

Argonus and the Gods of Stone
Zojoi · October 8, 2019 · Adventure, Mythology, Walking Simulator, Puzzle, First-Person
Buy Argonus and the Gods of Stone from Gameseal at $11.88 — the cheapest of 4 stores we compare.
Where to buy Argonus and the Gods of Stone — official stores
Cheapest Argonus and the Gods of Stone keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Argonus and the Gods of Stone price by region
Argonus and the Gods of Stone costs €7.00 in Europe (EUR), £8.42 in the United Kingdom, $9.89 in Georgia (USD), $11.88 in the United States, CA$23.49 in Canada, NZ$26.29 in New Zealand, A$26.50 in Australia, zł53.04 in Poland and R$54.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €7.00 −60% | €17.49 | €7.00 | 5 | |
| £8.42 −44% | £14.99 | £8.42 | 4 | |
| $9.89 | $9.89 | $11.88 | 4 | |
| $11.88 −34% | $17.99 | $11.88 | 4 | |
| CA$23.49 | CA$23.49 | — | 2 | |
| NZ$26.29 | NZ$26.29 | — | 2 | |
| A$26.50 | A$26.50 | — | 2 | |
| zł53.04 −32% | zł78.12 | zł53.04 | 3 | |
| R$54.99 | R$54.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Argonus and the Gods of Stone
About Argonus and the Gods of Stone
From the creators of Shadowgate comes Argonus and the Gods of Stone, a first-person legendary adventure. Paying homage to the great fantasy films of the '60s and '70s, Argonus and the Gods of Stone is set within the world of ancient Greece. You are Argonus, a historian and cartographer, who awakes to find himself lost on strange shores. The Argo, famed ship of hero Jason and his Argonauts, has been pulled onto sharp rocks by a siren’s song and now lies shattered in shallow waters. When you discover the fate of your stalwart companions, you must make a deal with a goddess - Stop the blight that has taken untold lives in return for safe passage home or risk succumbing to the bedevilment that stalks this isle...
ARGONUS AND THE GODS OF STONE TELLS A FANTASTIC GREEK MYTH WITH A DANGER-FREE POINT-AND-CLICK INTERFACE - Screenrant
ARGONUS AND THE GODS OF STONE - A MYTHOLOGICAL WONDER - Gamespace
ARGONUS AND THE GODS OF STONE IS AN OLD-SCHOOL ADVENTURE INSPIRED BY '70s FANTASY FILMS - PCGamer
Game Play
- Explore a beautifully-rendered Greek isle and discover a world of gods and monsters.
- Solve intriguing in-world puzzles and unlock ancient mysteries.
- Experience a thrilling mythological story, narrated by Betsy Brantley (Princess Bride, Who Framed Roger Rabbit?).
- Enjoy a dynamic soundtrack by composer Rich Douglas.
- Utilize a streamlined command & inventory system, keeping you immersed in the adventure.
- Use your map to chart your in-game progress and relive your great deeds through your journal.
- Convenient options include full controller support, subtitles, on-screen cursor, vintage b/w filter, audio and visual sliders and more.
- Unlock 20 Steam achievements.
The Argonautica
Downloadable digital content will be available and includes the following:
- An immersive walk-through audio book, narrated by Betsy Brantley (English ~ 3.5 hrs).
- Argonus and the Gods of Stone Original Soundtrack by composer Rich Douglas.
- The Concept Art of Argonus by illustrator Nabetse Zitro (~ 20 pgs).
The Olympus Edition
A Special bundle that includes both the game Argonus and the Gods of Stone and the Argonautica DLC.
Argonus and the Gods of Stone — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
An excellent journey that puts the player in a Homeric-style Epic tale. I found myself being immersed in the story and enjoying the scenery. Truly one of the best hidden gems I've played. Thanks devs!3 found this helpful
This is not a "walking simulator" as some call it, but this isn't a proper adventure game either. It is something in between, but completely missing the best parts from both worlds. The visuals and atmosphere are "good enough" for an old-school game in my opinion, but very lacking by today's standards. The story is bland, predictable (for anyone who is slightly familiar with at least the basics of the Greek mythology) and delivered by a pompous narrator who bombards you with random names you don't care about (and I'm not talking about the well-known ones like the gods and heroes) and uses ten times more "pretty" words than necessary for each simple occasion. The "puzzles" are minimalistic, with solutions either completely straightforward (like using the only unused item you have on the only object which shows that it requires an item) or extremely arbitrary. The only actual puzzle in the game involves a simple rotating maze (there could also be a jigsaw, but even that is not there, since in fact you just put each part into the only place it fits). The only way to get stuck is to simply miss one of the items laying around, or not approach an object close enough for it to show that y…1 found this helpful
Argonus and the Gods of Stone, developed and published by Zojoi, is a mythological first-person adventure that blends the grandeur of ancient Greek legend with the structure of a classic point-and-click experience. It opens with a striking image: you are Argonus, a historian and cartographer aboard the fabled ship Argo, shipwrecked upon an unknown island. Your crewmates, once living heroes, have been turned to stone by an unseen force. With the help of a mysterious goddess who serves as both narrator and guide, you must uncover the cause of the curse, appease the gods, and navigate a land steeped in divine wrath and forgotten secrets. From its first moments, the game makes clear that it aims to be less about combat or spectacle and more about atmosphere, discovery, and mythic storytelling. The tone and pacing of the game immediately recall classic adventure titles of the 1990s, but presented through a modern visual and narrative lens. Argonus is not a hero in the traditional sense—he is an observer, a man of intellect rather than violence—and this choice defines the game’s entire design philosophy. There are no battles to fight or enemies to slay; instead, your progress depends on…
really good game or it would be if that STUPID WOMAN NARRATOR WASNT DOMINATING EVERYTHYING. THERE IS NO NEED FOR HER WHATSOEVER SHE SPOILS THE IMMERSION. Also graphics are no good everythings grey even the grass. so I dont know whether to recommend or not. Those things aside i enjoyed playing. Loved talos. he was scary
I loved this game, Basic but decent graphics, good puzzles, awesome setting and story really enjoyed, people should watch a game play video to see if it is a style they like 1st.
I've given up, and I've given way worse longer. Like many others, I'm a huge SG fan, and this has all the wonderful hallmarks of what a cool 3D experience with a mythology paint job could've been, but it's not that. As many others have said, it's more a walking simulator with a half-baked adventure game slapped on top. It feels like a pitch or early design document was the inspiration for this, as there's nice narrative elements with identifiable characters from mythology that would've charmed any early participants. However, the "keys" for these gameplay "locks" are usually no more than two rooms away, and most of the time puzzles solve themselves because you already have a key to a lock before you even knew it existed. When they don't just fall into place, it's because there's some fantastical idea, like "burying dragons' eggs in order to grow a tree," that can only be reasonably solved by throwing the (nifty) inventory menu open and just trying everything with everything. So if you're someone who enjoys puzzles, and not just "find fish" and "give to pelican" type puzzles, don't expect the gods to ask much more from you. Throw in the fact that potential enemies, towering creature…
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