

Magnus Failure
Sons of Welder · July 1, 2021 · Adventure, Casual, Singleplayer, 2D, 2D Platformer
Buy Magnus Failure from Steam at $4.99 — the cheapest of 1 store we compare.
Where to buy Magnus Failure — official stores
Magnus Failure price by region
Magnus Failure costs €3.99 in Europe (EUR), £3.99 in the United Kingdom, $4.99 in the United States, CA$5.69 in Canada, NZ$6.29 in New Zealand, A$7.50 in Australia, R$10.89 in Brazil and zł17.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €3.99 | €3.99 | — | 1 | |
| £3.99 | £3.99 | — | 1 | |
| $4.99 | $4.99 | — | 1 | |
| CA$5.69 | CA$5.69 | — | 1 | |
| NZ$6.29 | NZ$6.29 | — | 1 | |
| A$7.50 | A$7.50 | — | 1 | |
| R$10.89 | R$10.89 | — | 1 | |
| zł17.99 | zł17.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Magnus Failure
I. Magnus Failure
II. Magnus Imago
III. Magnus Positive Phototaxis
IV. Lazarus A.D. 2222
Magnus Failure is an isometric exploration and adventure game with logical elements. The protagonist of the game is a person who, for unknown reasons, finds himself in the isolation of other people and scans the radio in search of a signal. The appearance of a seemingly incomprehensible message makes you want to find the sender. So you set off on a journey through the unique world of Magnus Failure! Solve puzzles using the right combination of items, find them in the surrounding world and solve mini-logic games. The world is full of mechanisms that open up new locations for the player.
Magnus Failure is an atmospheric journey through the mysterious world of signs, symbols and clues that make up the plot of the game. What surrounds the player is ambiguous. He can freely interpret what happened to the world and why the hero was left alone. The unique graphic aesthetics of the game deepens the overwhelming impression of being in a different reality. The protagonist himself is quite an unusual character because he wears a huge helmet with an attached mask straight from the Japanese kabuki theatre. The game is no shortage of other similar references and symbols that give it its character.
Magnus Failure has ambitions to deepen the player's willingness to ask himself philosophical questions about who he is and what his place in the world is. Will you try to find answers to these questions and plunge into the mysterious world of Magnus Failure? Will you open up to the unknown and find the sender of the signal?
Magnus Failure is an introduction to the world of Magnus. The developers are planning to release more parts!
Magnus Failure — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the series for its atmospheric hand-drawn art style and varied gameplay across different entries, with later games like Magnus Imago and Lazarus A.D. 2222 being stronger than the first installment. Common complaints include that individual games are quite short, puzzles can be overly simple or occasionally frustrating, some items and mechanics feel unexplained until later in the series, and the UI is somewhat clunky. Most recommend the games for their unique setting and artistic presentation, especially if purchased on sale, though they're best viewed as brief experiences ra
Decent short exploration/puzzle game with an amazing surreal ambience! It honestly took me a trip through the whole map until I managed to navigate how to even pick up items lol, but that aside the puzzles are fairly intuitive. Having already played the second game from this series, as expected the story and setting are extremely enigmatic with little to zero context on anything, the cutscenes though seem to suggest some futuristic dystopian confinement, spiritual apotheosis or pure denpa/psychosis?? The atmosphere nails that lonely yet oddly comforting sense of isolation paired with hopeful etherealism very well, plus I enjoyed the soundtrack and the graphics are lovely and trippy! Despite the unique and intriguing vibe the game alone doesn't offer very much, but I recommend it as part of cheap bundles!8 found this helpful
[h3] Sons of Welder / Magnus Series [/h3] Writing this after playing practically all the titles in this saga so far, up to Alice Mesmerizing Episodes of Neurosis. The games in this series are quite varied in gameplay, with the first, Magnus Failure, being an isometric exploration puzzle game, and the next two, Imago and Positive Phototaxis, being puzzle games similar to Rusty Lake ones. The ones that follow take a different turn. Lazarus is a visual novel set in a dystopian future, and the other two games, AMEN and NEUROZA, are not part of the main series but share elements of the universe. They are hidden object games where we search for keys amid related artwork. So, with all that said, are these games for you? It depends, because beyond the fact that the games last about an hour each and are not very difficult, you have to take into account that the story is cryptic, abstract, and strange. Don't expect a story with all the usual elements and an ending that ties up all the loose ends, because it's more about interpretation, with a lot of symbolism. If you're attracted to playing something original, handmade, and especially if you like the visual style, don't think twice. They…6 found this helpful
Oh, when the tags fail the game... It is not a platformer, but an isometric puzzle adventure with an eerie, atmospheric hand-drawn art style. It is short and only the first game of the series, so the ending is more like a "to be continued" picture. All in all, I had my fun. It is recommended. [quote]Follow us for more [url=https://store.steampowered.com/curator/45113328-Awesome-Adventure-Friends/] Awesome Adventures![/url] [/quote]3 found this helpful
[h2]Magnus Failure [/h2] (Tetralogy) I. Magnus Failure II. Magnus Imago III. Magnus Positive Phototaxis IV. Lazarus A.D. 2222 Magnus Failure is not for me, Magnus Imago and Magnus Positive Phototaxis, are much better which i will rate positively. I know this is supposed to be a Tetralogy but at the moment I haven't seen the link maybe the last one Lazarus A.D. 2222 will though. The game is slow pace and I usually don't mind in a walking sim for example if the environment is beautiful but this is not the case here, when you finish the game, you still have a lot of things in your bag not sure what they are used for. Edit : Lazarus A.D. 2222 does explain the previous games and now it makes a bit more sense, neverthless I wish Magnus Failure was more point and click like Magnus Imago and Magnus Positive Phototaxis.3 found this helpful
An OK but short Point and Click game in an unusual setting. The UI is rather clunky, but simple enough to get a hang of. Puzzles are mainly reasonable. I remember starting it awhile back and giving up immediately, but I tried again. Sort of wish there was a "meh" option because of the clunkiness, but because it was finishable its a thumb's up.
[b]"the grain begins development in the darkness of earth"[/b] ❤️🩹🖤🖤 🟩 nice atmosphere 🔷 funky ui 🔴 lack of game [b]vibes:[/b] weird lonely post apocalypse [b]loops:[/b] item hunting adventure game [b]ramblings:[/b] starting off i really liked the art style and music of this, it creates a great atmosphere of this sort of dreary lonely apocalyptic scenery. i kind of liked the ui, it was weird and clunky but it fit the feel of the game. the game itself though, ehhh. it really felt like a little old web flash game more than anything, both bad and good. it consisted pretty much entirely of what felt like wandering around aimlessly. at one point i was going across the map trying to find some unknown key item i presumed i was missing because i couldn't progress anywhere, only to realize the broken down truck in the middle of the map had two spots to interact with instead of one. skill issue i guess, but everything felt like that. find some item, somewhere, for a puzzle, somewhere. you do some minor puzzles to progress, but there's little driving you actually forward, and then the game just sort of ends. i was convinced i hadn't finished it yet, since the inventory was stil…
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