

Tiny Tactics
Tiny Forge Gaming · August 5, 2022 · Strategy, Tower Defense, 3D, Top-Down, Cartoony
Buy Tiny Tactics from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy Tiny Tactics — official stores
Tiny Tactics price by region
Tiny Tactics costs $6.29 in Georgia (USD), £7.19 in the United Kingdom, €8.19 in Europe (EUR), $9.99 in the United States, CA$11.49 in Canada, NZ$12.39 in New Zealand, A$14.50 in Australia, R$20.69 in Brazil and zł35.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $6.29 | $6.29 | — | 1 | |
| £7.19 | £7.19 | — | 1 | |
| €8.19 | €8.19 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$11.49 | CA$11.49 | — | 1 | |
| NZ$12.39 | NZ$12.39 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| R$20.69 | R$20.69 | — | 1 | |
| zł35.99 | zł35.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Tiny Tactics
Combine towers like a deck-building game to create powerful synergies while carefully designing enemy mazes in this tower defense hybrid. With 107 units across 29 classes and 86 levels of mazing puzzles, Tiny Tactics rewards strategic placement and creative path manipulation over raw firepower.
Tiny Tactics is a love letter to those of us who enjoy focusing on mazing in a Tower Defense. You will be considering your enemy's path at all times while you try to upgrade your units by combining duplicates, getting the perfect class combinations, and placing the right units with abilities in the right spot to maximise their impact. After mastering the mechanics of the game, players can push themselves with challenge modes that unlock when they've reached the end of the campaign map.
Features
- 107 Different units (towers)
- 75 Different unit abilities
- 29 Unique classes
- 24 Unique enemies, including enemies with abilities
- 86 Different levels with unique mazing challenges and enhancement tiles
- A campaign map with talents that provide unlocks, unit powerups, and other enhancements
- Challenge modes to push your skills
Depths Rising Update:
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2095450/extras/Update_Cover_2.png
The dead have started energizing the land, transforming it and opening up previously locked away areas and potential. Explore a new Biome with many updates and improvements to existing systems.
Update Features:
- New Beach Biome with 12 new levels and 5 new Enemy Types (entrance Somewhere in Summer)
- New Class, Aqua
- New Unit, Ran
- New Talent, Aura Magnet
- Height added to levels
- New enemy type - Flying units
- Existing unit selection reworked, including units removed and units updated
Existing Features Updated:
- Classes Brawler and Bounty Hunter reworked
- Changed Faster Hits to be a tiered talent
- Changed Harder Hits to be a tiered talent
- Rebalanced existing classes counts which lost units
- Added a Remove button to unassign talent points
- UI and UI Framework Overhalled
- Difficulty setting available from the start
- Updated Difficulty scaling. Normal is slightly more accessible, and Nightmare is more challenging
- Certain more challenging Level Bonuses updated to require multiple classes
- Unit selection improved
Tiny Tactics — game info
- Platforms
- Windows, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Tiny Tactics is a tower defense autobattler hybrid that shows potential but suffers from significant polish and quality-of-life issues. Players praise the core strategy mechanics and synergy system, especially at higher difficulties, but widely criticize the lack of essential features like camera controls, visible debuff indicators, mana bars for abilities, and basic UI explanations, along with a steep difficulty spike after the tutorial. Most reviewers suggest it's only worth considering at a very low price point, if at all, until the developers address these fundamental usability problems.
Got it on sale for $0.99 and still feels barely worth it. It’s missing a ton of basic QoL features, like not being able to move the camera at all, not being able to hover over your active units to remind yourself what the types do, and having no visible debuffs on enemies so you can’t even tell if certain effects are actually working. There are also no mana bars for abilities, so you have no idea when or how they’re being charged. For some reason, about a quarter of the top right portion of the screen is also super blurry. It’s not the worst game I’ve ever played, and I think there’s some potential here, but overall it feels like a game made by people who don’t actually play games. It just feels very clunky and unpolished.2 found this helpful
If you're familiar with autobattler games and how gambling for synergies works, you should enjoy this and it's not very difficult as some people say. Especially after you unlock some upgrades, which are cheap and make huge differences. How you enable them isn't explained, you have to click on a unit and buy the upgrade for them.
First non-tutorial level and you get empty map dozens different units and repeating waves. So the entry curve rockets up from zero and you randomly choose units and boring.
Really bad
Very nice TD. Some towers are very bad others very good, but overall you need to balance strategy to acomplish the quests. You can spend some time and have fun, for a cheap price this game is definitely a buy. Go with hard or nightmare otherwise it will be ridiculous easy and not worth the time. There is not a lot o maze building since the space is pretty "tailored" on each map, but yeah you can do some. Recommend this game for TD lovers.
I paid $0.99 and I still want my money back. Its Auto chess style units + minimal td mazing and that is legit it. There really isn't even a UX to hold the game together.
Community reviews
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