

Surabaya Inferno
Sengkala Dev · 2020 · Strategy, Simulation, RTS, Real Time Tactics, Wargame
PC
4 user reviews75% · 4
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About Surabaya Inferno
"Death or Freedom"-Chant of Surabaya's revolution Surabaya Inferno is a real time strategy set in Indonesian revolution at Surabaya, centre of Indonesia resistance at that time from September to December 1945. This game depicting revolution among Indonesian against Imperial Japanese Army and Allies with high historical accuracy based on Sengkala's research with many source, especially primary source.
It offers experience commanding peoples against their enemy in Surabaya starting by consolidation against Imperial Japanese as "bersiap period " until fighting against Allies army in Surabaya who want punish the exterimist with full power.
>Play as Indonesian (revolution side) and explore story of revolution either struggle against imperialist or the "dark side" of revolution.
>Control all unit types in Surabaya and fell experience from units in fighting
>Explore 64 bases in Surabaya based on many real locations in Surabaya 1945
>Witness the historical events happen in Surabaya
>Mobilizing mass peoples with ill-weapons in defending Surabaya against superior Allies power and try win the battle of Surabaya which impossible to win.
>Morale is important element in this game and you must manage Indonesian's morale in fighting.
>Enjoy the music in battle depicting spirit of Indonesian revolution in Surabaya composed by Raden Agung, the experienced Indonesian film composer
TKR /BKR:Tentara Keamanan Rakjat/ Indonesian Solider. This unit have better ability in fighting compare all units. In this game, police include in TKR units.
Surabayans/Arek-arek: local militia and peoples. This unit in fighting quite good, have large number, but not so good as TKR and Hizbullah. They armed by traditional weapons and guns taken from Japan's arsenal
Hizbullah:Hizbullah is Islam special army formed by Japanese military government and Islam's organization. This unit have similiar ability with TKR and have strong spirit, but not so good as TKR.
Santri: Traditional Islam student. This unit very weak compare another unit since they merely armed by traditional weapons or small guns, but useful carrying wounded soliders to nearest hospital.
Tank Go-95: Japanese's light tank. Youths conquered many tanks from Japan's arsenal and militia groups use it for fighting against allies although not so powerful as Sherman and Struat
Bofors:Anti aircraft machine. There are many anti aircraft types but most powerful is bofors. This unit only show in Inferno arc since militia need this units for shoot the enemy fighters.
British Troops: Allies troops who have fight in North Africa's and Burma's Campaign. Now after World War II over, they have new mission in Java before return to homeland.
Indian Troops: Allies troops from India who have fight in North Africa's and Burma's Campaign. Now after World War II over, they have new mission in Java before return to home.
Sherman Tank:British's medium tank. Very strong to protect British's company against Indonesian militia attack
Struat Tank:British's light tank. Not strong like Sherman, but still strong to defending British's company against Indonesian.
Japanese troops: After World War II over, Japanese troops not so strong as before and they become target for Indonesian for revenge or weapons.
Consolidation is a story set in 26 September to 3 October 1945 at the time Surabayans/Arek-Arek Suroboyo attack and seized many Japanese headquarters in Surabaya in order get many arms for defending the independence.
Fighting Cock is a story set in 28 October 1945 when a large number of Surabayans attacking many Allies' post in Surabaya after British and Indian troops landed, established many strategic posts in Surabaya, and demand disarm all Surabayans.
Inferno is a story set on 10 November 1945 when Surabayans and the government rejected the ultimatum delivered by the Allies to disarm and surrender follows murdered of Brigadier Mallaby by Indonesian. In this last arc, Surabayans faced large attack from land, sea, and air while the large number of Surabayans defending city as long as possible.
It offers experience commanding peoples against their enemy in Surabaya starting by consolidation against Imperial Japanese as "bersiap period " until fighting against Allies army in Surabaya who want punish the exterimist with full power.
>Play as Indonesian (revolution side) and explore story of revolution either struggle against imperialist or the "dark side" of revolution.
>Control all unit types in Surabaya and fell experience from units in fighting
>Explore 64 bases in Surabaya based on many real locations in Surabaya 1945
>Witness the historical events happen in Surabaya
>Mobilizing mass peoples with ill-weapons in defending Surabaya against superior Allies power and try win the battle of Surabaya which impossible to win.
>Morale is important element in this game and you must manage Indonesian's morale in fighting.
>Enjoy the music in battle depicting spirit of Indonesian revolution in Surabaya composed by Raden Agung, the experienced Indonesian film composer
TKR /BKR:Tentara Keamanan Rakjat/ Indonesian Solider. This unit have better ability in fighting compare all units. In this game, police include in TKR units.
