

Wednesdays
Pierre Corbinais · 2025 · Visual Novel, Interactive Fiction, Comic Book, Hand-drawn, Psychological
PC
Overwhelmingly Positive97% · 2,02188Metacritic
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About Wednesdays
Like so many children, Tim was a victim of sexual abuse. Twenty years later, while playing Orco Park, a videogame from his childhood, his memories will come rushing back along with a flood of questions : How could this have happened? Who knew? How has it shaped him? What does “normal” even mean?Written by Pierre Corbinais (Haven, Road 96: Prologue, Bury Me, My Love), Wednesdays seeks to raise awareness about child sexual abuse through a surprisingly uplifting story.
A mosaic of stories and characters
Wednesdays tells a fragmented story through multiple perspectives. Build rides and embellishments in Orco Park to unlock Tim’s memories in the order you see fit. Step into the shoes of Tim’s relatives and try to piece together the tangled memories of his past.Unveil a moving and sincere story dealing with intrafamilial sexual abuse without any taboo but with a lot of heart.Two colorful art styles for the price of one
Wednesdays blends two distinct yet complementary art styles. Tim’s memories come to life through the work of comic artist Exaheva (Mekka Nikki, Still Heroes) and draw inspiration from alternative comics and graphic novels. Orco Park is designed by pixel artist Nico Nowak (There Is No Game: Wrong Dimension), evoking the charm of 90s classic video games.A game everyone can play
Part video game, part graphic novel, Wednesdays has been designed to be accessible to players of all kinds, and even non-players! A wide range of settings ensure that the experience can be tailored to suit anyone’s needs.Authentic voices
Wednesdays doesn’t just aim to break the silence around child sexual abuse, it also provides a platform for several of its team members to have they voices heard, as artists, and as victims. The game does not include any graphic representation of sexual abuse, and even if its topic might sound grim, Wednesdays is above all about trust, hope and healing.Accessibility
Accessibility has been taken into account throughout the production of Wednesdays:- Mouse, keyboard and joystick (joystick or D-pad) support;- Adjustable text size (5 levels);- Highly legible alternative font (Luciole);- Manual or automatic text scrolling, with adjustable speed and preview;- No precision or speed gameplay nor complex sequences.More details on the accessibility of Wednesdays are available on ARTE's website.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Wednesdays is an incredibly illustrated visual novel about a very sensitive topic. The storytelling, artwork, and music all combine together to tell a story about power, strength, and breaking the cycle. The nuance of conversation and subtleties laid within are very well done, and the use of Orca Park as a break from the heavier moments of the game that gives the player a companion to listen to is a great way to alleviate narrative weight. This was a very powerful title.1 found this helpful
Absolutely great game, everyone should play!
It deserves a recommendation, no children should deserves this sort of things
Non è qualcosa che raccomanderei a tutti ( ma allo stesso tempo si ). Nel senso: il gioco tratta un tema ( la violenza sessuale ) per niente semplice da affrontare, e che dove ti muovi sbagli. In più rischi di urtare la sensibilità di chi gioca (oppure dargli coraggio). Il finale non mi ha trovato d'accordo (per l'appunto), ma ammetto che il "sistema" con cui si sbloccano e si rivivono i ricordi è delicato e rispettoso. Sono circa due ore di gioco, l'ho terminato con diverse considerazioni e riflessioni in più in tasca. Quando un gioco ti lascia qualcosa del genere, per me vale sempre la pena.
Rough story that deserves to be told. Beautiful art and writing.
Oof. Really rough read, but great art and writing.
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