HARUKOHARU

HARUKOHARU

UNCHIFIREFLY · 2026 · Puzzle, Casual, Cute, 3D, Indie

PC
Positive90% · 10
Best price
$1.99
lowest tracked $0.99
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Standard Edition · Steam
$1.99
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About HARUKOHARU

HARUKOHARU is a puzzle adventure game.◆StoryJust before I drifted off to sleep, I felt as though I heard the voice of someone dear to me calling out my name.When I came to, I found myself in an unfamiliar space.“Oh, you’re awake? Then please take care of this.”In the room, boxes and blocks marked with various symbols floated in midair.“It’s all right—there’s no need to rush. Take your time.”Someone calling themselves Koharu has me solving a series of puzzles known as Recovery Therapy.“But you know, you don’t actually have to solve these puzzles.”And so, memories I had wanted to forget began to resurface.◆Game FeaturesPuzzles that may seem complex, but are actually very simple.A walking simulator aspect, where various events occur as you explore.Examine objects to progress the story.No quest markers or time limits—play at your own pace.Still, solving the puzzles is entirely optional.Multiple endings that change depending on how many puzzles you solve.Haruko, Koharu, and You.Estimated Playtime: 10–60 minutes◆Video Streaming GuidelinesStreaming is allowed without permission, whether for individuals or organizations.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Mar 22, 2026
[後半に日本語レビューあり] [h1]A Quiet Story of Memory, Posed by Puzzles You Don't Have to Solve[/h1] Guided by someone called Koharu, this is a first-person puzzle adventure where you take on—or choose not to take on—puzzles called "Recovery Therapy" in an abstract 3D space. The highlight is its paradoxical design: puzzles you can solve or leave unsolved. There are no quest markers, no time limits. You walk through spaces at your own pace, examine objects, and unravel the story. The number of puzzles solved changes the ending, and the design where "choosing not to solve" also functions as a statement of intent is intriguing. With the three figures of Haruko, Koharu, and "you" at its core, forgotten memories gradually resurface. Playtime is a compact 10–60 minutes, but arguably, the brevity is what lets the quiet afterglow linger—a still, introspective experience. HHF-chan's comment: "Puzzles you don't have to solve... a mysteriously cozy therapy session!" [h1]「解かなくてもいい」パズルが問いかける、静かな記憶の物語[/h1] 本作は、「コハル」と名乗る存在に導かれ、抽象的な3D空間で「回復セラピー」と称されるパズルに取り組む——あるいは取り組まない——一人称視点のパズルアドベンチャーだ。 見どころは「パズルを解いても解かなくてもいい」という逆説的な設計にある。クエストマーカーも時間制限もなく、自分のペースで空間を歩き、オブジェクトを調べてストーリーを紐解いていく。パズルを解いた数でエンディングが変化し、「解かない」…
14 found this helpful
Recommended Feb 5, 2026
another 10/10 from luuuluuul spoilers theres alot of mazes also im glad theres no human characters in this game they usaully kinda ruin the weird vibe of the game
6 found this helpful
Recommended Feb 8, 2026
what should I recommend this game. - this game focused on solve Puzzle game and walking around Mazes. and the game not hard but might lost in Mazes. and there are a lot of Mazes . - 50/50 if you try this game, you may don't like this game either .
2 found this helpful
Recommended May 26, 2026
100% Completion Review: Another charming Lu game. Despite all the mazes in this one, they're much less grueling than the ones in the previous few games. This is (as of writing this) the second newest Lu game, and the current newest is very popular right now for . . . reasons.
Recommended Apr 13, 2026
It's pretty short and simple. Despite the kind of minimalist design, this game has the kind of comfy-sad atmosphere to it that this developer is particularly good at creating. As far as replay value, there are a few different endings and a few choice-dependent levels whose appearance mainly depends on how you interact with the puzzles.

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