

Blitz Times Tables
CatHut · 2024 · Casual, 2D Platformer, Education, 2D, Cute
PC
1 user reviews0% · 1
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About Blitz Times Tables
BLITS TIMES TABLES⚡️
Solve multiplication problems, over and over and over again!!"BLITS TIMES TABLES" is a game-based math drill.🎮 Game Overview"BLITS TIMES TABLES" is a simple yet addictive game where you just keep solving multiplication problems endlessly. Ideal for adults as brain training and perfect for children to master multiplication! Improve your multiplication skills while having fun📈. 🙎 Dear Guardians,Can you quickly calculate which is more expensive: "20% off $18" or "$15"? To ensure your child can make accurate value judgments and avoid being deceived in the future, strong multiplication and calculation skills are essential. Train your child's calculation abilities in a fun way with this game and help them develop skills that are useful in everyday life! Enjoy quality time playing together with your child, learning while having fun.
Game Modes
9 × 9 ModeThis is the basic mode to master the 9 × 9 multiplication table. Increase your accuracy step by step, and earn approval from all the masters!💯 Extra Mode🔥
A super high-difficulty mode where you challenge beyond the limits of 9 × 9 with 99 × 99! Even the developers can't clear this level!😱 Practice in Practice Mode before taking on the challenge. Practice Mode🎯
Random problems are presented within the specified range. Focus on practicing your weak areas or aim for high scores in your strong areas!🏆\
Learn while gaming!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Ok hear me out. Very nice and polished great job BUT if you're using the mouse, the time limit is really hard, pretty much makes the game unplayable for kids. I play fps and aim trainers and it's too fast for them lol. They can barely move the mouse fast enough and scores like 19/20 are still considered fails. Make it easier and adjust the timers to encourage kids to play longer. Need more input time with mouse and having to click on the numbers. Make it a visual map journey with a story. Ninja gets into a dojo tower and has to work his way to the top levels. Kids love to see story progression. Hits on animal "bosses" should have custom noises and a simple HP bar going lower so with every hit, the bar of the boss goes down. This makes them invested and feeling like their quick solving is helping them take down an opponent. Every boss beaten advances them to the next level, like a map or something at the most basic visual level where our ninja advances. The anticipation of beating the boss visually can happen after the problems are solved. It can either show a cutscene of the boss winning or losing. This would really elevate the game and make people invested in it longer. The on…
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