

Falling As Lightning
Melancholy Butterfly Games · September 6, 2021 · Card Game, Deckbuilding, Strategy, Politics, War
Falling As Lightning is free to play — no purchase needed. We track it so you know if that ever changes.
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Falling As Lightning price
Falling As Lightning is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Falling As Lightning
Choose from Deep and Unique Political Ideologies
Will you fight for the Technocratists who wish to establish a meritocratic government where the most ruthless are allowed to exercise dominance, or for the Workerists who believe that the government should protect employees by ensuring all a company's products are purchased. In the distant future, today's politics of Democracy, Socialism, and Monarchy have been left aside as new beliefs replaced them.
Build a Government
As you invade each star system, you will need to set up a government infrastructure by recruiting officials. Use your prestige to build an efficient government that will let you rapidly expand.
Conquer Your Opponents
Expand against your enemies as you maneuver around the star system, planning which targets are crucial and which should be avoided.
Falling As Lightning — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[code] [url=https://store.steampowered.com/curator/36948155-Card-Game-KING/] FOR MORE REVIEWS ABOUT CARD GAMES, CHECK OUT OUR CURATOR PAGE: [b]CARD GAME KING [/b][/url] or [url=https://twitter.com/TheCardGameKing][b]TWITTER[/b][/url][/code] Space, deckbuilding and conquering systems sounds like a winner combination. Unfortunately, the current design hides a rather lackluster deckbuilding experience behind a minimal effort to actually teach the game. Even before diving into the subpar gameplay, learning how to play it is a chore in itself. The tutorial is one-pager trying to explain key concepts which is difficult to grasp without context (it's not helping that it uses different terminology for draw, discard etc). What's worse, in game it's not possible to access the tutorial unless you quit to the main menu and there are 0 tooltips for clarifying parts of the game. If you take the time to learn the game through patience you are rewarded with gameplay that demands more of it. Like most deckbuilders, you draw cards from your deck each turn, that give you some temporary resources, most valuable of which is prestige which you use for buying cards or conquering parts of the galaxy…5 found this helpful
Falling As Lightning successfully delivers a distinct, concept-driven strategy environment by fusing traditional deckbuilding progression with a macro-level political simulator. The title subverts generic high-fidelity space combat frameworks, shifting its structural core toward ideological grid warfare where star systems are mobilized and unified through calculated infrastructure deployments and bureaucratic expansion.From a design standpoint, the mechanical loop functions optimally through a delicate balance of card synergy and resource management. By tasking players with constructing a centralized government architecture—recruiting specialized officials via prestige pools and choosing from subversive future doctrines like the Technocratists or Workerists—the gameplay achieves instant tactical gratification. The 2D hand-drawn visual style layout operates with absolute technical stability across low-spec hardware structures, minimizing system overhead down to a phenomenal four megabytes of RAM. Ultimately, the concise nature of the narrative campaign ensures that the project fully achieves its philosophical and tactical layout without introducing formatting drag or artificial prog…3 found this helpful
It needs a real tutorial to understand how to play the game3 found this helpful
Falling as Lightning is a sci-fi themed cardgame/deckbuilder where you build a small deck and play cards to determine the outcome of a sci-fi future empire. The game has a text based browser/Flash tier interface. The lack of polish and heavily lacklustre interface is representative of the game itself, and while there's some clever ideas, this is not just an asset flip or a cash grab, the quality is very poor. The text based interface is a huge let down, but this lack of quality and production value permeates the gameplay as well. There's potential in the idea, but as is the case with so many indie games, it can't be realised without proper budget and staff to create a minimum acceptable production value. The game is completely free. Nothing speaks more to a developers belief in themselves and their product than making their game available for everyone without remuneration. This is certainly a gesture that shows dedication to the gaming industry. It's a shame in this case that the implementation is below the minimum standards a dedicated PC game should offer to enthusiasts. There's no "maybe" option in Steam, unfortunately, but I hope to see more work from this developer,…2 found this helpful
Falling As Lightning approaches deckbuilding from an uncommon angle by making political institutions, ideology, and government expansion the foundation of its strategy. Rather than presenting cards primarily as monsters, weapons, or spells, it asks the player to construct a deck representing the machinery of a functioning state. Developed and published by Melancholy Butterfly Games, this free-to-play single-player strategy game has a modest presentation, but its unusual combination of card mechanics and speculative politics gives it a recognizable personality. The story takes place after a victorious state has defeated its external enemies and extended its influence across known space. Peace does not bring stability, however, because the political groups that once cooperated against a common enemy begin fighting among themselves. Rival factions attempt to seize control of the government, leaving the player responsible for using a chosen party's resources to reunify the fractured state. It is an effective premise because political conflict is not merely background decoration. The struggle for control directly feeds into the systems governing deck construction, administration, and t…1 found this helpful
[h1]Before I played Falling As Lightning, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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