactics to the limit.Dynamic Battlefield Systems
EXFIL’s combat zones are active war environments — not static arenas.AI factions patrol, reinforce positions, launch assaults, respond to gunfire, and fight over strategic territory across the map. Helicopter insertions, roaming patrols, hunter squads, and reactive enemy behavior create operations that evolve differently every round.No two deployments unfold the same way.Hardcore Realism, No Nonsense
EXFIL’s fully simulated ballistics model accounts for bullet drop, penetration and ricochet. Combine this with realistic player movement, weapon handling, and VOIP-enhanced communication - including proximity chat, and every match becomes a test of skill and strategy.⦁Built for the Community
With a dedicated Discord community of over 4,000 members, EXFIL is constantly evolving based on player feedback. Self-hosted servers and dedicated hosting options give you precise control over gameplay rules and settings, whilst detailed after-action reviews allow teams to analyze every hit, shot, and movement.A Sandbox of Possibilities
EXFIL is more than just its core game modes. Players have the freedom to customize their experience by adjusting a wide range of game parameters - from AI presence on the map to time of day, weather, available weapons, and respawn rules - allowing them to create unique challenges, and playstyles to suit any preference.Additional Features
- NPC opposition forces
Global stats tracking
Loadout customization
Early Access and Beyond
We are well on our way to hitting the goals for the end of 2026 and anticipate a launch to 1.0 late 2026 or early 2027. Without revealing too much we have begun work on our final list of features leading up to 1.0These include:
- Additional weapons and player utilities including Gas grenades and masks, Shotguns and Thermals
- Picture in picture scope options
- A purchasing system to give you somewhere to spend all that hard earned mission money.
- Performance upgrades and Unreal engine 5.7
- Phase 2 of foliage interaction
- more more more!
DLC & expansions
🎁 Complete the collection
Base game + 0 of 2 DLC at today's best prices (some DLC unpriced).
$2.44
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Great potential! Single player is great! Needs a little smoothing out in some places. Feels good though. Maps are huge and detailed. Being able to see players tracks in the snow makes for interesting gameplay. Can be played low and slow if preferred. Consistent updates. Responsive dev. Hopefully indefinitely, :) Support the dev!4 found this helpful
this game has come a long way man and the devs, 2 cool dudes btw, are gamers and are actually building the game they want to play. updates are pretty quick, and the new game mode combat ops is such a cool and unique thing man! i have never seen a mode quite like it.4 found this helpful
its ue5 ground branch, but worse in every way. that being said, i support the devs and what they are trying to do, and for how cheap the game is, i'll still leave a postive review.2 found this helpful
no amd support? game used to run on a nvidia card i had (gtx 1050 ti) but it doesnt when i use my new gpu1 found this helpful
The Combat Ops is really fun!! Very solid PvE mode so far, needs some work but its a good time.1 found this helpful
Got it as part of a Humble Bundle, but I was already planning on picking it up regardless. It’s a little rough around the edges, but not in a buggy way, just in sort of a small dev team early access kinda way. Y’know, things like non-functional ladders, guns lowering when you get too close to a windowsill, not being able to scope instantly after switching weapons/healing, etc. The UI is very intuitive, and it seems to run quite well on max graphical settings, although I was getting some horrendous freezing near the docks on Port Lobos. The enemies are kind of stupid, but it’s far from the worst AI I’ve ever seen, and if you just tweak the settings a little bit, they can even be quite deadly. Playing solo, this was much more of a stealth-based experience than your average tactical shooter, which is a nice change of pace. Killing every enemy you see is rarely best strategy, and in most cases will actually get you killed. I can imagine it being very fun in PvPvE. The main issue at the moment is the gunplay. It feels very inconsistent, sort of like I was either missing every shot or landing them and just not doing any damage. I was able to one-tap headshot most enemies using a red dot…
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