

This game is free to play. Get it on Steam →
Screenshots
About Fastival
Fastival is an arcade racing game where players speed through different attractions within a vibrant and cartoony carnival throughout each race. Knock down targets as you race to trigger unique effects on the track that you can use to your advantage. Collect wacky items that can be used to mess with other racers to enhance your driving capabilities.

Each track is a different section of the Fastival with its own fun theme. Enter the Fastival in “Whirling Welcome,” navigating tight turns and spiraling around a merry go round. Navigate a field of giant wack-a-moles popping up and down and zoom across a roller coaster. Fly through a ring of fire and get launched by a cannon up into the big top circus tent.

Fastival features four different types of bumper cars that players can choose from each with unique driving strengths and weaknesses. The Shark car boasts a higher top speed but is more challenging to control while the Vintage car is slower to accelerate but heavier, allowing you to utilize drifting to your advantage more often.

In Fastival, you can gain an advantage as you race through unique interactions with the environment. Knock down targets in each race by driving through them to trigger a temporary effect on the race track. Some targets will reveal a shorter path while others activate hazards that other racers have to steer clear of.
As you race, collect carnival tickets that turn into one of five fun items. Activate a firecracker to launch yourself forward and gain temporary invincibility, or throw a volley of water balloons at other racers to spin out their vehicles.

Mix and match between four cute costumes and color palettes.
\Fastival\ was created by the students of Cohort 33 at SMU Guildhall, a graduate video game design program in Dallas, Texas. In their second Team Game Project course ("TGP2"), the entire cohort of 47 students from all disciplines—Art Creation, Programming, Design, and Production—with help from three game music students in SMU's Meadows School of the Arts came together each day to make this game. For many students, this is their first experience working on a large team, and the course is designed to teach the students how to communicate at scale and iterate on the game design to find the fun. To accomplish this in roughly 12 weeks of production and produce such a vibrant, fun game is a challenge, and we are really proud to share their hard work with you.
Thank you for playing. We hope you enjoy \Fastival\. If you do, please consider leaving a kind note in the community hub and share the game with your friends.


Race Through Three Unique Tracks
Each track is a different section of the Fastival with its own fun theme. Enter the Fastival in “Whirling Welcome,” navigating tight turns and spiraling around a merry go round. Navigate a field of giant wack-a-moles popping up and down and zoom across a roller coaster. Fly through a ring of fire and get launched by a cannon up into the big top circus tent.

Master Each Bumper Car
Fastival features four different types of bumper cars that players can choose from each with unique driving strengths and weaknesses. The Shark car boasts a higher top speed but is more challenging to control while the Vintage car is slower to accelerate but heavier, allowing you to utilize drifting to your advantage more often.

Knock Down Targets to Affect the Race
In Fastival, you can gain an advantage as you race through unique interactions with the environment. Knock down targets in each race by driving through them to trigger a temporary effect on the race track. Some targets will reveal a shorter path while others activate hazards that other racers have to steer clear of.
Use Items to Take Out the Competition
As you race, collect carnival tickets that turn into one of five fun items. Activate a firecracker to launch yourself forward and gain temporary invincibility, or throw a volley of water balloons at other racers to spin out their vehicles.

Customize Your Racer
Mix and match between four cute costumes and color palettes.
Developer Notes
\Fastival\ was created by the students of Cohort 33 at SMU Guildhall, a graduate video game design program in Dallas, Texas. In their second Team Game Project course ("TGP2"), the entire cohort of 47 students from all disciplines—Art Creation, Programming, Design, and Production—with help from three game music students in SMU's Meadows School of the Arts came together each day to make this game. For many students, this is their first experience working on a large team, and the course is designed to teach the students how to communicate at scale and iterate on the game design to find the fun. To accomplish this in roughly 12 weeks of production and produce such a vibrant, fun game is a challenge, and we are really proud to share their hard work with you.
Thank you for playing. We hope you enjoy \Fastival\. If you do, please consider leaving a kind note in the community hub and share the game with your friends.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1] Hardcore racing game for kiddos. 4 characters and 4 karts to choose from and 3 tracks in total. Levels are somewhat good, controls are ok except no drifting. A few power ups to pick up and circus themed scenery to admire. [/h1]8 found this helpful
This is yet another student project, one of literally thousands self-published on Steam Direct. It's from SMU Guildhall in the USA. This is an academic exercise, not a professional game. While it has more quality than most amateur games, it's not a complete gaming experience. Student projects have limited value for gamers because they're not fully developed games, just barely functional demos that show the students progress. Steam is not a place for for-profit colleges to dump student homework assignments... and having thousands of these is not good for gamers. The students made a Mario Kart ripoff but didn't include multiplayer. The idea is you take on cartoony characters in bumper cars and race around carnival themed tracks... but of course, while this could have been a A+ tier game if made professionally, this is a homework assignment. So there's few maps, few characters, zero polish, and zero playtesting. If there was proper playtesting they would have fixed the janky, laggy, and unresponsive controls. Alas, what could have been isn't, and won't be. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has…
Short, sweet, and free. Supports local multiplayer with controller support. reminds me of the golden age of kart racing games; like Crash Team Racing, Re-Volt, and Mario Kart. Only downside is the lack of content. Would recommend for free, would pay for a more complete sequel.
I will be fair, the game was OK. Had a bit of fun, but the issue is that it's hard to control at some points and items and drifting will just eat up the input. It's charming that it's simple I guess. The courses are fine, but the music and sound effects are really limited and pretty bad by volume. When you boost, there's a long cool down, so you can't just drift in many parts of the map or you will be slower than without drift. Characters is one nice person in costumes based on color and animal based on carnivals. I honestly had a little fun, but most of it was frustration and stress by how good the AI is and how bad the items were. Never got hit by any items and could only hit with Pie, since the blue balls are not good when it comes to hills and slopes. Overall, it was an OK experience. Was worth the price and I don't mind it for them knowing how OK the game is. I won't give it good recommendation, but not bad one either.
LAME tbh kids game much
The visuals are simply charming. Even within the menus, I've stumbled upon many little design details that show a lot of love went into them. The maps look fun and are begging to be explored... if only the game would let you properly enjoy them. The biggest letdown? The complete lack of multiplayer. In a game that feels like it was made for co-op chaos the absence of any multiplayer functionality is very confusing. You're just made to awkwardly fumble through what could’ve been a great shared experience. And then there’s the keyboard controls. They’re so bad, it’s almost impressive. Seemingly designed by someone who’s never touched a keyboard before. Want to remap them? Nope, not possible. Fastival has all the ingredients for something special: cute graphics, fun maps, and a vibe that screams “good times.” Sadly, I don't think it will evet get any updates to fix these issues.
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











