

Backrooms: Eight Levels
Performance Artist Games · 2024 · Action, Horror, Exploration, Realistic, Mystery
PC
Mixed57% · 28
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game just did not live up to the hype. People have been telling me to play this game. I went up to my friend and said "hey" and he responded back with "yo you should play this game called Backrooms: 8 levels". he said it was the greatest game he has ever played. I did not beleive him at the time but when he told me more about the game, I could not believe what I was hearing. He made it seem like it was the Jesus of video games. I decided when I got home I would sell my child to buy this game. I never really like him any way. But, back to the game, I turned on my PC excited like a child waking up on Christmas morning. I went to the steam store and searched the game. There it was, staring at me like a beast ready to be awoken. I clicked on the game and spent the $0.49 on it. I downloaded the game and clicked on it to open. Well actually I double clicked to open it. When I got in the game I was immediately turned on by menu. I could not wait to get in the game and start toying with my-I mean play the game. I pulled down my pants and started stroking it. The more I played the game though, the more I realized it did not satisfy my massive shlong. i decided to open up discord and st…2 found this helpful
The pool rooms are very nice, I just wish you could swim instead of sink to the bottom. Also, the snow level was really cool.
very good graphics wow looks amazing scary prop entities wasnot expecting this hope to see more
This game is awesome in VR. It works perfectly in UEVR on pc. If you like this game Nextbots in the backrooms is pretty much the same.
Its good for the price. But it really bothers me seeing RTX toggles in menu THAT DOESNT WORK. Pls, make RTX work, i really want to see the game in its full glory
The game looks great, that's unquestionable. But the camera shake... why do so many devs make it so exaggerated to the point that I feel like I'm playing with a bobblehead? The chases are intense, with the monster constantly breathing down your neck, so if you make a wrong turn, you probably die. The problem is that you can also bump into invisible walls, which makes an already hard game very frustrating.
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