

BonVoyage!
Boris Zapotocky · 2019 · Indie, Casual, Adventure, Puzzle, Cartoony
PC
Positive91% · 22
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About BonVoyage!
BonVoyage! is a drag tile puzzle game variation where you need to drag tiles to reconstruct path for stranded knights in levels varying in gameplay rules and complexity. Engage in a beautiful cartoonish style and beat the best scores. Help lost heroes find their way home!
Inspired by the childhood toy puzzles with reconstructing image by tile dragging with only one space free this game tries to reimagine the premise and play with new twists and variations making it as diverse as possible. Full 3D experience, rotate camera to view levels from a different perspective.
Additionally game is going to be expanded with multiple free level pack updates making overall level count even higher!
* Supported using public funding by Slovak Arts Council
Key features:
- Challenging campaign with 70+ levels
- 30+ free DLC levels
- Level generator for endless replayability
- Collect achievements
- Beat others in leaderboards
- Timer mode
- Hard mode (uncheck Simplify in Settings)
- Two visual modes: sunny day or spooky night
- 11 supported languages: ENG, ESP, GER, FRA, POR, ITA, CZK, SVK, SRB, RUS and BLR!
Inspired by the childhood toy puzzles with reconstructing image by tile dragging with only one space free this game tries to reimagine the premise and play with new twists and variations making it as diverse as possible. Full 3D experience, rotate camera to view levels from a different perspective.
Additionally game is going to be expanded with multiple free level pack updates making overall level count even higher!
* Supported using public funding by Slovak Arts CouncilWhat Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players praise the game's charming art style, colorful visuals, and cozy atmosphere, with some finding the puzzle difficulty satisfying especially on harder modes. However, many criticize the core gameplay as lacking real challenge and strategic depth, feeling more like mindless sliding than brain-teasing puzzle-solving, with complaints that the polished presentation overshadows shallow mechanics and frustrating controls that hinder the experience.
Nice puzzle game. Stretch your mind!6 found this helpful
One to four color-coded knights must overcome their childhood nightmare of solving a sliding puzzle in the abyss to reach a set of mysterious treasure chests. Will they be blessed with riches, or will their courteous, gentlemanly ways prevent them from stepping off the beaten path and doing it the easy way? [b][u]The Good[/u][/b]: [list] [*]The campaign is actually fairly challenging (especially if you’re running it with the timer and without simple mode). [*]The game is colorful. [*]The game is already comfy, but you can switch it to night time for maximum comfort. [*]There is a random level generator. [*]The game doesn’t have a wealth of gimmicks, but it still has a few tricks up its sleeve to add to the challenge. [/list] [b][u]The Neutral[/u][/b]: [list] [*]The OST is rather limited, but not grating. You essentially have two versions of the same track (day/night versions). [*]There are extra level packs you can play if the campaign isn’t enough. [*]70 campaign levels. [/list] [b][u]The Bad[/u][/b]: [list] [*]The camera controls. You can’t move around freely by default and have to click the camera each time you start a level if you want the ability to move the camera around. …4 found this helpful
It's visible that the programmer put a lot of love in his game, but it didn't connect at all. Pleasant to watch puzzler with a nice simple background music, but the game itself is a bit boring. Any form of a real challenge is missing here. The urge to take as few steps as possible is completely absent and I really didn't mind if I crossed the levels in a few, hundreds or thousands of steps. Just slide and move those roads (sometimes limited in range) until you can go where you want to go. That's all. No brain straining thinking. No carefull plannings. No rewarding challenges. No sense of fulfilment. Raising the difficulty by unchecking "Simplify" or activating the "timer" doesn't help either (and I don't like timers) There are better and more rewarding puzzle games around here and I don't see me replaying this one ever again. 6 / 102 found this helpful
This game has all the love in all the wrong places. TL:DR all the polish went into making the game look pretty, but nothing to make the game fun to play (Trophy hunters beware! The tiles are a real pain in the a** to move and you get 120s to complete each level, where all the late-game levels have *a lot* of tiles. But then you get screwed over by the character getting caught on terrain and run out of time anyway...) Visually it is very stylish and beautiful in its own way: - there are multiple variations of each tile, - the trees are lovely and sway to an invisible wind - dynamic shadows are cast by a sun or lanterns at night - the little characters run around corners with more momentum depending on their speed However this is largely detrimental for the UX of the puzzles: - the tiles are too cluttered making it hard to see what path openings each one has, and the variation makes it harder to memorise them (when playing without the "Simplify" option, required for achievements) - all the pretty trees cause frame drops and don't help with the loading hitches for the larger puzzles - the little characters run into each other, blocking paths, and also just get…2 found this helpful
If you like sliding piece jigsaw and scrambled path puzzles you'll probably like this offering. It has nice art. Early levels are simple, it gets more difficult as you go. It looks to have 70 or so levels as well as a randomization routine.
I like it good time waster challenging but so far not ridiculously hard give it a shot I got this for a buck or so
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