

Absurd Story: Back Home
HcAndersen · 2025 · Adventure, Story Rich, RPG, Emotional, Puzzle
PC
Positive100% · 20
Compare prices in Official Stores
Screenshots
About Absurd Story: Back Home
“Absurd Story: Back Home” is a steampunk-style adventure exploration puzzle game. It tells the story of a mechanic named “Zhou Ruoshui” who returns to his hometown to search for his parents after a catastrophic disaster in a fictional world. However, he accidentally gets involved in a bizarre adventure. In the story, various acquaintances and strangers enter the protagonist’s field of vision while searching for their parents and digging up buried truths.
Setting and features
The story takes place in a fictional era and city, where various characters gather.
They live and work in the local area, until a disaster occurs, completely changing the place.
After that, the protagonist returns to the city, wanting to find his own truth, and his longing for his relatives.
art and atmosphere
Based on the steampunk local design, a world where technology and mythology coexist is built.
Carefully drawn coarse-grained pixel art, portraits are drawn for all characters.
Most of the time it is dark, there may be some unknown weirdness.
stage and cast
A large part of the city’s area and buildings will become the stage of the game, presented to the players.
Along the way, you can meet all kinds of people, they have all kinds of talents, and also ordinary and ordinary.
exploration and puzzle
By looking at the whole event through dual protagonists and multiple timelines, solve puzzles to advance the story.
For the sake of narration, the puzzle design kept a low difficulty level.
Setting and features
The story takes place in a fictional era and city, where various characters gather.
They live and work in the local area, until a disaster occurs, completely changing the place.
After that, the protagonist returns to the city, wanting to find his own truth, and his longing for his relatives.
art and atmosphere
Based on the steampunk local design, a world where technology and mythology coexist is built.
Carefully drawn coarse-grained pixel art, portraits are drawn for all characters.
Most of the time it is dark, there may be some unknown weirdness.
stage and cast
A large part of the city’s area and buildings will become the stage of the game, presented to the players.
Along the way, you can meet all kinds of people, they have all kinds of talents, and also ordinary and ordinary.
exploration and puzzle
By looking at the whole event through dual protagonists and multiple timelines, solve puzzles to advance the story.
For the sake of narration, the puzzle design kept a low difficulty level.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h3] A Quick Look at the Story [/h3] A steampunk-style adventure and puzzle game set in a fictional, post-disaster city. You play as Zhou Ruoshui, a mechanic and Taoist wanderer who returns to his ruined hometown in search of his missing parents. As he explores the desolate streets, he becomes entangled in a strange and mysterious journey. Along the way, he meets a variety of characters—some familiar, some unknown—and uncovers buried truths through puzzles, shifting timelines, and dual perspectives. [h3] In-Depth Review [/h3] The game charms right away with its nostalgic pixel art. Exploration is simple and intuitive, with a clear and not other possible path, along the way you can interact with different notes and objets. Although this makes the searching for items easier, it does feel a bit repetitive the moment you realise pretty much all objects will be found in a container. Puzzles are scattered throughout the game and are generally enjoyable, offering a decent level of challenge. Although, in my opinion, the level of difficulty for the puzzles seemed to vary quite a bit, sometimes going from a very easy puzzle to a pretty hard one. Something good regardless is that it’s pos…12 found this helpful
The classic top-down camera and nostalgic pixel art set the stage nicely, but make no mistake, this is far more of an adventure-puzzle game than a grind-heavy RPG. Exploration is simple but effective. Your character can walk, run, and interact with the environment, but there are no flashy indicators for hotspots. You’ll need to get up close to objects and wait for a question mark prompt to appear. These interactions often deliver bits of lore and world building, but they're rarely essential, and can be skipped without consequence. The game’s translation is serviceable, and for the most part, it communicates the story well. However, it’s not without its quirks. Occasional grammar issues, such as awkward sentence structures, misplaced commas and capitals, and even bits of untranslated text, can pull you out of the experience. One particularly annoying issue is with apostrophes, which sometimes cause spacing errors. Fortunately, these are small blemishes that appear infrequently enough to avoid ruining the game’s atmosphere. The game progresses in a mostly linear fashion, with areas segmented into small, self-contained rooms. Once a room has been cleared of useful items or interacti…5 found this helpful
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











