

The Western Rooms
Fox_Sebby · 2022 · Strategy, Hidden Object, Puzzle, Multiple Endings, Realistic
PC
2 user reviews100% · 2
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Screenshots
About The Western Rooms
The Western Rooms is an Escape Room.
The Game is set in a Western Town, and the player will have to walk to the different buildings in order to start the different scenarios.
The game has multiple features :
-Rotation System to inspect object
-Crouching is possible to reach objects on the ground
-Zooming feature to see things that are out of reach
-Tutorials to help the player learn the controls
-Rating System based on the player's Time Performance (A/B/C/D/E)
-Complicated Puzzles
-Different Graphic Options (Look at the Requirements)
-Sensitivity Options
The player will have 60 minutes to complete different scenarios, that are rated as Easy, Medium to Hard.
The scenarios are the following :
-The Bank Heist / (Average Time : 40 Minutes)
The player will be inside a Bank and will have 60 minutes to find different clues in order to open the Vault and Escape with the Ingots within the time.
-The Western Saloon / (Average Time : 50 Minutes)
The Player will be inside a Western Saloon and will have 60 minutes to find the key to open the Bartender's Secret Room & Steal his Recipe.
-The Great Escape / (Average Time : 65 Minutes)
The player will be in a Cell and will have 60 minutes to Escape before the Sheriff's comes back.
There are no minimum age to play.
It has no content that would compromise young people, but it is in fact, quite challenging.
Which is why, I'd suggest this game for people over 12 years old.
The mechanic of the game perfectly work on Controller, but will require the Keyboard & Mouse to navigate the Game Menu.
The Game is set in a Western Town, and the player will have to walk to the different buildings in order to start the different scenarios.
The game has multiple features :
-Rotation System to inspect object
-Crouching is possible to reach objects on the ground
-Zooming feature to see things that are out of reach
-Tutorials to help the player learn the controls
-Rating System based on the player's Time Performance (A/B/C/D/E)
-Complicated Puzzles
-Different Graphic Options (Look at the Requirements)
-Sensitivity Options
The player will have 60 minutes to complete different scenarios, that are rated as Easy, Medium to Hard.
The scenarios are the following :
-The Bank Heist / (Average Time : 40 Minutes)
The player will be inside a Bank and will have 60 minutes to find different clues in order to open the Vault and Escape with the Ingots within the time.
-The Western Saloon / (Average Time : 50 Minutes)
The Player will be inside a Western Saloon and will have 60 minutes to find the key to open the Bartender's Secret Room & Steal his Recipe.
-The Great Escape / (Average Time : 65 Minutes)
The player will be in a Cell and will have 60 minutes to Escape before the Sheriff's comes back.
There are no minimum age to play.
It has no content that would compromise young people, but it is in fact, quite challenging.
Which is why, I'd suggest this game for people over 12 years old.
The mechanic of the game perfectly work on Controller, but will require the Keyboard & Mouse to navigate the Game Menu.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Solid escape room game, fun challenges that can be quite difficult, especially The Great Escape scenario but overall it was satisfying to complete the levels and progress to the next.6 found this helpful
The Western Rooms by Fox_Sebby is a small-scale first-person puzzle experience that builds its appeal around quiet exploration, careful observation, and subtle environmental design. Rather than relying on complex mechanics or overt guidance, it places players in a series of enclosed spaces and asks them to interpret what they see. Each room acts as its own contained challenge, encouraging players to think critically about their surroundings and uncover solutions through attention to detail rather than trial and error. The gameplay revolves around interacting with objects and deciphering how different elements within a room connect to one another. There are no explicit instructions explaining what to do, which makes the experience feel more like solving a mystery than completing a structured puzzle. Progress comes from noticing patterns, experimenting with interactions, and gradually understanding the logic behind each space. This approach creates a strong sense of discovery, as solutions often feel like realizations rather than mechanical steps. What makes the game particularly engaging is the way it uses subtlety to guide the player. Instead of highlighting important objects or …
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