

Enter Digiton
Morne Venter · 2020 · Indie, Casual, Action, Adventure, Metroidvania
PC
Mostly Positive73% · 33
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Screenshots
About Enter Digiton

Enter the world of Digiton
Nested in the hollow husk of a desolate world lies the kingdom of Digiton. Digiton is located entirely underground, shielded from the uninhabitable surface. It consists of vast and intricate mines, enormous cityscapes and subterranean mushroom forests.
The kingdom has made numerous technological advancements, using its feats of science and engineering to establish dominion over its environment.
However, greed and lust for power has plunged the kingdom into a ruined state, leading to the rise of the four demon lords. Very few of Digiton's inhabitants endured, those that remained are locked in a never-ending struggle for survival.

Features

- Explore the vast world of Digiton, consisting of underground mines, mushroom caves and icy valleys.
- Collect powerful abilities and upgrades by equipping magical masks, each with a unique appearance.
- Slay the four demon lords in epic boss battles.
- Find out what exactly is an AHAB unit.
- Discover a variety of secrets!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I got this game on sale for less than 1€ and I'm not sure if it's even worth that much. I wanted to get at least halfway through before posting a review despite noticing many of the issues I'm about to point out almost immediately, but after half a dozen deaths on the very first boss, I can't be bothered. The first and biggest problem is the total lack of control customization (or any kind of options menu at all, really). If you have a QWERTZ keyboard setup, the game is unplayable, as the block button (Z) is miles away from the rest of your controls. If you press and hold 3 keys at the same time, your controls will lock up, so if you want to jump and dash diagonally, if you hold the spacebar for too long, the dash just won't activate. The up arrow is used for interacting with NPCs as well as advancing the dialogue, so if you try to skip through, you end up opening the dialogue box again. The range of the interaction is massive, so if you try to dash or attack up anywhere near them, you'll open up the dialogue when you didn't want to. Regular enemies follow very basic movement patterns and seemingly serve no other purpose than to be a minor inconvenience on your way. They also hav…3 found this helpful
H O R R I B L E Don't buy it, make you a favor! No lo compres, hazte un favor!1 found this helpful
It's a game but not for that price. Also you need to finish at least 1 corrupted boss if you want to 100% despite finishing everything(corrupted bosses normally needs to not count to 100% since after killing all you finish the game 110%)
Game was pretty okay for it's price. It's an simplistic plattformer with an pretty reserved artstyle. The game calls itself an metroidvania but unlockable abilities are only needed to find some secret "souls" you can trade in for different masks who give some benefits in exchange for an disadvantage. To be honest I didn't really care for the masks and most of the time I didn't wear any except the one that makes me faster for less life, because less life is the only disadvantage that don't have an effect on the controls, Where we at them I think the controls are fine and precise I don't share the opinion of other reviewers here, dunno if they were finetuned during some patches I can only say asides from some edges of plattforms you can drift off to, controling the character in the recent state of the game was fun. I especially liked the rumble feature when throwing your shield, destroying things, or using the dash float, it felt more impactful that way. There is a slight knockback when you throw the shield which kills your momentum, however i'm pretty sure it was implemented on purpose so attack spamming doesn't become overpowered, always when you attack you leave yourself vul…
Consider this neither thumbs up or down. Any precision platformer with wonky collision, is a rough experience. However, it does have heart so I gave it a thumbs up. Not the worst couple bucks I've spent.
I paused for a while before writing this review because Enter Digiton is a real mixed bag. Absolutely gorgeous visuals - unique, striking, clean as hell, and memorable. The visual design of the entire game is phenomenal. Aside from the visuals and presentation, unfortunately, things take a bit of a dive. There's a lot of jank here - movement, collisions, enemy designs, and level design all leave a bit to be desired. Enemies are either laughably easy or obnoxiously difficult, and some enemies inexplicably don't seem to be able to be attacked. The player's collision box or the tilemap's must be non-square, because you'll slide off the corners of platforms and against walls for no reason. Instant deaths are common, particularly when falling into the numerous death pits. At one point I got stuck in a little alcove because I needed to perform an upwards dash to get out but couldn't because there was an NPC standing directly where I needed to jump and hitting up would just interact with it ad nauseam. The issues go on. Many of these things could probably be remedied without overhauling the entire game, but in its current state, it's a bit rough. I'm going to recommend Enter Digiton d…
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