

Alice Escaped!
illuCalab · 2023 · Atmospheric, Adventure, Platformer, Metroidvania, Cute
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About Alice Escaped!
Alice Escaped! is an exploratory 2D action Metroidvania. Follow the adventures of Usada and Kotora, who have wandered into a strange wonderland of grimoires and must chase after a mysterious girl named Alice in order to return to their own world.
What awaits them in this mysterious world are strange yet familiar characters, such as Cheshire Cat, Mad Hatter, and Humpty Dumpty. Are they friends or foes? And why does the white rabbit Usamura have a zipper on his back?
And who exactly is this enigmatic girl hiding Alice in the deepest part of the world? This is where you've probably realized that this game has multiple endings. There are numerous major choices to be made, a story that repeats itself, and the true goals of the characters to be revealed. An adventure the likes of which you've never experienced before is about to begin!
■ Battle Action
One of the core points of this game is its stylish, tag-team battle system!
Swing Usada’s giant hammer to pulverize your enemies with powerful melee attacks, or use Kotora’s submachine gun and bombs to take out enemies from a distance. Switch between the two to chain impressive combos! Chaining combos will increase their attack power, and make it easier to quickly defeat your many oncoming enemies.
Taking out enemies builds up your Chance Gauge, which can be used to perform supporting attacks and devastating ultimate attacks. (Feature not included in the demo.)
The intensity builds in boss fights: whittle down their Shield Gauge to break their shields, letting you unleash a flurry of attacks. But beware: they've got a variety of powerful attacks to hit you back with!
■ Our heroines learn and grow
When you collect the skill crystals that drop all over the world, you can improve your characters' skills. You can improve their weapons, which will then unlock unique skills. Or you can focus on their stats and movement, and even pick up skills to help them convince others to help them. If you find yourself stuck on a difficult boss, then try taking some time away from the main path to help our heroes grow stronger.
Scattered about here and there in the world are death matches (areas where you can't proceed without defeating all of the enemies there), and if you can finish them with a high-count combo, or without taking any damage, you can earn skill crystal fragments.
In addition, out in the world you can also find Heart Crystals, which increase your heroes' maximum health, in addition to other key items that they'll need on their adventure. Based on what you find, you might find that they're protected by powerful traps, just like the treasure you'd find deep inside of a cave. Go explore any way you wish in the world of Alice in Wonderland!
■ Characters
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1489410/extras/profile-card-usada-steam.png
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1489410/extras/profile-card-kotora-steam.png
〇 Usamura-san
A strange, white rabbit that seems to be really busy for some reason. It looks like there's a zipper on his back...? He's also looking for Alice.
〇 Cheshire Cat
A cryptic feline who appears before Usada and Kotora and enjoys testing her skills against them. Perhaps she has another goal aside from just getting in their way...?
〇 Mad Hatter
A dignified lady who holds a tea party practically every day. Beloved by the denizens of Wonderland. It looks like she lost something important recently.
〇 Alice
The person that Usada, Kotora, and Usamura-san are searching for. Just where in the world did she go? The Mad Hatter and the others might know something about that.
■ Story
One summer's day, Usada and Kotora go to the library to do their homework. While Kotora takes her studies seriously, Usada has her head in the clouds. She wanders over to a bookshed deep inside, returning with a big, thick book.
"I found this interesting-looking book!"
Kotora looks back at her quizzically. Suddenly, a slip of paper falls out from the book. The letter reads:
"Find Alice."
As soon as they read the words, the two are enveloped in a blinding light. When they come to, they're in a grassy field that they've never seen before. At that moment, a white rabbit comes hopping along. He might know how to get back to their own world!
The pair take their first steps into the world of this magical book, in order to go searching for the white rabbit...
■ Features
- Character illustrations by the talented PicPicGram
- Developed by illuCalab
- Two playable characters
- Two difficulties to choose from
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the game's charming art style, cute characters, and Alice in Wonderland-inspired world, with many finding the gameplay satisfying once they get past the initial learning curve and appreciate the dual-character swap mechanic. However, some criticize the game's slow pacing early on, question whether it truly qualifies as a Metroidvania despite the exploration elements, and find the story's "dark" shift disappointing or unmotivated. The game appears to hit well for those who enjoy skill-based platformers but may frustrate players expecting a deeper narrative or more traditional Met
most infuriating final boss oat1 found this helpful
A "cute" platformer game with a bunch of silly characters. It's tagged "Metroidvania" but it's difficult to justify. Sure: there is some back and forth and you obtain a few keys or item that allow you to progress further but it's just not the same. Graphics are cute. Music is light. Combat is basic. At 6 hours I guess I've reached the start of "dark story" or whatever that was supposed to make the game good. Yawm. The Youtuber who has recommended the game because of that alleged darkness is getting an unsubscribe and a "do not recommend again" from me. I can't be bothered to waste more time on this.1 found this helpful
genuinely fun platformer getting other endings besides the bad one seems complicated tho kinda like hollow knight
a fun metroidvania with very cute and charming graphics and characters. The setting and the music are very lively. The world and the characters are its own interpretation of Alice in Wonderland, which is very cool to see how it was made here. The game isn't long but offer a good lenght, with simple but fun gameplay, allowing you to upgrade your weapons, increase your damage, health and also get some interesting useful tools. The fact that you control two characters is also a cool thing here, you can swap between them at anytime during the game (and not only in battle, but also mid combo!), and each have their own gameplay and health, which you can use to your advantage. A nice detail is that your weapon change the appearance after certain upgrades. The animations and the chibi expressions are also very cute. The boss fights are cool too and there's a decent number of different enemies. There's 5 different endings, and you can (and must) complete all in the same playthrough. (after you get an ending, you can simply load your save again and it will put you back in a moment before reaching that ending). Later in the game there's nice twist too. Not a complex game by any means, but it'…
I Recommend Highly
I initially dropped this because the intro was kinda slow and disorienting, but I went back to it and had a blast once I got about 5 skills unlocked and started to figure out my way around the map. Another entry in what I describe as a "BunnyLike Search Action" game similar to: Rabi-Ribi, Bunny Must Die, Dust an Elysian Tail, Ori and the Blind Forest, and Tevi. "Beating" the game is not that hard to do, it just takes some time to learn the way around. The real challenge is in learning to navigate that environment quickly, what things can be skipped, what interactions can be manipulated (sometimes attacking a character before they finish speaking is better than talking to them at all! Other times, attacking a character will make a quest impossible to finish for the remainder of the loop! And sometimes the character has a randomized question and won't talk again until you leave the area and come back). Learning those interactions can be tedious, but putting it in the loop of practicing the speedrun anyway kinda cuts away some of that frustration and overall makes the game an enjoyable romp to learn and master. The achievements are also fairly lenient: Once you have a mostly com…
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