Initial Civilization

Initial Civilization

Sun Peiyi · March 5, 2026 · Adventure, Survival, Simulation, RPG, Space

Buy Initial Civilization from Steam at $3.99 — the cheapest of 1 store we compare.

PC
3 user reviews0% · 3
Best price 35 All-time low
$3.99
⭐ lowest tracked
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Where to buy Initial Civilization — official stores

Steam
Steam
Standard Edition · Steam
$3.99
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Initial Civilization price by region

Initial Civilization costs $2.69 in Georgia (USD), £3.39 in the United Kingdom, $3.99 in the United States, €3.99 in Europe (EUR), CA$4.99 in Canada, A$5.95 in Australia, NZ$5.99 in New Zealand, R$13.79 in Brazil and zł17.99 in Poland right now.

Cheapest Initial Civilization offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $2.69 $2.69 — 1
United Kingdom £3.39 £3.39 — 1
United Statesyour region $3.99 $3.99 — 1
Europe (EUR) €3.99 €3.99 — 1
Canada CA$4.99 CA$4.99 — 1
Australia A$5.95 A$5.95 — 1
New Zealand NZ$5.99 NZ$5.99 — 1
Brazil R$13.79 R$13.79 — 1
Poland zł17.99 zł17.99 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About Initial Civilization

Initial Civilization,the Intelligence and resources are the two core attributes of characters, determining whether players can advance to the next era. Progressing to a new era automatically unlocks new crafting methods and technologies. The eras are divided into: Primitive Age, Agricultural Age, Iron Age, Steam Age, Electrical Age, Interstellar Age, and Stellar Age. **Primitive Age**: Players can craft simple survival tools; sufficient wild food must be accumulated to unlock the Agricultural Age. **Agricultural Age**: Crops can be grown for large food supplies; massive iron reserves are required to unlock the Iron Age. **Iron Age**: Players are largely protected from wild beast attacks; substantial iron and sufficient intelligence (gained through thinking, exploration, and interacting with tribe members) are needed to unlock the Steam Age. **Steam Age**: High-strength gear and semi-automatic devices can be crafted; large quantities of iron, copper, oil, and other materials are required to unlock the Electrical Age. **Electrical Age**: Cars, electrical appliances, and electronic products can be made. Rockets can also be crafted, though this is challenging as they consist of hundreds of components. **Interstellar Age**: Unlocked by building a rocket, allowing travel to the Moon, eight planets, and the asteroid belt. Exoplanets harbor abundant and unique resources; additionally, intelligence gained from space exploration increases significantly. **Stellar Age**: Unlocked by mastering nuclear energy and nanomaterials, enabling the construction of sublight-speed spaceships for travel to other star systems. This game functions more like a virtual world, where most objects feature physical simulations. There is no inventory system—characters can only carry items by hand. Even spacecraft movement around planets uses a realistic gravity system: if a ship fails to reach escape velocity (second cosmic velocity), it will orbit Earth indefinitely and cannot travel to other celestial bodies. In space, players can build space stations of any shape, with a maximum size of 600 meters. However, they must monitor the stations’ orbits; a collision with a planet will result in total loss of progress. Each planet offers an open world of at least 6 handred square kilometers, with dozens of planets in total (the eight planets plus their moons). Exoplanets are far from dull: players must explore a sufficient number of planets and accumulate enough travel distance on each to gain the intelligence required to unlock more advanced technologies. They can also bring Earth’s indigenous people to exoplanets for colonization. In this world, characters age one year every 10 minutes—meaning players experience a full life cycle every 10 to 10-plus hours, reborn as infants in the civilization each time. If all members of the civilization starve to death or are killed by beasts, players can no longer be reborn, resulting in a game over. *Initial Civilization* is currently developed by me alone. While many models cannot be perfected, I have tried my best to implement all essential features. Future updates will include team expansion to improve model quality. The Stellar Age is merely the beginning of the game; future updates will introduce the Large Star System Age, Intergalactic Age, Large Intergalactic Age, and Universal Age... The progress of civilization has no end.

Initial Civilization — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Mar 16, 2026
Be Careful, steam page says english but the whole game is chinese without an option to change. tryed it with Translator and the Language Button is empty. I have no Idea what the game is about bc i didnt understand anything. Take my money back -.-
4 found this helpful
Not recommended Aug 15, 2026
I wanted more Hazeron Starship and thought China had me covered, but what I played could hardly be considered a video game. It is barely a tech demo. First off, the UI is barely a thing, the only two settings are a language switch in the start screen, and a volume slider in the pause screen, with no other technical options at all. Most of the UI is still in chinese when switching to English, and the tutorial is entirely untranslated. The actual game appears to not really be working. There are a dozen chinese women (you are one of them) at various ages, some walking around, some sleeping, others chatting or grabbing random plants. Conversations don't seem to work at all, and will bug your HUD to have a textbox on constantly. Trying to pick up plants usually works, but picking up berries doesn't, it usually breaks after picking one up. I couldn't really mess around with any crafting because I didn't find much to craft with, and the terrain is also buggy, with you not being able to go downhill at some point, and instead floating. When this happens, jumping will let you fall down to the ground, but you get teleported back up to whatever the minimum height is. Overall, not even wo…
1 found this helpful

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