

Alice Trapped Beyond Wonderland
MediaCity Games · August 20, 2021 · Escape Room, Point & Click, Puzzle, Exploration, Adventure
Buy Alice Trapped Beyond Wonderland from Steam at $4.99 — the cheapest of 1 store we compare.
Where to buy Alice Trapped Beyond Wonderland — official stores
Alice Trapped Beyond Wonderland price by region
Alice Trapped Beyond Wonderland costs $3.29 in Georgia (USD), €3.99 in Europe (EUR), £3.99 in the United Kingdom, $4.99 in the United States, CA$5.69 in Canada, NZ$6.29 in New Zealand, A$7.50 in Australia, R$10.89 in Brazil and zł17.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.29 | $3.29 | — | 1 | |
| €3.99 | €3.99 | — | 1 | |
| £3.99 | £3.99 | — | 1 | |
| $4.99 | $4.99 | — | 1 | |
| CA$5.69 | CA$5.69 | — | 1 | |
| NZ$6.29 | NZ$6.29 | — | 1 | |
| A$7.50 | A$7.50 | — | 1 | |
| R$10.89 | R$10.89 | — | 1 | |
| zł17.99 | zł17.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Alice Trapped Beyond Wonderland
Alice Trapped Beyond Wonderland has you venturing through magical kingdoms to rescue your friends from the evil red queen's banishment, solving clever puzzles and uncovering mysteries across hundreds of beautifully crafted environments. With no hidden object scenes, a unique fantasy story, and a perfect blend of classic and original puzzle designs, this immersive adventure delivers hours of addictive gameplay as you work to reunite everyone back home in Wonderland.
Features
-No Hidden Objects Scenes
-Beautiful handcrafted high-resolution graphics.
-Many cleverly designed addictive puzzles.
-Hundreds of environments to discover and explore.
-A perfect blend between classic and original puzzles.
-A unique fantasy story.
-Hours of addictive gameplay.
-Interactive map with fast travel between scenes.
-In Game hints guide, multiple languages and more.
Plot: You wake up in your quiet little apartment on the outskirts of London after a strange dream in which, despite your efforts, you could not rescue your friends from the hands of the evil red queen, you calm down for a moment realizing that maybe it was just that, a bad dream.
Until, in a strangely familiar event, a letter popping up on your desk powerfully catches your attention.
Dear Alice,
It wasn't a dream, The Evil Red Queen kidnapped all your friends from Wonderland and banished them to the forest of the seasons on the outskirts of her Kingdom, you still have me! Please, Only you can help them!
Hurry up!
P.S. I sent you a carrier pigeon to your house to help you find the way, Find them.
-The Time.
Time showed you that all this was not just a dream, you wonder how he wrote you a letter and if it is safe to trust him, but it is undoubtedly that only him; time will prove you right or show you if you were wrong.
So, you decide that with the time on your side you will embark on a new adventure in which once and for all you will rescue your friends to get them back to their home in The Wonderful Wonderland.
Alice Trapped Beyond Wonderland — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Alice Trapped Beyond Wonderland is a straightforward adventure puzzle game with point-and-click exploration and object collection that most players find enjoyable as a casual time-killer, though it doesn't innovate on the genre formula. The main complaints center around occasional obtuse puzzle logic, particularly one keyboard-based puzzle that offers no clear indication it requires keyboard input, along with minor interface issues like a clumsy hint system and lack of fast travel clarity.
[h2]It's pretty good for what it is.[/h2] While I am mildly experienced, I don't consider myself a [i]great[/i] puzzle game or adventure game player. I still miss some obvious stuff from time to time. So my short playtime probably could have been even shorter if I had connected one item with the place where it must be used, which just so happens to be one of the few actual bottlenecks in this game, which is otherwise rather open. While it's not a total leap of logic, it's probably the only time the game feels arbitrary (okay, maybe that and one "keep guessing until you get the right order" puzzle elsewhere), as the game gives you ample clues. Speaking more generally on the game's length, after the introductory "tutorially" area you get thrown into what you guess is the game's first proper act... and then you finish that and it rolls straight to the ending frame. Granted, it'd have been a rather detailed first act (four subareas from the hub each with their own branching rooms), but your instincts tell you there "should" be at least a second half if not more. Then again, it's a cheap game that regularly gets into very generous sales, so beggars can't be choosers. The game auto n…1 found this helpful
Great game and good waste of time. Wasn't too hard, but all in all a good game to waste time.
I Know that you've heard this a thousand times before: "The Game Had So Much Potential", and it did, BUT: The beginning started out just fine and things made total sense...but then we come to a "spring palace door" and the game just ends because you can't go any further if you can't get into that door. So, what is the problem? Well, this is the ONLY puzzle in the game that requires you to use the keyboard (HOW could a person know this without a walkthrough)? >So, as you can see, things just seem to go downhill from there. I have No Idea how ANYONE could recommend this game just from the 'spring palace door' "TRICK". If a game starts out great and then turns into an illogical mess, How on earth could anyone recommend it?...Who knows, but I can't. Like I said: It started out as a good logical puzzle game and then just turned into this convoluted mess.
Not really my kind of game these days but I quite enjoyed it for a change. It was a typical 'collect this here and put it somewhere else' kind of game-play. There were quite a few puzzles but not too difficult. Many of them required finding out information in another location to solve (as you might expect). Lots of coming and going although I think there was a map you could use to jump to another location but I forgot it was there. The Inventory was a bit annoying in that it was placed over the back button but otherwise worked well. The automatic 'notes' kept a record of most visual things you needed to remember - which was very helpful. There was also a very extensive list of questions and answers if you were really stuck but they didn't really help as well as they might because they didn't follow the step by step actions that the game needed you to follow like in a walk-through so often the answers didn't really give you what you needed and often only provided spoilers for later puzzles you had yet to encounter. I have no idea why the devs decided to refer to Alice in Wonderland because, as others have pointed out, there is hardly any mention of it throughout the game apart fro…
Quick and somewhat mobile-feeling affair, fun nevertheless.
This is the kind of game you’ve seen many times. Puzzles mixed with ‘hidden objects’, backtracking and still having a good time like a popcorn movie. Sometimes I just feel like playing a game like it! This one doesn’t do anything differently but it does it well enough, doesn’t overstay its welcome (took me over 3 hours, the rest is afk) and it doesn’t cost much at the current sale price of €1,59. Things it could have done better: the game has no achievements, fast travel is a bit clumsy, the hint system is not always useful or intuitive and you’re not shown arrows in an environment to indicate where you can go.
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