

War Wind II: Human Onslaught
DreamForge Intertainment · 2021 · RTS, Wargame, Real Time Tactics, Isometric, Old School
PC
Mixed60% · 20
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About War Wind II: Human Onslaught
After many years of war, much has changed on the world of Yavaun. Humans, reluctant colonists, are now part of the cultural diversity of this alien world. Factions have formed over the decades since humans appeared. The Overlord Factions includes the allied forces of Tha'roon and Obblinox. The SUN (Servants Under NagaRom) are represented by Shama'Li and Eaggra. Of the two human factions, the Marines are comprised mainly of Marines and the Descendants are scientists and academics. Each faction has its own agenda - and peaceful coexistence is definitely on it.War Wind II: Human Onslaught offers a great variety of vehicular, mechanised and special units, with intense and exciting maps, and a rich array of options, graphics and sounds, along with a combat model that offers a dynamic balance of play. All this, plus the addition of the human element make War Wind II: Human Onslaught a compelling must-play for any real-time strategy fan.
- Units include Marine Assault Drones, Descendant Marine Helicopters, The Dread Overlord, Two-Headed Giants, and the SUN's raging spirits
- Intense and exciting maps
- Four campaign options with over 46 scenarios
- Multiple leaders with varying strengths add to the strategic challenge of each scenario
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I love this game but I played it as a child so if you don't have nostalgia for this I don't recommend it4 found this helpful
War Wind II: Human Onslaught, developed by DreamForge Intertainment and published by SNEG, is a real-time strategy game that reflects both the creativity and rough edges of late-1990s RTS design. It builds on the foundations of its predecessor while introducing new factions and mechanics, aiming to create a more layered and narrative-driven experience. The result is a game that feels ambitious in scope, offering a mix of traditional base-building strategy and experimental ideas that set it apart from more conventional titles of its time. Set on the alien world of Yavaun, the game expands its universe by introducing human factions into an already complex ecosystem of competing species. Rather than presenting a simple good-versus-evil conflict, the story unfolds through multiple perspectives, with each faction pursuing its own agenda. This narrative approach gives the campaigns a stronger sense of identity, as missions are not just isolated battles but part of a larger struggle shaped by conflicting ideologies and survival instincts. It adds a layer of context that makes progression feel more meaningful, even if the storytelling itself remains relatively understated. Gameplay follo…2 found this helpful
https://youtu.be/6h_ByYeRtOg Barely functional on modern PCs, once it's up and running the UI/UX setup is unclear and hard to use.
Game runs fine on WINDOWS 11 and works FINE with an NVIDIA GPU. Desktop pc 100%. Handhelds its 50/50 Game RUNS fine on 55 inch screens or smaller. (was designed for way smaller screens from the 90s though) Played the demo in my younger years over and over on some pentium system or something from that era and never had the full game until now so happy happy, will deep dive into it at some point. Good game from what i played in the demo as a kid, memories =)
It finally has a tutorial, so it has my thumbs up!
war wind 2 dares to provide an answer to the question: "What if starcraft was EVEN older, and was Also super ♥♥♥♥?" say hello! Have fun scrolling the map where everytime the area moves the game will ♥♥♥♥♥♥♥ freeze and ♥♥♥♥ itself.
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