

Azuran Tales: Trials
Tiny Trinket Games · 2018 · Action, RPG, Indie, Adventure, Platformer
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About Azuran Tales: Trials

Azuran Tales: Trials offers a different take on platformer gameplay with a hardcore combat experience, punishing levels and brutal enemies to defeat. Don't expect any help as you explore all of its handcrafted levels full of lore, monsters, traps, and unique Bosses. This game is straightforward and hard to beat. Magrath's trickery won't be stopped with just one or two bodies clogging the gears of his traps, so you will be forced to learn and adapt or fail and die each and every time!

Drukandra, the God of the Dead, Ruler of the Underworld, found your soul worthy for his quest. After granting you his blessing, you are sent to hunt down Magrath, an entity shrouded in mystery, who wields great power and wishes to claim the world of Azuran as his own. Only by finding the hidden pieces of the Amulet of Valur can you bring this foe down, but doing so won't be easy. Deadly traps and villainous enemies await you for Magrath knows you are coming, and he doesn't intend to make things easy for you!

15 handcrafted levels;
Different environments - Dungeons, Caves, Cities, Underground and more;
Choice-based character progression;
Deadly mechanics;
Awesome Boss fights;
Nerve-shattering reaction speed usage;
Battle Cleric class gameplay and storyline;

On release:
Battle Cleric class, gameplay and storyline
Post release:
More info soon guys!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the environment design and visual polish, but consistently criticize the controls—particularly on keyboard and mouse—along with hit detection issues and unbalanced difficulty. Common frustrations include broken achievements, poor visibility due to foreground obstruction and enemy placement, a bland story delivered through collectible pages, and mechanics like the quickly-depleting conviction system that feel poorly balanced against enemy damage output. Most players feel the game has potential but needs significant polish and balance adjustments to be recommendable.
The game is pretty meh. The controls feel a bit off and the enemy hit boxes and locations don't feel right. Maybe this was to add to the difficulty but having to adjust for the hit got a bit annoying after killing a few skeletons. The writing is generic and bland. I'm glad that I did not pay much for this game.1 found this helpful
+ a lot of work went into the environment and models - story is given as pages to collect; I'm a fan of "show, don't tell" in games - wonky controls (played on keyboard & mouse) - a few bugs - the foreground can block the view of combat/traps - achievements don't work (still? saw another review mention it...) overall: there's a lot of potential there, but as it is I can't recommend it1 found this helpful
No! Too bloody one sided, Controls are beyond control, and the absolute pathetic high speed of losing "Conviction" makes me lose conviction of ever playing it again. 1st: They strike like crazy, but you are like Click, ho-hum, strike, ho-hum, OH, you're ready to click again, um, gimme a moment. 2nd: The controls could probably be taken care of by using, um, a controller, but I'm a KB user, and hate controllers. 3rd: By the time I can get my fingers to the bloody Conviction casts to USE them, the conviction is almost gone already. That's IF(!) I haven't died by then. It fades WAY TOO FAST! 10-20 at a time!?!?! Bite Me!! I Do Not Recommend. I play games to ENJOY them. If I have to work at them, then bloody well pay me for my time.1 found this helpful
Fun for one or two hours. Pros: - Nice graphics - Nice level design Cons: - Achievements broken (won't get any) - Traps often can be seen when it's too late - Sometimes enemies are hidden behind the environment1 found this helpful
pretty lame
its good game but need more stage, well i wish they make sequel and fix some bugs if u use scroll (r) during evade or move sometimes not working instead ur scroll consumed
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