

Absolute Insanity
Chris Danelon · 2024 · Boomer Shooter, Bullet Hell, Arena Shooter, Horror, Roguelite
PC
Very Positive95% · 57
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Screenshots
About Absolute Insanity
Immerse yourself in action-packed gameplay, where procedurally generated levels, and ever-evolving horrifying enemies adapt to your playstyle.
In Story Mode uncover the origins of these scary creatures and defeat them to unlock new items, levels, and enemies for Arena Mode.
Arena Mode allows you to customize levels, enemies, item drops, difficulty, and more to tailor your gaming experience.
Your gameplay will evolve into unique experiences from the procedurally altered levels, environmental hazards, and randomized item spawns, allowing multiple fresh playthroughs.
Created by a passionate solo developer this game offers an action horror experience like no other.
Key features:
- action packed gameplay
- custom weapon creator
- procedurally altered levels making each playthrough unique
- destructible environments
- unlocks and upgrades after you beat a level
- different game modes including story and arena mode that allows you to customize levels
- graphic settings, key rebinding, post processing effects settings, optimization settings, audio settings
- 15 different language selections including: English, Chinese, French, German, Hindi, Italian, Japanese, Portuguese, Spanish, Korean, Russian, Polish, Thai, Vietnamese, and Indonesian
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game is better than it looks but it's still not good. I slogged through it not having a lot of fun, finding the ideas to be stale or bland mostly, and while the still image faces are creepy and cool, they're essentially floating JPEGS chasing you, and that makes the game feel like it should be a free game rather than a game worth money (I can't believe the price before a sale is $15 USD, that's a complete ripoff). By the way, the the fight with Gorbino SUCKS, and beating it entails you being 100% perfect and 100% lucky; the hit detection being off, items glitching where they disappear or can't be picked up, enemies coming out of nowhere and "getting you" when you didn't even see where they came from, exploding green rocks killing you if you touch them, and every other weapon sending you flying all over the place all makes it one of the most frustrating levels. It took me a couple of hours and countless retries to beat him and if you have and are reading this review and beat him, you deserve a medal. Bottom line, this is an amateur game and I recommend you STAY AWAY.3 found this helpful
Bizarre game, but very fun. The bosses are terrifying, and the weapon upgrade system keeps things interesting. Solid gameplay, not buggy at all (at least as far as I've seen), classic 90's early 3d-style graphics, and a good difficulty curve. Definitely worth a try.2 found this helpful
Certainly an interesting game, although the fights can drag on and get a bit repetitive just waiting around for the best weapon to spawn in. Took around 3 hours for the story and 7 for 100%1 found this helpful
It's like that one level in Gorbino's Quest1 found this helpful
Well, i beat the game in like 2 hours, and apparently, i am Absolutely Insane. Aside from my acquired diagnosis, the game gave me the feel of playtesting someone's game that they made for a school project. I loved that feeling. I will also note that most of the time, when i pick up a Land Mine and chuck it down, it simply vanishes. the Auto-pickup mechanism also fails occasionally. Aside form that, no other critiques will come from me.1 found this helpful
This game is in fact Absolute Insanity! I kept up with this game through it's development, and it turned out great. Do yourself a favor and pick this up. Time to go absolutely insane!1 found this helpful
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