

Hyforge
Piko Island Studios · 2021 · Roguelike, Perma Death, First-Person, Looter Shooter, Singleplayer
PC
8 user reviews50% · 8
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About Hyforge
Hyforge is a first-person fantasy RPG where the player is free to progress how they like. Will you choose to enter the ever-changing dungeons and caves in search of bloody combat and epic loot or will you choose to spend your time gathering herbs, crafting potions and working the merchants for their coin? In your quest for the Hyforge, the choice is yours.
The land of Yardendrell is a mysterious place, with many of its secrets laying in wait for a brave adventurer or curious soul. What will you discover?
The land of Yardendrell is a mysterious place, with many of its secrets laying in wait for a brave adventurer or curious soul. What will you discover?
- Mixed Aesthetics: Utilizing traditional pixel art, modern lighting and 3D environments creates a unique and beautiful graphical experience.
- Character Development: Players are free to develop their character as they wish with no classes or skill trees to hold them back.
- Perma-Death: In Yardendrell, death is permanent. Take heed not to rush into the unknown without preparing first.
- Eldritch Lineage: Unlock the secrets of your lineage while you develop your skills. Eldritch traits remain even through death.
- Free Updates, Always: Never worry about paying extra for new skills, locations, dungeons, etc.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Pre alpha by the looks of it in game, Painfully slow movement speed. no real direction of where to go, very empty world that's not interesting. I will update as it changes7 found this helpful
Anyone who remembers killing droves of Mudcrabs along the riverbanks of Morrowind will surely feel some nostalgia playing Hyforge, as the developer clearly intended. The core systems are strongly reminiscent of that game, with a unique art style that I found satisfying (running the game on max settings with my GTX 1660 Ti.) The contrast of pixel art against the 3D environments is already striking, and the in-game lighting effects such as fluorescent subterranean crystals playing across the characters hands freshen the atmosphere of the familiar dungeon crawl. Said dungeon crawling is the centerpiece of the gaming experience currently. After exiting an initial crypt area, the player is left to traverse an attractive, yet somewhat sparsely populated world (although the NPC villagers you eventually come across all have humorous things to say that hint at the developments to come, or poke fun at its current early access state.) From what I understand there are two dungeon locations in the game; I’ve currently found and run through one location about a half dozen times. The density and variety of enemies in the dungeon is on point and I was surprised by the variety of loot you’ll…6 found this helpful
There is nothing to do, there is about 10 enemies in the opening area, and nothing else in the game to do, i hope it gets updated soon.2 found this helpful
Haven't played too much yet, but I'm really enjoying it so far. I dig the combination of high end 3D and pixel art 2D graphics. The game is clearly in need of some more polishing via coming updates and patches, but it seems to be quite strong. I reached out to the developer with some minor issues I had with a couple things and the developer was not only receptive to the notes I presented but also said they would be addressed in a near future patch. This is what indie development is all about, and I'm happy to support this game and anything more from this publisher in the future.2 found this helpful
I wish I can play it more but my game is bugged when I entered a giant door in a canyon next to a chest. I was having fun exploring and fighting and finding loot. [b]Pros [/b] -Controls are easy -Graphics when talking about environment are awesome -The game does not hold your hand in any way. ⁃ The music is good despite it being repetitive sound loops. It fits well I think and gives that exploration feel, which this game at its current state is really good at. It lets you explore and figure it out. ⁃ The art style is awesome, I love it. Even the 2d images of the enemies that are just scattered everywhere. And the 2d images of chests and plants. ⁃ water. They do water really well in the game. It looks amazing. Although there is not sound to it. [b]Cons [/b] -The sound settings just drop off when lowering it because it starts off deafening you. But when you slide it half way to the left it’s already at 0. -You cannot change the controls or key-binds in settings yet. -The game does not hold your hand. It tells you what you are looking for by an NPC and tells you GL HF! And let’s you figure it out. ⁃ I ended up dropping my sword at the beginning by accident and I’m not abl…2 found this helpful
During a stream someone joked this should be called Elderly Scrolls given how slow you walk. There's no run button at least from what I could see. Really nothing to do other than walk very slowly and kill the occasional enemy. I did find a single chest that took 20 minutes to walk to. The idea of the graphics is actually really interesting. This doesn't do that idea justice.1 found this helpful
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