

The Last Experiment: A Memetric Story
CloudCage · 2025 · Strategy, Post-apocalyptic, Pixel Graphics, Side Scroller, Base Building
PC
Positive93% · 14
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About The Last Experiment: A Memetric Story
This game has already been released, but development is far from over. New content, improvements, and updates are still actively being worked on.
This game isn't always easy. It rewards patience, strategic thinking, and a willingness to explore.
Take control of an armored scout in a post-apocalyptic side-scrolling game with real-time strategy and pixel art graphics! Your decisions can help ensure that humanity's hope is not lost.
"The Last Experiment" is a base-defense strategy game. Your base starts as a small shelter, and your mission is to conquer a devastated, monster-infested Earth set in the year 2805. You’ll attempt this by planting radiation-resistant crops while deploying unique combinations of passive-defense tools—designed by the player—to fend off the encroaching "Fleshvine." Your goal is to prevent it from breaching your territory, killing your creatures, and infiltrating the remnants of humanity at your base.
To achieve victory, you’ll likely have to endure numerous failed runs before building the arsenal of tools and creatures capable of withstanding every assault on your base. Early on, you’ll battle smaller packs of enemies, but by the end, you’ll face the diverse and challenging units of the "Fleshvine." If our hero, Redveil, dies or loses the Moldbreaker armor, all is not lost. Death is merely temporary—Redveil will rise again and again to continue the mission of constructing the radio tower.
"The Last Experiment" is not a traditional strategy game. As Redveil, you’ll dash around to assign valuable functions to your helpful robots (if you have any). You’ll craft and combine unique tools, build them underground in the safety of Echo Station, and then take them to the surface. You'll research and discover new creatures, figuring out how to use them in the most efficient way possible.
And there’s a lot to do: constructing light-based defensive tools, repairing long-lost technologies, researching creatures for better defenses and faster progress during a run, sending expeditions to the surface, attacking "Fleshvine" outposts to secure new lands for farms and devices, gathering supplies from crates, and uncovering small messages from the past to learn what happened to the world.
BREED, DISCOVER, BUILD… and while you’re at it, SAVE HUMANITY!
This game isn't always easy. It rewards patience, strategic thinking, and a willingness to explore.
Take control of an armored scout in a post-apocalyptic side-scrolling game with real-time strategy and pixel art graphics! Your decisions can help ensure that humanity's hope is not lost.
"The Last Experiment" is a base-defense strategy game. Your base starts as a small shelter, and your mission is to conquer a devastated, monster-infested Earth set in the year 2805. You’ll attempt this by planting radiation-resistant crops while deploying unique combinations of passive-defense tools—designed by the player—to fend off the encroaching "Fleshvine." Your goal is to prevent it from breaching your territory, killing your creatures, and infiltrating the remnants of humanity at your base.
To achieve victory, you’ll likely have to endure numerous failed runs before building the arsenal of tools and creatures capable of withstanding every assault on your base. Early on, you’ll battle smaller packs of enemies, but by the end, you’ll face the diverse and challenging units of the "Fleshvine." If our hero, Redveil, dies or loses the Moldbreaker armor, all is not lost. Death is merely temporary—Redveil will rise again and again to continue the mission of constructing the radio tower.
"The Last Experiment" is not a traditional strategy game. As Redveil, you’ll dash around to assign valuable functions to your helpful robots (if you have any). You’ll craft and combine unique tools, build them underground in the safety of Echo Station, and then take them to the surface. You'll research and discover new creatures, figuring out how to use them in the most efficient way possible.
And there’s a lot to do: constructing light-based defensive tools, repairing long-lost technologies, researching creatures for better defenses and faster progress during a run, sending expeditions to the surface, attacking "Fleshvine" outposts to secure new lands for farms and devices, gathering supplies from crates, and uncovering small messages from the past to learn what happened to the world.
BREED, DISCOVER, BUILD… and while you’re at it, SAVE HUMANITY!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I’ve been playing games for a long time, across all kinds of genres, but I’ve never tried a side-scroller base defense title before. So far, the time I’ve spent with this one has mostly gone into soaking up its atmosphere and mood, getting used to the smooth controls, and getting the first taste of its surprisingly deep story elements, mysteries. The playtime feels solid, with enough interesting and exciting moments to keep things moving. I’m definitely going to keep digging deeper into it, and I don’t plan on stopping until I reach the end. Based on what I’ve seen so far, I can definitely recommend it. It’s absolutely worth giving a try.1 found this helpful
The game makes me relax and i do enjoy it1 found this helpful
Impressive atmosphere. The tutorial is detailed and self-explanatory. The introductory story sets the mood of the game perfectly from the beginning. Fighting against the Molds is not easy, you have to think a lot and use tactics, and you have the opportunity to do this at the echo station. The game has many challenges, but they are overcomeable.1 found this helpful
A nice little game overall. The graphics are pretty, I really liked the background art. It’s post-apocaliptic style is right up my alley and the story setting is interesting too. The absolute lack of information is interesting. At first it’s a bit annoying, but then you get experimenting, observing things run by run. It’s actually quite rewarding to figure things out and progress further. However there are places that would definetly need more info. It’s a bit unpolished and there are some QOL features to be made, but it has come a long way since the first version. It’s worth trying, especially if you can get it on sale. Just be sure to give it enough time to figure things out.1 found this helpful
A minimalist yet deep strategy game. However, reading the comments and patch logs, I feel that not enough attention is being paid to how interesting the story is. With enough run and loot gathering, a quite somber but cute story unfolds about the main character's family and origins. A big high five.
A nice, atmospheric game.
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