Warhammer 40,000: Mechanicus II

Warhammer 40,000: Mechanicus II

Bulwark Studios · 2026 · Strategy, Action, Turn-Based Tactics, RPG, Turn-Based Strategy

PC
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About Warhammer 40,000: Mechanicus II


After millennia of slumber, Vargard Nefershah mobilises her dynasty’s legions to annihilate the Adeptus Mechanicus interlopers who unknowingly settled upon her world. Across the galaxy, Magos Dominus Faustinius is summoned to bring his hard-won expertise to bear and ensure the Necrons do not succeed. The conflict soon becomes a crucible of unanticipated significance, drawing to it external actors stranger and more deadly still.

Two playable factions, two narrative campaigns, two highly unique play-styles and one important choice – who will you lead to victory in this arcane technological war of cold metal hatred?
Assemble your force, deploy your warriors and crush your enemies in intense turn-based tactical battles. To succeed you’ll need to master and adapt to each faction’s unique abilities and playstyles, as well as the diverse range of combatants at each side’s disposal. New environmental mechanics require you to maneuver like never before. Play to your chosen faction’s strengths and weaknesses – take cover behind terrain as the Mechanicus, or destroy it as the Necrons. Fight for control of an entire world, capturing and defending regions from the forces of the foe while generating and managing crucial resources. Race against the Sankhotep dynasty’s global awakening and drive back their deathless legions as the Mechanicus, or defend the tombs of your people as the Necrons and crush the verminous interlopers. Deploy and upgrade a characterful entourage of Tech-Priest leaders as Magos Dominus Faustinius, or customise your own court of Necron nobles as Vargard Nefershah. Manage each of your territory’s garrisons and assemble your forces wisely for each mission, choosing from a vastly expanded selection of fighters from each faction’s range. Sublime music and audio design by critically acclaimed composer Guillaume David will once again transport you to the grim darkness of the Warhammer 40,000 universe. Incredible illustrations combine with highly detailed and authentic environments and characters to bring the Warhammer 40,000 universe to awe-inspiring life.Veteran author Ben Counter, best known for his Black Library novels, returns to tell the next chapter of the Mechanicus saga. Atone for past failures as Faustinius in his ongoing war against the ancient Necron species, and follow the inexorable rise of Vargard Nefershah as she seeks to reclaim the dynasty’s crownworld from the Adeptus Mechanicus. Experience an epic conflict skilfully woven over multiple campaigns, replete with narrative events. Your choices will shape not just the course of the war, but its climactic outcome.

DLC & expansions

🎁 Complete the collection

Base game + 2 of 2 DLC at today's best prices.

$36.87
to own everything

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jul 7, 2026
[h2]*Spoiler free review*[/h2] For context, I am 42 hours into the game, and am nearing the end of Act 2. I have not completed the game so this review may be subject to change. [b] (Edit. The game is sadly uncompletable for me as there are bugs I cannot fix, causing the game to crash when loading missions)[/b] I was on the fence about recommending this game. I personally have had fun with this game so far, but I am a HUGE 40k fan and the Mechanicus are my favourite faction, so there was no way I WOULDN’T enjoy this game. Is it a GOOD game objectively though? As much as it pains me to say it; probably not? [h2]Pros:[/h2] [h3]Lore - [/h3]The game has the amazing, in depth and winding lore of the Warhammer 40k universe to draw on as well as a prequel game to tie into and does not disappoint in this regard! They effortlessly explore the dystopian bureaucracy, the blind faith, depressing doctrine and dogma of the Imperium as a whole and to a greater extent, the Mechanicus. Anyone playing this game, whether a seasoned lore expert or a new person to the 40k universe will immediately understand this world through context, great dialogue and storytelling, which is pretty har…
5 found this helpful
Not recommended Jul 6, 2026
I wanted to enjoy this game, but it has bugs so bad it borders on malware, with crashes that prevent any form of exiting out, force my background to change, and closed down steam.
4 found this helpful
Not recommended Jul 7, 2026
Just buy the first game. The tech-priest customization is gone and replaced with a hero system, the Necron campaign blatantly received less effort than the Mechanicus one (the unit pool is shallow and the heroes are almost entirely indistinct from one another, not to mention that all the Mechanicus units are designed to thwart Reanimation Protocols) And like all of this could be enjoyable, but the game is buggy as ♥♥♥♥. I did the Necron campaign first, and now that I'm in act 2 of the Mechanicus one I can't get the game to launch at all. I get to see the logo screen, and then the game closes. I'm writing this review after its fourth crash in a row and assertion by Steam that the resource integrity is fine. I really do think there's a way for them to salvage this, but as it currently stands this is a far inferior product to Mechanicus 1.
3 found this helpful
Recommended Jul 8, 2026
This is an awesome game don't given in to the internet neck beards.
1 found this helpful
Not recommended Jul 9, 2026
Just play Mechanicus one. Twice.
Not recommended Jul 9, 2026
Bugged mess. 40hours into campaign it bricks. Support offer no help at all just suggest I submit a bug report using their system and await a patch. Lots of broken interactions and bugs even at this point (it launched even worse with admech techpriest starting abilities not working). Gameplay loop is a big divergence from the 1st game and whilst fun for a short while it wears off quite fast. Campaign is far too long for what it is worth - you unlock all the units about half way through and the game becomes trivial as well as repetitive from there as ther eis no real change to gameplay for the next 50%. Leagues of votann only have 3 units so fighting them becomes very repetitive and they don't really do much. They feel like a very forced addition to the game and if it wasn't their first showcase in a AA 40k game I'm sure we'd all complain about their addition to this game far more. Voice acting is a nice addition but is far too slow. I finish reading the sentences by the time they are only 33% voice acted. Very annoying. The game is dreadfully mediocre without the bugs, but with the bugs it's not worth buying at retail price even if you're quite well off.

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