

Demonschool
Necrosoft Games · November 19, 2025 · Turn-Based Combat, Isometric, Adventure, JRPG, Turn-Based Tactics
Buy Demonschool from Eneba at $22.11 — the cheapest of 5 stores we compare.
Where to buy Demonschool — official stores
Cheapest Demonschool keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.
Demonschool price by region
Demonschool costs £17.99 in the United Kingdom, €19.49 in Europe (EUR), $22.11 in the United States, $22.49 in Georgia (USD), CA$29.69 in Canada, A$32.35 in Australia, NZ$37.90 in New Zealand, R$67.39 in Brazil and zł80.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £17.99 −10% | £17.99 | £49.37 | 4 | |
| €19.49 −10% | €19.79 | €19.49 | 5 | |
| $22.11 −10% | $22.49 | $22.11 | 5 | |
| $22.49 −10% | $22.49 | — | 3 | |
| CA$29.69 −10% | CA$29.69 | — | 3 | |
| A$32.35 −10% | A$32.35 | — | 3 | |
| NZ$37.90 −10% | NZ$37.90 | — | 3 | |
| R$67.39 −10% | R$67.39 | — | 3 | |
| zł80.99 −10% | zł80.99 | — | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Demonschool
Demonschool is a tactics RPG where you plan character movements and actions freely during each turn, then watch them execute simultaneously to create devastating combos against demons and monsters. Balance supernatural battles with managing your university schedule and friendships across a mysterious island that unfolds its secrets over an entire semester.
- Tactics: Rewind any action during the planning phase and create combos to dispatch your foes.
- Story: A light horror narrative told through huge avatars with side quests aplenty.
- Schedule: Plan your school schedule to level your characters and build their skills.
- Friendship: 15 characters with whom to build relationships.
Plan movements at your leisure, and execute them all at once. You can also rewind actions during the planning phase.
Buffing friendlies and debuffing enemies compounds damage output. Note the damage numbers!
Combos do big damage and produce unique elemental attacks, which you can use to exploit enemy weaknesses.
Explore a mysterious island that reveals its mysteries morning, noon, and night, day by day, week by week, across a university semester. Plan your team's schedule to enhance their skills and gain new abilities. Gain new teammates and enhance their relationships depending on who you choose to pursue.
Demonschool — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 2 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I thought I loved the game. Game is amazing... for a while. But pacing here in everything is very stretched. Story starts normal, but quick, and then has some tints of potential good routes. However, it takes too long to actually make progress. little stuff happens but don't really progress the story after the start very significantly. it takes too long for new chars and some of the starting ones are very dull. its ok to have 1 dull char, but a second one is a lot. I liked the mini interactions around the city, but some have many instances of "nothing happens", so yeah time lost because yes. And gameplay... I was sold on to this by into the breach, and yeah, the combat was fun... the first 10 times. combat is always same kind of objective, monsters don't differentiate too much, and your characters dont really progress in significant matters. I tried doing all sidequests and it was the same every time. the boss fights are very well presented and change it in soooome way, but they are very infrequent to actually strive to get to the next one (As all the battles in between are very samey). OST is amazing tho, no complaints there. visual style very good indeed even if i personall…7 found this helpful
TLDR; I recommend the game and want the devs to do another but the pacing is really bad leading to combat fatigue and uninteresting party members and world. I just want to preface this with how excited I was for this games release. I followed the devs on twitter and they made a pretty cool game. When this game dropped I came straight home from my afternoon class, bought it instantly, and hopped on stream. I also 100% the game and got all the achievements. The game starts off really strong. Faye is a fantastic designed character. The next couple party members you meet are super well designed and fun. I also really like that the whole cast are adults and the School they go to is a college (what we wish for with persona). You get to hang out with these people in persona fashion although time does not pass which is fine ! The town is pretty vibrant and npcs all have different dialogues they say throughout the day. There are activities you can do around town like fishing, cooking, karaoke, and beetle racing. The OST also is fantastic and some of the strongest songs are the vintage sounding tracks. The combat is like Into the Breach mixed with Persona cut ins and Toribash. When…3 found this helpful
A really good strategy rpg with some of my favourite writing of games I rescently played. It has a couple flaws but not nearly enough to take away from the overal enjoyment, the only real complaint I have is the rng use in boss fights but thats definately a nitpick everything considered. Verdict: watch- i mean play it2 found this helpful
EDIT: I am now at Week 6, and everything I took for granted as nonchalant writing as a reference to how older games handled their writing was actually a little too preemptive judgement. The game answers the questions you have pertaining the writing at this point. I think my only concern after this is just sheer abundance of characters, but there isn't a traditional level system, so you don't actually have to engage with changing that many characters out, but the game does reward you for it. I think from week 7 into week 6, the game is just proving how much it wants to do and I think I have to update my review to at least mention it is a lot better than I let on in that first paragraph. Still a 7/10, GBA/early PS2 styled game, but just also better than I let on. Original review under this for posterity ---- It's not the best game I've played, it's not the worst. It kinda lives in limbo at the truest meaning of a 6.5-7/10 game. In terms of how interesting it is, for both gameplay and story, I liken it to a Game Boy Advance game. It's not the best of anything, but because of its weird space in limbo, I genuinely love it. I've played it off and on since release at a very nice pace…2 found this helpful
Neat game. Artworks are great, it's funny and combat is clean. You better like the combat/puzzle aspect because they are a lot. I can see why some people find them repetitive, they can be. I enjoyed it a lot! French translation is top notch, congratulations to the translation team! That being said, some QOL change would be nice. For example changing skills in board preparation is a chore on controller so in the end I tended to just reuse always the same comp that handled everything. That did not ease experimentation. For example don't make the player go through the full team and skill list to change them, just show the skill tree as a dialog when selecting a character on the board during prep. Maybe even a preset system. Also, as I found some characters clearly better than other, it would be nice to have a system to force the player to experiment. Maybe with an additional "goal" system in each combat to unlock a better grade. For example "don't have char end turn in adjacent cell", "Don't use a phaser", "Kill this demon last", etc (à la Dofus). I think that would spice things up.2 found this helpful
Lovely game - simple and fun, with a surprising amount of depth. If you like Persona, puzzles and RPGs, this is real good. Also fun characters - my favourite is Knute.1 found this helpful
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