

Feathery Ears 羽耳
Sayuri Artsy · 2019 · Action, Adventure, Indie, Female Protagonist, Anime
PC
Positive90% · 20
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Screenshots
About Feathery Ears 羽耳
A cute little project made by 2 people in 3 months.
A retro styled 3D platformer that let's players come at challenges from whatever angle you want. Ashley Dengra is a 9nth grade artist with a sketchbook to doodle her "Original Characters" like Misa Ikko, the green-haired, feathery-eared fire sword girl with a great fluffy green tail.
Features:
- Soothing Original Soundtrack made by talented the Naoya Sakamata
- Beautiful Art
- Free Form 3D Platforming Action
- Blade Wave Sword Combat
- A climb from an underground beach below the planets core all the way to the sky!
A retro styled 3D platformer that let's players come at challenges from whatever angle you want. Ashley Dengra is a 9nth grade artist with a sketchbook to doodle her "Original Characters" like Misa Ikko, the green-haired, feathery-eared fire sword girl with a great fluffy green tail.
Features:
- Soothing Original Soundtrack made by talented the Naoya Sakamata
- Beautiful Art
- Free Form 3D Platforming Action
- Blade Wave Sword Combat
- A climb from an underground beach below the planets core all the way to the sky!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I can not recommend this ever. It feels like an early alpha build of something that at some point, may want to become a game. There is no tutorial, there is nothing that shows you where to go in the beginning. Every level is an "open world" kind of thing, in which you collect a few stars to "open" the goal. But you often times don't even understand what your goal is. The "stairs" throughout many levels, are simply walls that are SLIGHTLY diagonal, which you can run up, even though it makes no sense. You walk on the air, you walk on lava, sometimes. Not always, figure it out yourself? One goal requires you to do that, because you can't cross the the platforms otherwise. Then theres a goal which requires you to jump, once inside it. Why? There was no other goal like that. Nothing makes sense. The controls are okay, but thats it. I think some jumps require you to do some chaining of your jump and dash in specific ways, that feel like you abuse a bug, but guess it is intended... platforms are looking too high to reach, but your character just grabs it and pulls herself up. There is no healthbar. You can't die, no matter how many times you get hit by enemies, which makes combat mean…3 found this helpful
I am a 45 yo father, probably one of the oldest people playing this game. I am a single father to my Son, who is 14 now. My son got this game from his uncle, so we installed it on his computer and he started playing. By the end of the week he had 24 hours on this game. This was horrible for me, as it was already hard for me to find ways to spend time with my son, as he is always out with his friends or just watching YouTube. So I decided to make a Steam account and get this game to see if I could maybe play alongside him. I loaded into the game, picked my character and world and started playing but I was stuck on what you where supposed to do. I asked my Son for help and he hosted a game for me to join. I loved it as it was the best time I had spent with my Son since my wife had died. This game has ever since brought me and my son closer again and now we actually spend time together outside the house together as well. This game reminded me that there's fun to be had in everything, and it has brought both me and my Son many happy memories. 2 Comments2 found this helpful
An enjoyable short platformer that eschews dialogue for unspoken words and feelings.2 found this helpful
neat little game i cant wait to see what the creators do with the platformer mechanics they feel great. my only complaint is camera.
I wish there were more 3d platformers where you are left off with just yourself and obstacles without hand holding you at every step. This game is also very satisfying speed wise. Warning, this is a very small inie game, don't expect great graphics or a 20 hours long story. It is but a chill and simple platformer. Not very difficult for those who are comfortable with 3d movement.
Playing this game feels like a surreal dream, and it has an overall chill and exploratory atmosphere. It's a great "zone out before bed" sort of experience. The gameplay is very simplistic, which is not necessarily a criticism. Though there are a lot of combat related mechanics that I feel are a bit excessive given that most enemies can simply be ran past or ignored. It's also confusing when you start off, because you basically have to discover all of the mechanics and rules on your own. That could be considered a good thing, as it contributes to a sense of discovery. However, I still don't know what's the deal with those star things, but I collected them all anyways. The story is cute, but I had no clue what was going on by the second half. My last criticism is that the game lacks polish. The character movements are very jagged and glitchy looking, though thankfully there are no game-breaking glitches. It's a very impressive project for something that was made in 3 months. The character designs are especially nice, and so are the designs of the enemies, who fit well with the dreamy aesthetic.
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