Whitevale Defender

Whitevale Defender

Sugarsnapp Games · 2018 · Indie, Strategy, Action, Tower Defense, 2D

PC
Mostly Positive71% · 14
Best price
$4.99
lowest tracked $0.99
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$4.99
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About Whitevale Defender

Whitevale Defender is a 2D replayable tower defense. You'll be defending the castle of Whitevale over and over against hordes of war machines. Each play through you will be advancing your defensive and economic arsenal while also honing your tower placements until you can save Whitevale for good. The war machines are approaching. Help King Theodore save the city of Whitevale from the evil King Balmek.

Features

  • Utilize tools such as traps and explosives. There are 3 tools (4 in total) to unlock to help you survive in the heat of the moment.
  • Build mining drills to excavate minerals. There's a special tower you can unlock to improve your money flow. Which means more towers in the long run.
  • Unlock powerful rewards that completely alter how you play. There are 14 unlockables in total from new towers, tools, and passive abilities you can take into each play through.
  • Enjoy 4 - 10 hours of strategy fun (or more depending on your skill level).

Whitevale is on the brink of destruction. King Theodore needs your help....

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 18, 2018
Very decent little tower defense game that goes for old timey CGA-styled graphics and sound, to my delight. There are two currencies, one to buy towers for the map, and another for unlocks and upgrades. Only has one map, but the difficulty is a long ramp upward, and there are enough different strategies to keep it fresh for 5-10 hours. A budget game done right!
13 found this helpful
Not recommended Mar 26, 2020
Cons: 1. Only one map 2. Grind until you win. Or quit 3. Grind. Nothing except the grind 4. Grind Pros: 1. Looks good 2. Sounds good Gameplay is a looped endless mode. When you die, you can do upgrades and buy towers. In game menu. So, the first two-five times you have to try to beat the game with only one tower type. Without any chance. Could be funny with map generator or something. Gameplay is, kind of, innovative. But it does not work this way. It is terrible and repetative. And you have to play a lot before you can reach the actual gameplay by opening towers and powerups. Not worth a money and, the more important, not worth your time.
4 found this helpful
Not recommended Apr 14, 2019
Only one level, which plays until you lose (or beat it from grinding). Game Forces you to grind the same level over and over for upgrades, limited build space and limited tower build options. I often run out of space and am unable to spend my money.
1 found this helpful
Not recommended Sep 15, 2018
Consider this game to be a simple Roguelite for the Tower Defence genre. To win, you must lose. Again, and again, and again. Tower placement and selection does not carry as much weight as simply grinding losses again and again to unlock your much needed towers, power-ups, and boosts. Once you have unlocked everything, only then you can start to think about any sort of strategy, which is unfortunately lacking. There is no pathing or mazing, and with only three (offensive) towers to think about, you will quickly devise a solution for each round. There are any number of far more advanced tower defence games available online for free. For the price of entry, I would consider whether or not you mind being defeated over and over again. If you are the sort of player who restarts a level if they take a single hit, this is not for you.
1 found this helpful
Recommended Jul 9, 2020
Good 3 hours spend to try all out, definetly worth the money if you look for some little fun. Hopefully some lategame fun will be added or another map/tower
Recommended Sep 2, 2019
I'll start off by saying that I like the concept and enjoyed my experience with this. But 5$ is too much, its way too minimalistic. Beat in a little over an ~hour due to poor balance (do not upgrade Drillers if you want a challenge). Theres only 2 damaging towers, 1 debuffing tower, 2 traps, few upgrades upgrades, 3 or 4 enemy types and just 14 waves. To make it worse, the game is designed to inflate playtime to unlock the limited number of passive upgrades and abilities you do get. Its worth a pickup on sale and would love to see the dev expand more upon this but as it is now, you're paying for the experience and not the gameplay. I'll still recommend it due to having fun with the concept. Steam playtime is bugged, played this around 80 minutes offline. I've beaten easy and medium and so I'd say I have played enough to review accurately but its possible that hard mode switches things up. Currently I'd value the game at roughly 2$ with most of that going to aesthetic, music and concept..

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