

Destroy The Monoliths
Radiant Sloth · November 2, 2023 · Tower Defense, Mining, Action Roguelike, Difficult, Top-Down
Buy Destroy The Monoliths from Steam at $6.99 — the cheapest of 1 store we compare.
Where to buy Destroy The Monoliths — official stores
Destroy The Monoliths price by region
Destroy The Monoliths costs $4.69 in Georgia (USD), £5.89 in the United Kingdom, €6.89 in Europe (EUR), $6.99 in the United States, CA$8.99 in Canada, A$10.25 in Australia, NZ$10.49 in New Zealand, R$23.50 in Brazil and zł31.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $4.69 | $4.69 | — | 1 | |
| £5.89 | £5.89 | — | 1 | |
| €6.89 | €6.89 | — | 1 | |
| $6.99 | $6.99 | — | 1 | |
| CA$8.99 | CA$8.99 | — | 1 | |
| A$10.25 | A$10.25 | — | 1 | |
| NZ$10.49 | NZ$10.49 | — | 1 | |
| R$23.50 | R$23.50 | — | 1 | |
| zł31.99 | zł31.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Destroy The Monoliths
EXPLORE
Discover procedurally generated maps with unique biomes (arid, volcanic, frost, ...) and shapes (dense, archipelago, river, ...). Enjoy a beautiful 3D pixel art style with dynamic lighting. Find useful structures like treasures or shrines.

MINE
Destroy blocks to collect tons of resources. Use different weapons to mine faster and more efficiently, or rely on automated buildings to get the job done for you.

BUILD
Place buildings to protect your base and attack enemy monoliths. Combine and synergize buildings from four different categories: offensive, status effects, support and biome specials.

FIGHT
Attack monoliths with your main offensive buildings. Protect your base from the enemy minions summoned with your other turrets. Use your weapons, shield and dash to fight alongside your turrets. Collect XP from damaged monoliths to get upgrades.

UPGRADES
Get new weapons and new building blueprints. Get relics that enhance your stats and offer unique effects. Upgrades are acquired for a whole world so they carry over to the following missions. Leverage your new powers to face the increased dangers as you cleanse more sectors of the world.

WORLDS
Play procedurally generated worlds. Unlock various packs of starting technologies to explore different playthroughs. Activate doomed relics to increase the difficulty and challenge yourself. Get achievements. Discover all the entries of your journal.

Destroy The Monoliths — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise Destroy the Monoliths as a uniquely creative tower defense game with excellent retro charm, distinctive art style, and engaging mechanics that reward clever environmental use and trap placement. However, critics find the experience hampered by clunky controls, cumbersome UI during combat, finite resource limits that create frustrating scaling issues, and a steep difficulty curve where one mistake can spiral into an unrecoverable situation, making what should be relaxing often feel stressful instead.
This one hurts. It's a neat concept, real-time tower defense/assault, but the clunky controls, UI, and scaling remove any sense of chill. It takes forever to mine, and you're [i]constantly[/i] required to balance between resource gathering and defense, which just slows everything down more. The multitude of enemy types means there's always going to be a hole in your defenses, so that creates frustration when you feel you've finally developed a kill zone. Pulling up the Build menu is a pain in the heat of combat, and the second you're overwhelmed, it's pretty much game over. Add in replaying a level also punishes you with penalties and it's a downward spiral. The biggest problem I had was the [i]finite[/i] resources per level, so as the enemies scale and begin destroying your walls and turrets, you permanently lose those resources. This could be mitigated if enemies dropped loot on kill instead of just healing orbs, but that wasn't the developer's intention. So it's just a constant barrage where you feel you're climbing uphill the entire level. Just left me with a more frustrating than fun experience.5 found this helpful
I've not played anything quite like it despite playing a lot of tower defence games. It feels a bit like some lost quirky pc game from the 90's. The kind of thing you might have stubbled on the demo of on an 90's pc mags free cd and then wonder the rest of your life what on earth that quirky game was you once played. At it's best it offers a really interesting and unique gameplay experience (at least from the games I’ve experienced) where you build things to both attack the enemies structures and to defend your own. You take advantage of the environment in cool ways, lay traps and build walls. Different maps introduce new elements to try and keep it fresh and you unlock upgrades and new things to build. You have to build vulnerable structures near the enemy monoliths to attack them and you need to build defences around those structures so they aren’t destroyed. It automatically saves the game mid level when I quit which is good as I have limited free time. This does feel like a game that is best played in 20-30 minute bursts and at this stage I don’t know what my total play time will be, but for the price I’ll get my moneys worth. TBH I’ll probably get my moneys worth in the…3 found this helpful
I think about this game a lot, And the other day when I was recalling a particular’s heated combat section, I realized I hadn’t left this game a review. Destroy the Monoliths is [u]brilliantly[/u] crafted, and Radiant Sloth deserves a ♥♥♥♥♥♥♥ win. I could tell you in specific detail precisely why this game is excellent, but considering that it’s currently on sale for less than a double cheeseburger, I feel I can state this confidently; Out of everything I’ve bought/played this year (200ish games), this might be the most hiddenest, gemmiest gem of them all. This game reeks of the Commodore Amiga, so much so that I must assume that the soundtrack was arranged in tracking software. Its vibe is wholly its own, and that ethos extends to the mechanics in ways that consistently have me giggling at the screen. It is so blatantly obvious that the folks (perhaps folk?) at Radiant Sloth are exceptionally clever, and while I loved Skycliffs (haven’t played Comet Force yet, just found out about it as I was looking to write this review), the craftsmanship I can feel in my soul as I play this game…..it’s so emblematic of how important indies are to carrying the art of games forwards. When you…2 found this helpful
Fun game!2 found this helpful
really haven't played anything like it, also love the art style!1 found this helpful
I enjoy it in quick bursts when I have some time to kill. It's perfect for the steam deck.1 found this helpful
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