

ASTRODRIFTER
thetobias · 2024 · Action, Action Roguelike, Arcade, Shooter, 2.5D
PC
5 user reviews60% · 5
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About ASTRODRIFTER
Astrodrifter combines the delicate art of drifting with fast-paced, top down, dogfighting. Fight your way through hordes of fighters, raid heavily fortified bases, take down deadly enemy capital ships, all to become The Astrodrifter.

Astrodrifter features a Rouge-lite campaign where choices matter and daring victories are well rewarded. You chose where to go, when to strike and when to run (though... if you run, you may be followed). Chose your battles wisely, as fortune only favours those who fight and survive.

Being a good shot and an artful drifter won't be enough to defeat your enemies. Upgrading your ship and curating your loadout for the fights you chose are just as important as developing your skills.

Still want more? Push your skills and cooperation to the limits in split-screen challenge levels. Only the most adept Astrodrifters will survive.

Astrodrifter features a Rouge-lite campaign where choices matter and daring victories are well rewarded. You chose where to go, when to strike and when to run (though... if you run, you may be followed). Chose your battles wisely, as fortune only favours those who fight and survive.

Being a good shot and an artful drifter won't be enough to defeat your enemies. Upgrading your ship and curating your loadout for the fights you chose are just as important as developing your skills.

Still want more? Push your skills and cooperation to the limits in split-screen challenge levels. Only the most adept Astrodrifters will survive.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow [b]United Critics[/b] for quality reviews[/url] [h2]Astrodrifter Review[/h2] [table] [th][h2]Factors[/h2][/th] [th][h2]Rating[/h2][/th] [th][h2]Description[/h2][/th] [tr] [td]🎮Gameplay[/td] [td]8.5[/td] [td]Surprisingly engaging and skill-oriented. The blend of drifting and dogfighting keeps the adrenaline high. [/td] [/tr] [tr] [td]📷Graphics[/td] [td]9[/td] [td]Decent visuals for a top-down shooter, with a clean retro-inspired style. Vibrant effects add to the intense space battles. [/td] [/tr] [tr] [td]🎧Audio[/td] [td]7.5[/td] [td]A fitting soundtrack that complements the action well, but can get repetitive over longer sessions. [/td] [/tr] [tr] [td] 😮Variety[/td] [td]8[/td] [td]Multiple ships, weapons, and upgrades to experiment with. The campaign offers branching paths, but some mission types can feel repetitive. [/td] [/tr] [tr] [td]🎰Re-playability[/td] [td]8[/td] [td]Rogue-lite elements keep each run fresh. Split-screen co-op for challenge levels adds to replay value.[/td] [/tr] [tr] [td]💲Price[/td] [td]8[/td] [td]Fair pricing for the content it offers. Worth picking up during a sale …38 found this helpful
Astrodrifter is another space shooter that sets its standards by its low price and doesn't really try to nail the play details as much as to merely exist. It is, at least, a thruster shooter, a distinctly underserved game style. [list][*]Wastes time with a "designed for controller" screen, but there seems to be no way to get the game to respond to my standard xinput/xbox controller unless I both turn it off and then back on [i]after[/i] starting the game, nor are there any controller settings. The mapping is obviously not ideal (eg, bumper commands should be X and B so they don't conflict with shooting and thrusting, and R3 should not be used), the shooting trigger response is poor, and the trust is analog, but thrust seems too weak for that to do more than effectively lower thrust response, which you need snappy. [*]No controller reticle, so aim feel is poor (aim assist is on by default for controller and mouse, but you can turn it off). Controller reticle may come but is not promised, while mouse has a dual reticle like the game needs. Mouse aim is slow and mixing mouse and controller via Steam Input didn't work. Basically the aim behavior/play is just bad unless you use aim …5 found this helpful
It's exactly what you see in the screenshots and trailer. If that looks like something you'd be interested in then pick this up. There's a number of ships that handle slightly differently and weapons that are sightly different. There's procedurally generated maps. There's different enemies that act a little different. It's a fun little twin stick shooter to waste some time on.4 found this helpful
Love it! It's a sharp learning curve, so it might take about an hour to get used to, but it's worth it. You'll stop running into asteroids eventually. The progression is equally difficult but the gameplay is fun enough that you never seem to notice when you're replaying. Graphics and sounds/music are excellent.1 found this helpful
bruhhhh the idea is soo old the f@#king dev didnt even tired on this sh!t i want my money back
Fun little game, pretty hard - I always run out of credits to continue where I left off which dev may wish to allow a toggle for. Adds challenge for sure but sometimes puts me off grinding them back just to effectively reload the game.
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