

Wizlite: Everybody loved RPGs
5dims Inc. · 2024 · RPG, Roguelike, Roguelite, Mystery Dungeon, 2D
PC
Mostly Negative40% · 43
Compare prices in Official Stores
Screenshots
About Wizlite: Everybody loved RPGs
- Early Access Title
- Player Count: Single-player
- Music: Stream-safe soundtrack (can be used during streaming)
- Languages: English, Japanese
A Dungeon RPG You Can Enjoy in Just 15 Minutes!
Classic party-based dungeon crawling, reimagined as a roguelite while keeping all the charm of old-school RPGs.Wizlite redesigns the traditional, time-consuming RPG experience into something modern players can enjoy in short bursts.Loot piles up, levels rise fast… and yes, you’ll be wiped out again and again.
How long can you survive in the depths?
Your choices will decide your fate!
“Just one more run” quickly turns into hours of play.
Dive in and experience the dangerously addictive adventure of Wizlite: Everybody loved RPGs!
Gameplay Features
An Adventure That Begins With Character CreationAt the start of each run, you’ll create your own original characters by choosing their race and class.You’ll begin with a small party, but as you continue your adventures, new skills and permanent upgrades will gradually unlock.Build your ideal party step by step, and challenge the dungeon’s deepest layers in pursuit of greater rewards and new experiences.
Card-Based Exploration That Changes Every Run
What awaits you next—a treasure chest, a trap, or a deadly foe?In the dungeon, each step forward is decided by choosing from three cards, each leading to a different event or encounter.This system brings constant tension and strategic depth, as every choice shapes your fate.
With new possibilities unfolding every time, no two adventures are ever the same.
Classic Turn-Based Command Battles
Combat in Wizlite uses the familiar command-style system that RPG fans know and love.But this is far from simple nostalgia—paired with roguelite elements, every battle demands new tactics and careful decisions.Exploit enemy weaknesses, turn the tide with scrolls and consumables, and discover surprising depth in a system that feels both classic and fresh.Defeat Is Not the End—It Makes You Stronger!
Even if your entire party is wiped out, the adventure doesn’t end there.The SP you’ve earned can be spent on permanent upgrades, giving you an edge in your next run.With each attempt, your party grows stronger step by step.
This cycle of defeat, growth, and challenge is at the very heart of Wizlite.
Early Access Information
This is an Early Access version of Wizlite.As we move toward full release, we’ll continue adding new cards, items, and gameplay features, expanding the adventure into an even deeper experience.Your reviews and feedback will help shape the future of Wizlite.
Let’s build this ever-evolving RPG together!⚠️ Please note: Balance changes and updates may result in save data not carrying over, especially SP values and unlocked upgrades.
🖱️ Keyboard input is only partially supported. For the best experience, we recommend playing with a mouse.
Prologue
At last, the party reached their destination—an ancient, decayed facility.A corroded metal plate lay at the entrance, once a signboard, but now nearly unreadable.“Wizlite is the oldest, and the most ● among the M ● ● ● ●● ● Games!”
“Form your party and venture into a dungeon swarming with monsters. Defeat the dragon at the deepest level!”
“…That’s awful. This is supposed to be the best game?” one mutters.
“Old or not, it is the oldest. Keep saying things like that and…”
“Let’s just go! That’s what we came here for.”
“Easy for you to say—we were dragged here…”This strange band—different in looks, different in spirit—heads into the depths together.⚠️This game is currently in Early Access and is still under development toward the full release.As a result, save data may not carry over when updating directly from older versions.Wizardry™ is a trademark of Drecom Co.,Ltd.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Eh? It's Okay but not allowing a full party from the start is time waiting and grindy, yeah get it you don't really want people to refund in the first two hours. Speaking of your back line have you every played Wizardry? Like if you only allow us to have 4 heroes in our party someone has to be on the back line yeah? You know what this genius game does for that, locks every square apart from the bottom left one, true laziness. You could let us select where our back line goes, so I don't have to kick out my entire party to put my mage behind my tank thanks! Wizardry allows full parties this game can't even do them correctly, its a very basic rogue lite.16 found this helpful
Game is NOT bad at all, actually it's really enjoyable and fun and addictive. Basically it's Wizardry distilled, complete with the loot, magic, enemies, races, classes & so on. I hope these devs can recover a bit because the game is already interesting and more development would be awesome too. And it's definitely not a Mostly Negative type of experience, far from it. Check it out if you like Wizardry-style dungeon crawlers, it's legit imho.15 found this helpful
Other than some minor balance quirks among the races and classes plus how brutal money management is at the start; It really captures the wizardry feel in a bite sized roguelite twist. Looking forward to see how things get polished up.6 found this helpful
I want to like this game, I really do. It has a lot of what I've been looking for in a party-based Roguelike. I have played enough of it to unlock the extra races and can send a party of 5, but I've really hit a wall. I can, generally, beat Level 1 if a few things break my way, but there's a massive difficulty jump to Level 2 and in probably 50 runs, I've never even had the main boss of Level 2 to half hit points before he just wipes my party out. The other big thing is there is very little variety of monsters on each level. I think there's maybe six different monsters on Level 1, and it kind of makes me laugh when they hide the identity of the monster. Literally, there's only one kind of bug, one kind of fireball, one kind of ooze, one kind of humanoid, etc. So what's the point of hiding them? I am going to give this game the absolute faintest of thumbs up. It just needs a -lot- more content and probably balancing. Also, the fact that it takes 45000 SP to unlock your sixth party member, and if you leave the dungeon victorious on Level 1, which is the only level I've ever been victorious on, you earn around 200 SP. If you decide to go onto Level 2 and then die, you get like 50 …2 found this helpful
Every move matters—whether it’s which tile you land on, or which spell you cast in a command battle. It’s super fun to think through each choice, and I honestly can’t wait for the full release!2 found this helpful
oh my oh my it is boring ..its repetative ...its pure luck based what makes slay the spire a great game --> is here a very dull and samy run after run nothing to enjoy here get better or get lost Wizlite !!1 found this helpful
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











