

Tranzient
AliveIn Tech Ltd. · June 3, 2019 · Casual, Indie, VR, Music, Audio Production
Buy Tranzient from Steam at $19.99 — the cheapest of 1 store we compare.
Where to buy Tranzient — official stores
Tranzient price by region
Tranzient costs £15.99 in the United Kingdom, €19.50 in Europe (EUR), $19.99 in the United States, $19.99 in Georgia (USD), CA$25.99 in Canada, NZ$28.99 in New Zealand, A$29.50 in Australia, R$59.99 in Brazil and zł91.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £15.99 | £15.99 | — | 1 | |
| €19.50 | €19.50 | — | 1 | |
| $19.99 | $19.99 | — | 1 | |
| $19.99 | $19.99 | — | 1 | |
| CA$25.99 | CA$25.99 | — | 1 | |
| NZ$28.99 | NZ$28.99 | — | 1 | |
| A$29.50 | A$29.50 | — | 1 | |
| R$59.99 | R$59.99 | — | 1 | |
| zł91.99 | zł91.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Tranzient
MAKE BEATS IN VR
This is not a rhythm game!
Immerse yourself in looping and music production in VR. Play alone, collaborate or spectate on social sessions.
Use in VR or from the desktop.
LOOP AUDIO WITH TIMESTRETCH AND PITCH SHIFT
- Use any VST3 instrument or audio FX plugin and access the UI directly from VR
- Synced looping with 1.5Gb content library, auto time-stretched and pitch-shifted to fit the song.
- Set of drumkits/one-shots.
- DJ Decks to create a seamless mix
- Play external audio library loops and one-shots.
- Scene based loop organization. Scenes within scenes. Step sequencers within scenes.
- Full set of audio FX applied per clip or per scene. (Bitcrusher, filter, reverbs...)
- Assignable 3D control of FX and synth parameters.
STEP SEQUENCER WITH LOOP RECORD
- Trig loops, one-shots and visual effects and/or video.
- Edit steps, swing quantize, record quantize.
- Loop record instruments/drumkits and visual effects.
- Loop record automation of audio FX parameters and synth parameters.
FULL FEATURED SYNTH
- Fully featured subtractive dual oscillator synth with real-time waveforms.
- Edit and automate any synth parameter
- 3D sim interface with manual patching
- Map synth parameters to 3D position and rotation of motion controllers.
- Wavetable synth with >250 built in sounds.
SYNC VISUAL EFFECTS AND VIDEO
- Trigger VFX in time with the music using the step sequencer or as a secondary trig.
- Loop video synced to beat.
AND MORE..
- SocialVR support ( Beta ) - invite friends to collaborate or spectate on your music with voice chat.
- Spatial Mixing - create a mix based on clip positions.
- Stream video of your performance to the desktop with in-game camera for screen recording and sharing online.
- Over 10 preinstalled environments.
- Choose your Avatar
- ASIO output driver - ASIO output driver included for low latency playback.
Tranzient — game info
- Platforms
- Windows
- Player modes
- Single-player, Online PvP, Online co-op
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
As someone who has shopped around the market a fair bit, if you want to use your VR headset as a DAW, this is the definitive program to do so. Highly recommended for music production purposes. The dev team is also incredibly responsive.2 found this helpful
[h1]A quick preface[/h1] So I was curious how a VR oriented music production software would operate, and Tranzient is an example of just that. This review is geared towards people who already have a basic understanding of music production software and the common terminology (i.e. DAW, filters, LFOs). I've just scratched the surface of the software but have poked around enough of it to start compiling my thoughts, and will gradually update this review to reflect my understanding of it. [i][u]Note that this is an early review of the software and that there is a TL;DR just below.[/u][/i] [h1]TL;DR[/h1] In it's current state, I would not recommend this as anyone's primary music production software. Also don't get this unless you have a VR headset. But if you're looking for something cool to blow some time in or are interested in live looping VR software geared towards performing, it's probably worth it. [h1]Controls[/h1] They aren't great on flatscreen/PC mode. A and D keys snap turn you for some reason and W and S keys function as expected. For VR, they're ok. Fly mode is a tad bit clunky, so it'd be nice to have a different way to control vertical movement, but turning off fly mode…2 found this helpful
I just have to say that this is the best VR DAW on the market. If you're familiar with ableton than you'll have no problem with this. Only complaint i have is I wish there was a smooth turning mode. My hats off to the developers. Anyone wanna jam? Let me know!2 found this helpful
Tranzient is a wonderful and powerful app to make music in VR, as a beatmaker, I feel it really help for being focus on creation, and it's a really nice way to perform live music! It as some great concepts like being able to play with effect while moving your hands, and i really love to use the virtual drumkit, so much more natural that a soundpad! The developer is pretty active sending update regulary since I bought it last year, so I have the feeling that it might become The MUSIC VR APP! And the fact that virtuality can offer so much space in a small space, and that you can play with friend, make it even more intersting in this lockdown situation, now there is a free version, everyone should give it a try!!!2 found this helpful
Thanks a lot for your work! I've been playing for many hours inside Tranzient. I don't regret having purchased the Quest 2. Tranzient is a serious and productive tool for musicians. Latency is decent, the controllers work as they should. Haptic feedback really helps. The overall experience is smooth, you can play for hours without motion sickness. I prefer the sitting approach though (getting old). After having adjusted the Oculus Link resolution, the preset lists of many vst3 synths are readable. When hitting the pads, my favorite avatar is the "ghost performer", 'cause the two bubbles help in being more precise. Still figuring out how to avoid accidental button hits while playing. I'm eagerly waiting for the announced piano roll editor... The collaborative aspect of Tranzient is also very interesting, a new territory to explore, but even at the single user's level Tranzient helps on focusing on the music you are creating. After all, music is an abstraction. Imho this software is a milestone, it will be remembered as the first advanced VR software for musicians. And it's cheap, too!1 found this helpful
Yes, I highly recommend you try this app, especially now there is a free demo to give you a feel - you have nothing to lose, except some time, but then you'll be making tunes in VR, so that's a good use of your time :-) Music making in VR is still a very niche market and so I respect any devs working in this space. It's clearly a labour of love and the dev is super active in his discord where he takes feedback and suggestions into account very quickly. I can't wait to see how this continues to develop and really hope to see it flourish in popularity as VR becomes more accessible. I keep my eye on the VR music making space, and this one has some real standout features, honestly. The online mode, while a little experimental is such a cool addition. Anyone who has tried to jam music online (never mind in VR) will know it comes with it's challenges. It doesn't matter, it's hella fun, and actually works really well. See you in there!
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