Surabayans/Arek-arek: local militia and peoples. This unit in fighting quite good, have large number, but not so good as TKR and Hizbullah. They armed by traditional weapons and guns taken from Japan's arsenal
Hizbullah:Hizbullah is Islam special army formed by Japanese military government and Islam's organization. This unit have similiar ability with TKR and have strong spirit, but not so good as TKR.
Santri: Traditional Islam student. This unit very weak compare another unit since they merely armed by traditional weapons or small guns, but useful carrying wounded soliders to nearest hospital.
Tank Go-95: Japanese's light tank. Youths conquered many tanks from Japan's arsenal and militia groups use it for fighting against allies although not so powerful as Sherman and Struat
Bofors:Anti aircraft machine. There are many anti aircraft types but most powerful is bofors. This unit only show in Inferno arc since militia need this units for shoot the enemy fighters.
British Troops: Allies troops who have fight in North Africa's and Burma's Campaign. Now after World War II over, they have new mission in Java before return to homeland.
Indian Troops: Allies troops from India who have fight in North Africa's and Burma's Campaign. Now after World War II over, they have new mission in Java before return to home.
Sherman Tank:British's medium tank. Very strong to protect British's company against Indonesian militia attack
Struat Tank:British's light tank. Not strong like Sherman, but still strong to defending British's company against Indonesian.
Japanese troops: After World War II over, Japanese troops not so strong as before and they become target for Indonesian for revenge or weapons.
Consolidation is a story set in 26 September to 3 October 1945 at the time Surabayans/Arek-Arek Suroboyo attack and seized many Japanese headquarters in Surabaya in order get many arms for defending the independence.
Fighting Cock is a story set in 28 October 1945 when a large number of Surabayans attacking many Allies' post in Surabaya after British and Indian troops landed, established many strategic posts in Surabaya, and demand disarm all Surabayans.
Inferno is a story set on 10 November 1945 when Surabayans and the government rejected the ultimatum delivered by the Allies to disarm and surrender follows murdered of Brigadier Mallaby by Indonesian. In this last arc, Surabayans faced large attack from land, sea, and air while the large number of Surabayans defending city as long as possible.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
From the game description it’s implied that the game is heavily focused on historical accuracy, and i’m all about it. The game is divided into 3 stages, and to be honest, i haven’t finished the first one. The stage starts with automated intro text that moved on too quick to register, so i have no idea on how the story goes. this is bad, considering this game puts on heavy emphasis on historical accuracy. aaand... the game suddenly puts me into the battlefield, not knowing what to do. At its core, the gameplay is kinda like RISK, except it’s real time, i guess? so the idea is you are commanding a group of armies & militia, moving them from territory to territory (each flag represent a territory), conquering your opponent’s. It sounds simple and it could be interesting, but the interface made the game looks more complicated and vague than it needs to be. And while in RISK you can get the idea of each territory strength at a glance, Surabaya Inferno requires you to hover your mouse over a territory to see that said territory strength. This is annoying because the movement commands also tied to that mechanism. Chances are you’re gonna hover to another territory instead, before your mo…26 found this helpful
This Game is quite good especially after the recent update but there should be an option to auto battle and not go into the rts street battle because its quite repetitive and there should be better ease of life features but the rest of the game is quite good2 found this helpful
This game is amazing and I won't regret purchase on full price. The game is trying to be historically authentic and battle mechanic support this. Also music used in battle is feel sync as more and more soldiers of both sides falling down. Suggestions for improvement: 1.automate reinforcement troop of an unit type to battle so player don't spam send button. 2. Esc button to close tab rather than hovering mouse every time player want to pause. (Presently player can use Esc to unpause but not to pause) 3. Make units in a friendly base visible by hovering mouse to base. 4. Separating wounded unit and full health unit. This make ease the former to be moved to safe zone for R&R and latter to be deployed. 5. Add ability to pause during battle, especially single engagement can lasts more than 30 minutes1 found this helpful
The interface is worse than a government website Please remove irrelevant tabs from each location. If a location has neither store nor jobs, dont even have those tab. That would reduce the amount of clicks I need when I scour the entire city looking for who sells guns, because there are no small icons indicating what each location does when youre looking at the whole map. Combat movement is not explained at all. Well, combat isnt explained at all. Are there any point to supplying our troops with weapons? They still show up with rifles despite having zero in stock. Does range and cover matters during combat? One last nitpick, please use proper capital letters and proofreading. At least for your native language. And get the name of your game right in your update notes. I will be refunding this Suraaya Inferno game, thanks.1 found this helpful
Good Game for those who loves strategy and history lesson!1 found this helpful
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