

Dis Pontibus 2
Marcos Donnantuoni · June 15, 2022 · Puzzle, Sokoban, Procedural Generation, Logic, 3D
Buy Dis Pontibus 2 from Steam at $4.99 — the cheapest of 1 store we compare.
Where to buy Dis Pontibus 2 — official stores
Dis Pontibus 2 price by region
Dis Pontibus 2 costs $4.69 in Georgia (USD), $4.99 in the United States, £5.19 in the United Kingdom, €5.69 in Europe (EUR), CA$7.99 in Canada, NZ$8.89 in New Zealand, A$9.95 in Australia, R$14.49 in Brazil and zł25.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $4.69 | $4.69 | — | 1 | |
| $4.99 | $4.99 | — | 1 | |
| £5.19 | £5.19 | — | 1 | |
| €5.69 | €5.69 | — | 1 | |
| CA$7.99 | CA$7.99 | — | 1 | |
| NZ$8.89 | NZ$8.89 | — | 1 | |
| A$9.95 | A$9.95 | — | 1 | |
| R$14.49 | R$14.49 | — | 1 | |
| zł25.49 | zł25.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Dis Pontibus 2
Dis Pontibus 2 tasks you with repairing bridges and manipulating fragile platforms across a procedurally-generated archipelago to help its inhabitants. Each puzzle demands strategic thinking as you navigate limited-use platforms and increasingly complex challenges in this deceptively simple but fiendishly difficult sequel.
In this sequel to the first adventure, you are tasked with helping the archipelago's inhabitants by repairing their bridges, pushing and/or rotating their platforms.
But platforms are more fragile in this world! You can move them only a limited number of times.
Each game will be a different experience, with simple mechanics but very challenging gameplay.

Dis Pontibus 2 — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Dis Pontibus 2 successfully evolves its predecessor's formula by introducing the two-move block mechanic and a manipulable box that adds genuine strategic depth to bridge-building puzzles, creating a fresh take on the genre rather than a simple remake. Players consistently praise the clever puzzle design, charming presentation with delightful animations, procedurally-generated replayability, and the game's ability to be both challenging and relaxing without feeling frustrating.
I am glad that Dis Pontibus 2 didn't fall into the boring indie sequel category. I didn't invent that category so don't shoot the messenger :) Most of puzzlers (I played) who do the sequel thing fall into the same trap and that is to take the original formula and copy almost everything that worked while adding almost nothing new. Dis Pontibus 2 takes the formula from the first game and makes a simple tweak that creates a new headache. The goal is to build a bridge of course but this time you can move each block only 2 times before it breaks. Sounds easy.....it is not. The game starts easy, as it should. The main tweak is that you have this tiny box you can push and depending on where you put it you can spin the block you are standing on. Sounds complicated....it is. It is a concept that I found very confusing at first. Confusing to the point that I wanted to stop playing. They say that patience is a virtue and that you learn from the mistakes you made. I started playing this game on 27th of December 2024 and 100 % it today , 22.04.2025 . I took large breaks, sometimes up to 10 days. The first game broke my spirit but I was playing it non stop and never finished it. So, what am I…4 found this helpful
[h2]A Puzzle Adventure in a Whimsical Archipelago[/h2] Dis Pontibus 2, developed by Marcos Donnantuoni, invites players to embark on a delightful puzzle-solving journey through a charming, procedurally-generated archipelago. Building upon its successful predecessor, this single-player experience challenges players to repair bridges, manipulate platforms, and unravel the secrets of a long-lost civilization. [h3]Gameplay Mechanics:[/h3] Dis Pontibus 2 centers around the core mechanics of pushing, rotating, and manipulating platforms to create functional bridges between islands. As you progress, the puzzles grow increasingly intricate, requiring careful planning, spatial reasoning, and adaptability. The game's procedurally-generated world ensures that each playthrough is unique, offering new challenges with every adventure. [h3]Art Style and World-Building:[/h3] The game's enchanting visuals immerse players in a whimsical world filled with mysterious ruins, lush vegetation, and serene landscapes. The attention to detail and atmospheric soundtrack enhance the overall experience, allowing players to lose themselves in the captivating universe of Dis Pontibus 2. [h3]Replayability and …3 found this helpful
A brilliant puzzle game with great replayability. Compared to the prequel this is a great update, keeping the puzzles within a scope that is reasonable yet still challenging. This absolutely deserves more love.3 found this helpful
I usually play a bit longer before a review, but this wonderful puzzle game needs more reviews now and I can easily see myself playing this again and again. The puzzles are short, clever and fun. The little islanders add nice ambience and cheer you on. The victory-dance for every established bridge (=solved puzzle) is just cute and adds to the positive mood.2 found this helpful
I feel the need to share my appreciation for this game as it's quickly become one of my favorites. It doesn't quite fit the "cozy gaming" category as most people define it, but it's an incredibly charming and relaxing experience while still being a great challenge. I even include the graphics in that statement - I know the dev doesn't pride themselves on them but I truly do find them very endearing. Oddly enough, this game feels the most similar to "Desert Golfing" to me, which receives near-unanimous praise (and deservedly so). Really hoping to see more of this dev's procedural generation in future games - will always be an automatic purchase for me.1 found this helpful
the only puzzle game i can play without feeling stupid all the time1 found this helpful
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