

Road to Ballhalla
Torched Hill · August 5, 2016 · Comedy, Funny, Rhythm, Puzzle Platformer, Dark Humor
Buy Road to Ballhalla from Gameseal at $0.27 — the cheapest of 6 stores we compare.
Where to buy Road to Ballhalla — official stores
Cheapest Road to Ballhalla keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Road to Ballhalla price by region
Road to Ballhalla costs £0.18 in the United Kingdom, €0.20 in Europe (EUR), $0.27 in the United States, $0.27 in Georgia (USD), zł1.11 in Poland, R$2.34 in Brazil, CA$3.89 in Canada, A$4.39 in Australia and NZ$4.39 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.18 −93% | £2.55 | £0.18 | 5 | |
| €0.20 −93% | €2.95 | €0.20 | 6 | |
| $0.27 −91% | $2.99 | $0.27 | 6 | |
| $0.27 −97% | $8.49 | $0.27 | 6 | |
| zł1.11 −92% | zł13.59 | zł1.11 | 4 | |
| R$2.34 −80% | R$9.39 | R$2.34 | 3 | |
| CA$3.89 −80% | CA$3.89 | — | 2 | |
| A$4.39 −80% | A$4.39 | — | 2 | |
| NZ$4.39 −80% | NZ$4.39 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Road to Ballhalla

Rhythm-driven Gameplay
Move with the music to overcome even the most difficult hazards, like laser beams or insane camera angles trying to explode both your balls and your brain.
Dynamic Music and SFX
The dynamic music by Emmy-nominated composer Nicholas Singer is tailored to the rhythm and style of each level, with sound effects adjusting to the level's music. Without it, you'd fail even harder.
Epic Storyline
Not included. Instead, be guided by floor texts that make fun of you when you fail and drop awful puns even if you unexpectedly don't.
Scavenger Hunt
Discover secret areas that lead to other secret areas which in turn lead to other secret areas1. You get the idea, and maybe even the rainbow that awaits you at the end of the treasure. Probably you'll just google it though.
Speedrolling
Replay levels in Rush mode as fast as you can and prove that you are a good person by beating other players' highscores.
Style your Balls
Be rewarded with awesome bonus contents like tasty new colors2 and trail effects for your balls.
Workshop Integration
Community levels are probably better anyways - create and share your own challenges with the level editor.
1 May contain traces of you going nuts.
2 gluten-free

Road to Ballhalla — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Keep rollin', rollin', rollin', rollin' (What?) Keep rollin', rollin', rollin', rollin' (Come on) Keep rollin', rollin', rollin', rollin' (Yeah) Keep rollin', rollin', rollin', rollin'.12 found this helpful
Road to Ballhalla takes the straightforward idea of rolling a ball through obstacle courses and transforms it into a clever mixture of rhythm, precision movement, puzzles, and arcade-style challenges. Developed by Torched Hill and published by tinyBuild, the game distinguishes itself by making music an important part of how its environments behave. Instead of simply navigating from one end of a stage to another, players must recognize patterns, anticipate hazards, and frequently synchronize their movements with the soundtrack. The controls are immediately understandable, but the stages gradually demand considerably more concentration and accuracy. The strongest element is the connection between music and level design. Lasers, moving hazards, disappearing pathways, and other obstacles often follow rhythmic patterns that can be learned through observation and listening. Early encounters introduce these concepts without overwhelming the player, while later sections combine multiple dangers and require increasingly precise movement. Failure is common, but each attempt provides useful information about timing and positioning. Once a difficult sequence has been memorized, successfully m…1 found this helpful
Honestly this has been sitting in my backlog forever now, but I'm glad I gave it a chance! Solid game all around.1 found this helpful
It's good for what it is, but it's a pretty simplistic game.1 found this helpful
Starts off like a fairly simple but well executed rolling ball puzzle. Turns to sh*t in world 2 where the garbage-tier developer thinks making you die over and over again as a necessity to pass an area is somehow good design or in any way even remotely fun.1 found this helpful
This game is okay. Marble rolling is a pretty well-trodden genre, but this game offers some interesting twists. The game is rhythmic; following the rhythm of the music will help. There are puzzle-like elements where you want to collect certain collectibles and need to figure out how you can get there. There are also some twists, like a level where you're "hiccupping". The game forces quite a lot of humor on you, both with awful puns and some trolling. You can see one on the trailer; the "Do Not Enter" hole is there just for silliness. Some people might enjoy it. I don't, but also, it's not enough to put me off the game. I just play the levels. There's also Workshop integration, so you can unleash similarly troll-y levels to the community. Overall, there might be a few things about the game that I wish could be better, but I think it's a recommend from me. It might be a marble rolling game, but it's quite unique, and it's worth trying.
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