

Mindustry
AnukenDev · 2019 · Automation, Base Building, Tower Defense, Resource Management, RTS
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About Mindustry
Build elaborate supply chains to power your defenses and armies while fending off enemy waves in this hybrid factory-builder that blends tower defense, RTS strategy, and cooperative multiplayer into one addictive experience. Master 250+ production blocks, command diverse units across procedurally generated sectors, and customize everything from game rules to your own maps in a deeply moddable sandbox.
Play through the campaign alone or with with your friends in cross-platform multiplayer co-op and challenge them in team-based PvP matches.

Factory Building
- Create elaborate supply chains of conveyor belts to feed ammo into your turrets and produce materials to use for building
- Use production blocks to create a wide variety of advanced materials
- Distribute liquids and fight constant challenges, like outbreaks of fire or enemy flier raids
- Get the most out of your production by supplying optional coolant and lubricant
- Produce a wide variety of units for automatic management of your base or assault on enemy bases
Tower Defense
- Defend your structures from waves of enemies
- Strategically place your turrets to destroy them before they reach your core
- Supply your turrets with ammo, coolant, and power
- Bolster your defenses with powered shields, regeneration projectors and other support buildings

Real Time Strategy
- Set up assembly lines to construct armies of mechanized units
- Use your units to square up against fully functional enemy bases
- Capture more territory to place down more cores and get access to additional resources for expansion
Campaign
- Play through two separate planetary campaigns
- Conquer the planet Serpulo and Erekir as you advance through 35 hand-made maps and 250+ procedurally generated sectors
- Capture territory and set up factories to produce resources while you play other sectors
- Defend your sectors from periodic invasions
- Coordinate resource distribution between sectors via launch pads
- Research new blocks to fuel progress
- Invite your friends to complete missions together
- 250+ technology blocks to master
- 50+ different types of drones, mechs and ships
- 80+ achievements to complete
Community and Modding
- Use the steam workshop to browse community-made maps and schematics
- Join public community servers to play with others across platforms
- Play co-op, PvP or sandbox
- Community servers support plugins for custom maps and gamemodes
- Create your public dedicated server, or invite friends to your own private session
- Customizable game rules: Change block costs, enemy stats, starting items, wave timing and more
- Built-in map editor lets you make your own maps to play and share with the community
- Browse community-made mods to add or remix even more content
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Littoral Shipyard and Planetary Launch Terminal ruined my life and I loved every second of it. Died over 70 times on each one and just kept going out of spite. There were nights I sat there staring at my core getting wrecked for the tenth time in a row thinking eating glass shards and rubbing salt in my wounds would honestly be less painful than rebuilding my defenses again. But something about this game makes you go back anyway, you just NEED to fix the mistake. 11/10 game, worth every penny.1 found this helpful
One of the best games ever.
v8 is amazing, the game has a new car smell
w gamme
devs are 100% worth supporting, game is available for free if you need convincing :)
One of my greatest recent discoveries. The content is massive, the gameplay loop is nicely built and works for many kinds of players: from casuals looking to enjoy the game without sweating too much to tryharders. There are many levers to adjust the difficulty: the different difficulty levels added in the v8 update, the choice of pausing or not while playing and different meaningful options. To me, the start on Serpulo can be quite slow and not enough engaging, but when you go to Erekir or deeper into Serpulo where you find ennemy bases, that's where I find Mindustry so satisfying and stimulating.
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