

Too Many Bots
Pierpiero · 2025 · Action, Arcade, Retro, Indie, First-Person
PC
This game is free to play. Get it on Steam →
Screenshots
About Too Many Bots
TOO MANY BOTS is a first-person action arcade built on a relentless hunt-or-be-hunted loop, a twisted test of survival inside retro-styled mazes.Before each run, choose a map and enter the experiment. Rules twist, roles flip, and the bots never stop. You’re prey one moment, hunter the next, caught in an endless cycle where adaptation is your only weapon.Every completed run increases the game difficulty, so mastering the mechanics is key to survival.
Features
- Pure skill challenge with no metaprogression, only your ability to adapt and improve.
- Unlock new game modes, each with unique rules and objectives that rewrite how you play.
- Cycle endlessly between prey and hunter as the power balance shifts.
- Explore retro-PS1 maps, each with its own atmosphere and hidden pulse
- Survive endless swarms of bots, always there, always looming.
- Collect temporary power-ups to boost your survival just a little longer.
- Every run ramps up the difficulty, pushing your reflexes to the limit.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game is fun and, in my opinion, offers just the right level of challenge to keep you entertained for a short time. It has attractive graphics, the bot design, and the PS1 aesthetic are beautiful, so I recommend it. However, I think it has some "issues" or improvements that could greatly increase the game's enjoyment and encourage players to play it more and more. Right now, the problem I'm having is that I don't feel like replaying a new stage because the difficulty scales too slowly and there's too little variety between them (I should point out that I've completed all the modes and played 4/5 stages for the first mode; I don't know if things change as you progress through the stages). The core of the game is fun, and that's the most important thing. It just needs to be enriched with elements that create more dynamism and variety. I'd like to play it again, but repeating the same dynamic every time just bores me. Some suggestions on how I'd try to make it more dynamic (these are just ideas, of course): * The main problem for me is the maps: they're all the same (besides a not-so-obvious aesthetic change) and they all play identically. They should have substantial differenc…1 found this helpful
Had a good time playing, fun and simple game. Can be challenging, covered it here on youtube. https://youtube.com/shorts/vpPKFOxxk7g1 found this helpful
Kind of like Pac-Man but there's waves of ghosts (bots) and the power pellet is behind a timer. Aesthetically pleasing, might be worth your time.
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