

Infinite Game Works Episode 1
Sakura River Interactive · October 26, 2015 · Early Access, Simulation, Indie, Anime, Visual Novel
Buy Infinite Game Works Episode 1 from Steam at $7.99 — the cheapest of 1 store we compare.
Where to buy Infinite Game Works Episode 1 — official stores
Infinite Game Works Episode 1 price by region
Infinite Game Works Episode 1 costs $4.99 in Georgia (USD), £6.69 in the United Kingdom, €7.79 in Europe (EUR), $7.99 in the United States, CA$10.49 in Canada, A$11.79 in Australia, NZ$11.79 in New Zealand, R$26.49 in Brazil and zł36.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $4.99 | $4.99 | — | 1 | |
| £6.69 | £6.69 | — | 1 | |
| €7.79 | €7.79 | — | 1 | |
| $7.99 | $7.99 | — | 1 | |
| CA$10.49 | CA$10.49 | — | 1 | |
| A$11.79 | A$11.79 | — | 1 | |
| NZ$11.79 | NZ$11.79 | — | 1 | |
| R$26.49 | R$26.49 | — | 1 | |
| zł36.99 | zł36.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Infinite Game Works Episode 1
The second game about making games!
Experience the life of a high school indie game developer. Care for and build relationships with your teammates!
Yuta is following in the footsteps of Justin (from the first game) and wants to become an indie game developer. With his teammates, will he be able to fulfill his dream or will the drama overcome him?
- In-depth Indie Game Development Simulation
- Manage funding, game ideas and your team
- More story (just like you asked for)
- Buff System
- More characters
- Multiple endings
- Eat snacks in-game (for better or worse)
Infinite Game Works Episode 1 — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Well, this “early access” VN has been abandoned for sure (at least on the day I last played it, 11/09/2016). Missing sprites (right in the beginning of the game), uninteresting and barely developed characters, wasted concept. Like Infinite Game Works Ep 0, it had a certain potential, but the execution of this project failed. It’s sad, the art style is lovely and the BGM is much better than the first game, and when things start to get somewhat interesting, it ends. Just like that. I don’t know if the developers still read reviews (probably not), but I really hope that they can start working on this project again. At least add just a bit more of content and finish the story. Leaving it in EA for almost a year without any news is a really mean thing to do to the players. 2/10. Avoid these two games, even on sale.21 found this helpful
This is a very promising game that is VERY unfinished as of now (2/2/16). I searched the dev's website for updates but didn't see any from the past couple of months, so I'm kind of thinking this game is abandoned. If they continue to update this game, it really could be great.15 found this helpful
I will admit I haven put much time into the game, and for visual novels this early reiew could be an even greater mistake. The game really doesn't give you goals. You've got this dev sim side of he game which is clunky and sometimes doesn't make senese. We aren't told how our decision with the modules and systems presented to us will affect the game in the future. The interface here is farely clunky and will require a lot of clicking. The reward for this work is the games currency, which as of now can't be channeled into things that make my characters or products "better". Maybe I'm an impatient reader, but the story as far as I made it was not really engaging. Neither are the characters either, not that you seem to get the chance to know them. You've got Alex, a redheaded tomboy, Elise the shy one, and Risa, the Shinji of the group. So far the only choices I've been given seem to have no immediate impact and feel devoid of meaning. Sure, I know visual and kinetic novels can go forever without choice, but at least ithey don't pretend to give me options. Arbitrary is how I would define the game. There is freedom with how you "build" games, but it feels meaningless. It's just gue…10 found this helpful
UPDATE: Does not look like its being worked on at all anymore, so dont bother. When the Dev works on it more, then I'll update this. Not until then though. Early Access Review: Rough around the edges with work that needs to be done, but keep in mind this is early access, so that is to be expected. In general, YES, I would recommend this to others IF YOU ARE WILLING TO GIVE FEEDBACK. If you are looking for a fully created game, then come back in a few months. It does a lot of cool things and hints at even cooler stuff, so if you want to have a say in what you want this game to look like, then buy it now. Pros: -Involved Developer: This is a developer that genuinely wants to make a good game. They actively seek responses from their audience and are very engaging. Based on my interactiong with them, I have a great deal of hope they will make good on their promises. -Unique Management system: I have never seen something anything like the game building mechanics before and it is really exciting to figure out. You build each little element of the game you are developing: genre, music, subplots, character, monsters, and more. Being able to name each element also gets your imaginati…6 found this helpful
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